- Fixed a few remaining low-end performance issues. - Fixed performance degrading over multiple games in the same session. - Fixed flying heroes being able to leave the intended play area by using directional move orders. - Fixed a recently introduced crash on exit from some custom games.
- Reworked tree selection hitboxes. - Phantom Assassin's Stifling Dagger no longer counts against Phantom Strike. - Added Wings Gaming to the Shopkeeper's Aegis of Champions.
Post Game screen changes: - Post Game screen now shows after Local Bot Matches. - Added a column for Permanent Buffs. This currently tracks Pudges Flesh Heap, Legion Commanders Duel Damage, Silencers Intelligence Stolen, Consumed Moon Shard and Consumed Aghanims Scepter. - Fixed changing heroes with the comparison slider mid-way not showing the correct values. - Comparison slider now changes KDA and Hero Level. - Fixed level up graph for Arc Warden. - Fixed hero level graph for time before the horn. - Improved hero model loading. - Fixed leave match button not showing up. - Open the hero comparison mode by default in 1v1 mode. - Improved display of team logos.
- Fixed a performance problem with some particles, including Tinker's March of the Machines, which would gradually degrade frame rate. - Fixed a bug where creep and neutrals would spawn slightly later than expected in longer matches.
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Fixed an exploit related to not respawning in the spawn room at the beginning of Casual and Competitive matches
Fixed Pyros griefing teammates by attacking them with the flamethrower
Fixed Medics getting a permanent speed boost after healing a charging Demoman
Fixed Medics getting the Demoman's charging speed when using Mediguns other than The Quick-Fix
Fixed the Strange Razorback double-counting the number Spies shocked
Fixed a bug related to the Sniper's zoom and taunting
Fixed players being able to pick-up the PASS Time jack while they are stunned
Increased the matchmaking system's preference for matching large pre-made parties against each other in Casual Mode. This should result in more balanced matches, but may cause a slight increase in queue times for larger parties.