July 15, 2009, 11:15 am - Valve - Product Update
Updates to Counter-Strike 1.6 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life Engine
- Added -sys_ticrate command line option to allowed forced override of ticrate
- Prevent more cases of server redirection
Counter-Strike/Condition Zero- Added -nobots option to allow forced override of bots on servers
April 20, 2009, 4:06 pm - Valve - Product Update
Updates to Counter-Strike and Condition Zero have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike and Condition Zero
- Prevent Russian Walking exploit
Server changes- Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection
- Added a message to the server console to show when the server has reconnected to Steam
- Made map name and other variables reported by the server stay more current
- Fixed mp_timeleft not updating in server rules (or any unlogged cvar for that matter)
- Show HLTV being connected in the player count for pings
- Fixed HLTV staying in players list even after disconnect
- Fixed server hang when a user connects with a specially crafted info string
- Fixed occasional crash under Linux on startup for SMP machines (Linux)
- Cleaned up hlds_run script (Linux)
November 14, 2008, 6:12 pm - Valve - Product Update
Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1 Engine
- Fixed crash caused by specially crafted connect string
October 24, 2008, 4:25 pm - Valve - Product Update
Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1 Engine
- Fixed UI crash when running a MOD
October 24, 2008, 10:15 am - Valve - Product Update
Updates to Counter-Strike 1.6 and Condition Zero have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike 1.6 and Condition Zero
- Fixed crash on level change
October 22, 2008, 4:40 pm - Valve - Product Update
A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update includes Steamworks features such as player avatars in the scoreboard when playing Counter-Strike and Condition Zero. The update also contains several bug fixes, listed below. Note that this update will require all game servers to restart.
Bug Fixes
- Removed the need to manually re-login and re-authenticate to Steam while in game
- Fixed a crash on startup when running windowed with a non-standard desktop resolution
- Removed the display of saytext (in-game chat text) from players whom you've blocked in Steam friends
- Locked down several engine cvars to prevent malicious script exploits
- Enforced file consistency on several sprites in Counter-Strike
- Removed "ex_extrapmax" cvar (no longer needed)
Server- Added "-noaff" command-line option to disable setting of thread affinity
- Added "bannedcfg" cvar so admins can choose which file is written to by the "writeid" command
April 14, 2008, 2:46 pm - Valve - Product Update
Updates to Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1 Engine
- Prevented various cvar exploits
January 9, 2008, 3:29 pm - Valve - Product Update
Updates to Counter-Strike and Condition Zero have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike and Condition Zero
- Fixed add current server button layout in the serverbrowser
- Don't allow the '&' character in usernames
- Prevented empty chat spam
- Fix for upscaling decals in software renderer
- Duplicated the in-game advertisements from Counter-Strike in Counter-Strike: Condition Zero
January 9, 2007, 12:22 pm - Valve - Product Update
Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1 Engine
- Fixed game exiting when recieving a very large Friend's message
October 25, 2006, 5:03 pm - Valve - Product Update
Updates to Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1 Engine
- Fixed crash when downloading content in game if IE7 was installed
- Fixed viewdemo command not working correctly with some demos
- Fixed getting duplicate friends message when in game
March 8, 2006, 6:06 pm - Valve - Product Update
December 7, 2005, 6:26 pm - Valve - Product Update
November 29, 2005, 5:26 pm - Valve - Product Update
November 21, 2005, 5:42 pm - Valve - Product Update
October 3, 2005, 5:11 pm - Valve - Product Update
September 15, 2005, 6:04 pm - Valve - Product Update
July 22, 2004, 6:26 pm - Jess Cliffe - Product Update
July 14, 2004, 6:15 pm - Jess Cliffe - Product Update
June 28, 2004, 6:08 pm - Jess Cliffe - Product Update
June 14, 2004, 6:01 pm - Jess Cliffe - Product Update
May 3, 2004, 6:02 pm - Jess Cliffe - Product Update
March 29, 2004, 7:25 pm - Greg Coomer - Product Update
March 24, 2004, 7:18 pm - Greg Coomer - Product Update