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Official Steam time: Sunday, November 22, 2009 - 1:26 am

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Half-Life 1 Engine Update Released

October 24, 2008, 4:25 pm - Valve - Product Update

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Fixed UI crash when running a MOD

Half-Life 1 Engine Update Released

October 22, 2008, 4:40 pm - Valve - Product Update

A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update includes Steamworks features such as player avatars in the scoreboard when playing Counter-Strike and Condition Zero. The update also contains several bug fixes, listed below. Note that this update will require all game servers to restart.

Bug Fixes

  • Removed the need to manually re-login and re-authenticate to Steam while in game
  • Fixed a crash on startup when running windowed with a non-standard desktop resolution
  • Removed the display of saytext (in-game chat text) from players whom you've blocked in Steam friends
  • Locked down several engine cvars to prevent malicious script exploits
  • Enforced file consistency on several sprites in Counter-Strike
  • Removed "ex_extrapmax" cvar (no longer needed)

Server
  • Added "-noaff" command-line option to disable setting of thread affinity
  • Added "bannedcfg" cvar so admins can choose which file is written to by the "writeid" command

Half-Life 1 Engine Update Released

March 8, 2007, 7:20 pm - Valve - Product Update

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Fixed loading outdated client dlls

Half-Life 1 Engine update released

January 17, 2007, 10:30 am - Valve - Product Update

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Prevent steam:// urls from being triggered from the MOTD
  • Fix for player names with really wide characters getting ellipses and being indistinguishable from one another in the scoreboard and spectator UIs

Source and Half-Life 1 Dedicated Server Update Released

March 8, 2006, 6:06 pm - Valve - Product Update

Updates to the Source and Half-Life 1 Dedicated Server have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Both

  • Reduced CPU spikes and overall load during server operation
  • Fixed serveral crash bugs on Linux systems running older GLIBC versions

Half-Life 1 Dedicated Server
  • Clamped the size of the WeaponList network message to prevent a potential buffer overflow exploit (found by Niall FitzGibbon)

Half-Life 1 Engine Update Released

December 7, 2005, 6:26 pm - Valve - Product Update

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Fixed "This Steam account is being used in another location" error when starting a listen server with LAN mode disabled

Half-Life 1 Engine Update Released

November 29, 2005, 5:26 pm - Valve - Product Update

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Fixed regression causing Asian language versions to display corrupt characters

Half-Life 1 Engine Update Released

November 21, 2005, 5:42 pm - Valve - Product Update

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Fixed Asian language versions displaying corrupt characters
  • Fixed Condition Zero: Deleted Scenes not loading cz_alamo2 correctly
  • Fixed being unable to launch Half-Life: Blue Shift if you didn't own Half-Life 1

Half-Life 1 Dedicated Server
  • Added new clientcvar2 cvar query interface for developers
  • Fixed "-sport" and "+ip" command line options being ignored on startup

Linux users - Hldsupdatetool and our game engines now require GLIBC 2.3.2 or later, the update tool will verify you meet this requirement before installing the game software.

Half-Life 1: Engine Update Available

October 11, 2005, 1:31 pm - Valve - Product Update

Updates to the Half-Life 1: Engine have been released. The update will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1: Engine

  • Updated Half-Life 1 engine's interaction with Steam in preparation for the release of a new Steam client

Source Engine and Half-Life 1: Engine Updates Available

October 3, 2005, 5:11 pm - Valve - Product Update

Updates to the Source Engine and Half-Life 1: Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Source Engine

  • Fixed loading error when trying to debug Source MODs using the SDK
  • Fixed a startup crash in Windows 98

Half-Life 1: Engine
  • Fixed name exploit causing client crash


News Archive (2009)