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Official Steam time: Sunday, November 22, 2009 - 10:03 am

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Medieval II: Total War Update Released

May 8, 2007, 8:20 pm - Valve - Product Update

Updates to Medieval II: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Medieval II: Total War

  • Soft-locks in Multiplayer Lobby no-longer occur
  • Fixed Random hangs after loading Campaign save game
  • Fixed Auto-resolve Siege battle hangs
  • Units do not clump together when told to complete a 180 degree turn
  • Enemy AI army formations in bridge battles now allow their own artillery to fire
  • Improved diplomacy mechanic - AI Factions now stick with alliances and/or attack 'more intelligently'

Medieval II: Total War Update Released

December 14, 2006, 5:15 pm - Valve - Product Update

Updates to Medieval II: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Medieval II: Total War

  • Multiplayer in-game soft-locks removed
  • Battle AI, Siege AI and Campaign AI are no-longer passive
  • Close-range AI attacks are more consistent
  • Cavalry Charge and Cavalry power are more consistent
  • Merchant trade values no-longer drop after load / save
  • Elephant Artillery does not cause problems in Campaign Battle


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News Archive (2009)