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Official Steam time: Sunday, November 22, 2009 - 7:04 pm

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Source 2007 Engine Update Released

September 10, 2009, 10:29 am - Valve - Product Update

Updates to the Source 2007 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Source 2007 Engine

  • Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system
  • Fixed a server crash caused by a client packet claiming to be an HLTV client when HLTV is disabled on the server
  • Fixed a server crash caused by spoofing a client disconnect message
  • Fixed a server crash caused by sending malformed reliable subchannel data

Garry's Mod Update Released

September 10, 2009, 10:23 am - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Added 10 achievements
  • Reenabled voice_inputfromfile
  • Fixed some unlocked achievements showing as locked

Garry's Mod Update Released

September 1, 2009, 11:50 am - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Fixed crash when loading/saving
  • TF2 Arena and KOTH maps are now organised properly
  • Added sbox_weapons, set to 0 to spawn without weapons
  • Fixed jigglebones on NPCs
  • Jigglebones now works for ragdolls too

Garry's Mod Update Released

August 25, 2009, 5:56 pm - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Added an initial 15 Steamworks Achievements
  • Fixed TF2 player and hat models being black
  • Fixed some server lagging exploits

Garry's Mod Update Released

July 27, 2009, 2:09 pm - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Added loading progress to startup
  • Increased max players to 128 (for GMod Tower team)
  • Fixed server crash when giving player items that weren't weapons
  • Whitelisted commands that were breaking compatibility
  • Fixed +toggle command crash exploit
  • Fixed toolgun crosshair jumping around

Garry's Mod Update Released

July 24, 2009, 9:41 am - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Fixed weapons sometimes being unselectable in weapon selection (especially when lagging or starting to record a demo)
  • Fixed weapons flying away if given when player is noclipped inside a prop
  • Fixed gravity gun dropping items when noclip sprinting
  • Fixed noclip 'up' getting stomped by forward/sidewards
  • Fixed pink scrollbars in HTML control
  • Fixed rope render cache error on some maps
  • Fixed server crash exploit related to gm_special
  • Fixed SQLite exploit (Thanks to AzuiSleet)
  • Prevented server running restricted commands on clients (Thanks to AzuiSleet)

Garry's Mod Update Released

June 24, 2009, 10:44 am - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Fixed not being able to scroll some GUI elements with mouse wheel
  • Fixed player flying in the air when running up a ramp
  • Fixed right click no collide vs players (really this time!)
  • Fixed crossbow leaving sprites behind after it's deleted (ie, every time you die)
  • Zeno Clash models are now finger posable
  • cl_forwardspeed is now marked as a cheat

Garry's Mod Update Released

May 11, 2009, 12:50 pm - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Added support for Zeno Clash models
  • Fixed muzzleflash showing in camera
  • Fixed player collision with nocollides

Garry's Mod Update Released

April 20, 2009, 2:36 pm - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Fixed some func_breakable's not creating gibs
  • Fixed armor not hiding when dead
  • Fixed CS Player model's aim being completely wrong
  • Fixed dedicated servers not mounting all available content
  • Voice notifications are now drawn via Lua
  • Fixed people being telefragged multiple times by the same spawn
  • Fixed inconsistency in weapon dropping
  • Fixed SMG and AR2 not having viewmodel bobbing
  • Fixed view model spazzing when butting up against physics props
  • Fixed ScriptEnforcer sometimes not allowing AddCSLua'd files
  • Fixed ScriptEnforcer kicking people who don't own Counter-Strike: Source

Garry's Mod Update Released

March 30, 2009, 3:09 pm - Valve - Product Update

Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Fixed server errors


News Archive (2009)