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Official Steam time: Sunday, November 22, 2009 - 10:20 pm

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Half-Life 1: Source Deathmatch Update Released

March 21, 2008, 1:22 pm - Valve - Product Update

Updates to Half-Life 1: Source Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1: Source Deathmatch

  • Fixed a very common HL1MP crash bug in the gauss gun
  • Added Resume Game/Disconnect/Player List options to the main menu
  • Added files necessary to make spectator work
  • Fixed scoreboard

Thanks for qUiCkSiLvEr for bug reports and testing.


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Source Engine Update Released

March 26, 2007, 11:43 am - Valve - Product Update

Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Source Engine

  • Fixed crash when running in Offline mode

Half-Life Deathmatch: Source Update Released

March 14, 2007, 3:02 pm - Valve - Product Update

Updates to Half-Life Deathmatch: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life Deathmatch: Source

  • Fixed crash when creating a server

Source Multiplayer Update Released

March 12, 2007, 4:50 pm - Valve - Product Update

Updates to the Source Multiplayer games have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Source Multiplayer

  • Improved multiplayer voice communication, now using a much clearer codec
  • First release of a completely reworked in game text chat to which now includes a chat history and a filter to only see important chat messages
  • Fixed not being able to use sounds, decals or models if they were downloaded from the server

Half-Life Deathmatch: Source Update Released

January 4, 2007, 11:10 am - Valve - Product Update

Updates to Half-Life Deathmatch: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life Deathmatch: Source

  • Fixed not loading when in Polish

Half-Life: Source Deathmatch Update Released

May 2, 2006, 5:39 pm - Valve - Product Update

The updates will be applied automatically when your Steam client is restarted. The specific changes include:

  • Fixed dedicated servers defaulting to LAN instead of Internet
  • Fixed chat text disappearing when the player respawns
  • Fixed longjump not working properly
  • Fixed incorrect explosive weapons damage (hand grenades, rockets and mp5 grenades)
  • Fixed tripmines sticking out a few units away from the wall
  • Fixed players sometimes being invisible after respawn
  • Camera now follows your ragdoll when you die

Source and Half-Life 1 Dedicated Server Update Released

March 8, 2006, 6:06 pm - Valve - Product Update

Updates to the Source and Half-Life 1 Dedicated Server have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Both

  • Reduced CPU spikes and overall load during server operation
  • Fixed serveral crash bugs on Linux systems running older GLIBC versions

Half-Life 1 Dedicated Server
  • Clamped the size of the WeaponList network message to prevent a potential buffer overflow exploit (found by Niall FitzGibbon)


News Archive (2009)