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Darwinia Update Released

April 30, 2007, 12:55 pm - Valve - Product Update

Updates to Darwinia have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Darwinia

  • Grenade effect changed
  • Fix graphical overruns for languages
  • Toned down spirit effect
  • Pixel Shader option is now split into three levels: disabled, partial and full
  • Game cursor is now anti-aliased
  • Toned down the explosion effect a little so that it's easier to see what's going on
  • The game will now properly move on to the world map after finishing the prologue
  • The new default resolution is automatically set to the desktop resolution
  • The game will now pause properly when not in focus, instead of catching up at high speed

Darwinia Update Released

March 9, 2006, 3:46 pm - Valve - Product Update

Updates to Darwinia have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Darwinia

  • Difficulty setting added to Other options menu:
    • Ranges from 1 (easy) to 10 (hard)
    • Higher difficulties increase the number, speed and health of enemies
    • Play on difficulty 10 and experience Darwinia On Steroids!
  • Fixed problem where saving a game with Squaddies in transport would cause a crash on subsequent level load (InstantSquaddies bug)
  • Updated German language translation

Darwinia Update Released

December 15, 2005, 1:57 pm - Valve - Product Update

Updates to Darwinia have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Darwinia

  • Fixed crash due to missing Rocket weapon sounds


News Archive (2009)