March 20, 2008, 4:58 pm - Valve - Product Update
Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Speedball 2 - Tournament
- Fixed the ball being managed by the network portion of the game after playing online and starting a single-player game
- Fixed the Star player list not updating
February 29, 2008, 2:21 pm - Valve - Product Update
Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Speedball 2 - Tournament
- Rakknet Network lib has been updated
- Arena's Collisions have been updated
- Fixed a memory leak
- Fixed Replay sometimes being saved with the wrong parameters
- Others localization fix
February 7, 2008, 6:32 pm - Valve - Product Update
Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Speedball 2 - Tournament
- Fixed multiplayer issue with the goal keeper jumping to the side
- Fixed "Violent Desire" and "Baroques" logos
- Fixed camera displaying just a blank screen
- Fixed multiplayer issue with the being able to score when the ball is not inside the goal
- Fixed being unable to continue a League or Cup
- Fixed crash when trying to play a League or Cup with a deleted Profile
February 1, 2008, 6:58 pm - Valve - Product Update
Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Speedball 2 - Tournament
- Added a camera to present the two teams at the beginning of the match
- Celebration and Replay can now be skipped with keyboard when playing online
- Goal keeper now stops the ball when jumping aside in online game
- Fixed other minor problems
January 25, 2008, 1:01 pm - Valve - Product Update
Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Speedball 2 - Tournament
- New Raknet network technology has been integrated, which should fix issues in the server browser for Windows Vista
- 15 pads are now managed by default
- Fixed possible crash in pad configuration when pushing the "wrong" button
- Fixed Player 2 not being released when playing vs comp in KO match after playing vs P2
- Fixed text disappearing when it is to large for the chat panel
- Fixed possible crash when trying to connect to a server after exiting a multiplayer game
- Fixed KO character not always scoring in multiplayer
- Fixed being able to select the controller of the other player when connecting a multiplayer server
December 20, 2007, 3:47 pm - Valve - Product Update
Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Speedball 2 - Tournament
- Fixed players sometimes being able to play again vs the same opponent in League and Cup games
- Fixed the ball becoming lost and having a ping-pong effect
- Fixed players being able to scrore even if the ball was not in the opponent's goal
- Fixed a crash for the dedicated server (for example, when a teammate was replaced)
December 13, 2007, 5:58 pm - Valve - Product Update
Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Speedball 2 - Tournament
- NAT traversal has been integrated. It is now easier to connect to a dedicated server even if your ports are not open
- You can now select which joypad you want to play with if more than one are plugged
- Statistics of mulitplayer match send to gameportal are now the right one
- A few bugs in the Chat window in MP mode have been fixed
- Slot 1 when creating a MP server is now closed