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Official Steam time: Sunday, November 22, 2009 - 7:08 am

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Speedball 2 - Tournament update released

March 20, 2008, 4:58 pm - Valve - Product Update

Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Speedball 2 - Tournament

  • Fixed the ball being managed by the network portion of the game after playing online and starting a single-player game
  • Fixed the Star player list not updating

Speedball 2 - Tournament update released

February 29, 2008, 2:21 pm - Valve - Product Update

Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Speedball 2 - Tournament

  • Rakknet Network lib has been updated
  • Arena's Collisions have been updated
  • Fixed a memory leak
  • Fixed Replay sometimes being saved with the wrong parameters
  • Others localization fix

Speedball 2 - Tournament update released

February 7, 2008, 6:32 pm - Valve - Product Update

Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Speedball 2 - Tournament

  • Fixed multiplayer issue with the goal keeper jumping to the side
  • Fixed "Violent Desire" and "Baroques" logos
  • Fixed camera displaying just a blank screen
  • Fixed multiplayer issue with the being able to score when the ball is not inside the goal
  • Fixed being unable to continue a League or Cup
  • Fixed crash when trying to play a League or Cup with a deleted Profile

Speedball 2 - Tournament update released

February 1, 2008, 6:58 pm - Valve - Product Update

Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Speedball 2 - Tournament

  • Added a camera to present the two teams at the beginning of the match
  • Celebration and Replay can now be skipped with keyboard when playing online
  • Goal keeper now stops the ball when jumping aside in online game
  • Fixed other minor problems

Speedball 2 - Tournament update released

January 25, 2008, 1:01 pm - Valve - Product Update

Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Speedball 2 - Tournament

  • New Raknet network technology has been integrated, which should fix issues in the server browser for Windows Vista
  • 15 pads are now managed by default
  • Fixed possible crash in pad configuration when pushing the "wrong" button
  • Fixed Player 2 not being released when playing vs comp in KO match after playing vs P2
  • Fixed text disappearing when it is to large for the chat panel
  • Fixed possible crash when trying to connect to a server after exiting a multiplayer game
  • Fixed KO character not always scoring in multiplayer
  • Fixed being able to select the controller of the other player when connecting a multiplayer server

Speedball 2 - Tournament update released

December 20, 2007, 3:47 pm - Valve - Product Update

Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Speedball 2 - Tournament

  • Fixed players sometimes being able to play again vs the same opponent in League and Cup games
  • Fixed the ball becoming lost and having a ping-pong effect
  • Fixed players being able to scrore even if the ball was not in the opponent's goal
  • Fixed a crash for the dedicated server (for example, when a teammate was replaced)

Speedball 2 - Tournament update released

December 13, 2007, 5:58 pm - Valve - Product Update

Updates to Speedball 2 - Tournament have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Speedball 2 - Tournament

  • NAT traversal has been integrated. It is now easier to connect to a dedicated server even if your ports are not open
  • You can now select which joypad you want to play with if more than one are plugged
  • Statistics of mulitplayer match send to gameportal are now the right one
  • A few bugs in the Chat window in MP mode have been fixed
  • Slot 1 when creating a MP server is now closed


News Archive (2009)