Browse Games

Steam News

Official Steam time: Sunday, November 22, 2009 - 8:39 am

You are currently filtering news posts by:

Remove filter News category: Product updates
Remove filter Product: Counter-Strike
37 results were returned using these filter settings.

Remove filter Remove all filters

Counter-Strike 1.6 Update Released

July 15, 2009, 11:15 am - Valve - Product Update

Updates to Counter-Strike 1.6 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life Engine

  • Added -sys_ticrate command line option to allowed forced override of ticrate
  • Prevent more cases of server redirection

Counter-Strike/Condition Zero
  • Added -nobots option to allow forced override of bots on servers

Counter-Strike 1.6 Update Released

May 19, 2009, 10:30 am - Valve - Product Update

Updates to Counter-Strike 1.6 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Counter-Strike 1.6

  • Rolled back recent silent walking exploit fixes as we investigate less impactful ways of preventing the bug
  • Adjusted bomb bounding box to prevent silent plant exploit
  • Fix to eliminate or significantly reduce "flashbugs"
  • Fixed status icons (buy zone, bomb zone, etc) disappearing when starting a recording, or issuing a fullupdate
  • Prevent creating aliases using the same name as existing cvars
  • Rate limit fullupdate and some other commands to prevent spamming
  • Fixed an issue with grenades where they could go into an area and bounce infinitely, causing the server to choke and or crash

Counter-Strike 1.6 Update Released

April 22, 2009, 5:18 pm - Valve - Product Update

Updates to Counter-Strike 1.6 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Counter-Strike 1.6


  • Fix the wrong sounds being played on jump when moving to different surfaces
  • Fixed crash in the spectator UI when hitting tab

Counter-Strike and Condition Zero Update Released

April 20, 2009, 4:06 pm - Valve - Product Update

Updates to Counter-Strike and Condition Zero have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Counter-Strike and Condition Zero

  • Prevent Russian Walking exploit

Server changes
  • Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection
  • Added a message to the server console to show when the server has reconnected to Steam
  • Made map name and other variables reported by the server stay more current
  • Fixed mp_timeleft not updating in server rules (or any unlogged cvar for that matter)
  • Show HLTV being connected in the player count for pings
  • Fixed HLTV staying in players list even after disconnect
  • Fixed server hang when a user connects with a specially crafted info string
  • Fixed occasional crash under Linux on startup for SMP machines (Linux)
  • Cleaned up hlds_run script (Linux)

Half-Life 1 Engine Update Released

November 14, 2008, 6:12 pm - Valve - Product Update

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Fixed crash caused by specially crafted connect string

Half-Life 1 Engine Update Released

October 24, 2008, 4:25 pm - Valve - Product Update

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Fixed UI crash when running a MOD

Counter-Strike 1.6 and Condition Zero Update Released

October 24, 2008, 10:15 am - Valve - Product Update

Updates to Counter-Strike 1.6 and Condition Zero have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Counter-Strike 1.6 and Condition Zero

  • Fixed crash on level change

Half-Life 1 Engine Update Released

October 22, 2008, 4:40 pm - Valve - Product Update

A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update includes Steamworks features such as player avatars in the scoreboard when playing Counter-Strike and Condition Zero. The update also contains several bug fixes, listed below. Note that this update will require all game servers to restart.

Bug Fixes

  • Removed the need to manually re-login and re-authenticate to Steam while in game
  • Fixed a crash on startup when running windowed with a non-standard desktop resolution
  • Removed the display of saytext (in-game chat text) from players whom you've blocked in Steam friends
  • Locked down several engine cvars to prevent malicious script exploits
  • Enforced file consistency on several sprites in Counter-Strike
  • Removed "ex_extrapmax" cvar (no longer needed)

Server
  • Added "-noaff" command-line option to disable setting of thread affinity
  • Added "bannedcfg" cvar so admins can choose which file is written to by the "writeid" command

Half-Life 1 Engine Update Released

April 14, 2008, 2:46 pm - Valve - Product Update

Updates to Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine

  • Prevented various cvar exploits

Counter-Strike and Condition Zero Update Released

January 9, 2008, 3:29 pm - Valve - Product Update

Updates to Counter-Strike and Condition Zero have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Counter-Strike and Condition Zero

  • Fixed add current server button layout in the serverbrowser
  • Don't allow the '&' character in usernames
  • Prevented empty chat spam
  • Fix for upscaling decals in software renderer
  • Duplicated the in-game advertisements from Counter-Strike in Counter-Strike: Condition Zero


News Archive (2009)