TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a problem with the how the server reports gamestats
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added the TF Tomb contest winners and runners-up to the Mann Co. Store
  • Fixed AE_CL_BODYGROUP_SET_VALUE animation events not working properly
    • Fixes the Demoman's sticky note not drawing, Soldier's rocket reload missing the rocket, etc.
  • Fixed an exploit related to the Sniper s scope HUD panel
  • Fixed being able to pick-up buildings while reloading the Panic Attack
  • Fixed the Medic not being able to deploy a Quick-Fix/Vaccinator charge while carrying the flag
  • Fixed the Professor Speks moving around on the Soldier's face
  • Added the Pubstars vs. Pros 6vs9 medal
TF2 Blog


The European Team Fortress 2 League is now taking applications as part of the kick-off of its 20th season of 6v6. ETF2L has changed its league system and is allowing more unlocks than ever before, in addition to prizes for all skill divisions. Head to etf2l.org for more information about Season 20.


TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a dedicated server crash related to invalid client commands
  • Fixed maps using incorrect soundcache files
  • Fixed the Mega Strike unusual taunt effect showing through walls
  • Fixed using the Holiday Punch to tickle Mann vs. Machine enemy bots
  • Fixed The Quickiebomb Launcher using the wrong death notice icon
  • Fixed the grappling hook using the wrong icon in the HUD weapon selection menu
  • Added a "no helmet" style for Lord Cockswain's Novelty Mutton Chops and Pipe
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed the air detonation radius for stickybomb jumps
  • Fixed stickybombs not using distance falloff during damage calculations for the first 5 seconds after being created
  • Fixed grenades not dealing consistent damage against buildings and Mann vs. Machine tanks
  • Fixed the Marksman's Mohair hiding the Sniper's hat
  • Fixed the Crit Boost material effect for the Panic Attack
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the kill icon for the Panic Attack
  • Updated the equip_region for The Person in the Iron Mask
  • Updated The Quickiebomb Launcher
    • Fixed stickybombs not destroying enemy stickybombs
    • Fixed stickybombs fizzling faster than they should
  • Mannpower update
    • Fixed not always being able to equip the grappling hook
    • Fixed switching to the grappling hook from a weapon that prevents switching
    • Fixed the grappling hook attaching to players that are dead or no longer exist
    • Updated the Vampire powerup to give health for damage done by Sappers
    • Increased the spawn invuln time from 6 seconds to 8 seconds
    • Added enemy team func_nobuild volumes to the capture zone areas in ctf_foundry and ctf_gorge to prevent spawn-camping sentries
    • Updated ctf_gorge
      • Fixed players being able to get outside of the map
      • Opened access to the flat rooftop by the capture zone area
TF2 Blog


The EdgeGamers Organization presents Arena: Respawn, a ladder-style tournament open to all TF2 players taking place January 23rd-25th, 2015!


Arena: Respawn is a modification of TF2's Arena gamemode developed as an alternative to sixes. The goal is to eliminate the enemy team as quickly as possible. There are no respawn timers, but players can capture the central control point to respawn the dead members of their teams.


It's time for a showdown! Think you have the skills to match up against some of the best in Arena Respawn? Form a five-man team and join the fray!


TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Renamed the 'Snow Stompers' in the Nice Winter Crate 2014 to the 'Storm Stompers' to resolve a name conflict with another item
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a bug related to the Demoman's charge meter
  • Fixed a bug related to the Loose Cannon's Double Donk damage calculation
  • Mannpower update
    • Fixed disguised Spies using the incorrect grapple color
    • Fixed the grapple still being connected to players after they die and respawn
    • Fixed the Regen powerup preventing players from picking up health kits and ammo packs
    • Fixed the Resist powerup shield drawing for Spies while they are invisible
    • Fixed the Resist powerup shield using the wrong color for disguised Spies
    • Fixed not seeing the powerup icons for disguised Spies
    • Updated ctf_gorge to fix lighting issues
    • Updated ctf_foundry to fix lighting issues and to prevent players from getting outside the playable area of the map
    • When hud_fastswitch is disabled, pressing the ACTION key will select the grappling hook in the weapon selection menu
Notes missed from the previous update:
  • Added LBTF2 and FBTF tournament medals
  • Reduced the amount of self-damage received from the Loose Cannon
...

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