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Super Time Force Ultra brought some friends along to its release on Steam today: Pyro and Saxton Hale!


TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed Mann Co. Store prices not displaying correctly for Mac OS X and Linux clients
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Temporarily disabled HTML MOTD support for Mac OS X and Linux clients pending upstream fixes
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed Linux and Mac clients not being able to launch the game
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed rockets colliding with other projectiles and getting stuck in the world
  • Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen
  • Fixed the Demoman not being able to equip The Grandmaster
  • Fixed a bug where Professional Killstreak items were being displayed as Specialized
  • Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted

    • Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice

  • Fixed character audio being cut short when characters clap during the Conga taunt
  • Unusual taunts that are tradable can now be listed on the Steam Community Market
  • The Classic can now accept Enemies Gibbed strange parts
  • The Manmelter can now accept Allies Extinguished strange parts
  • Added mp_spectators_restricted server convar

    • Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit

  • Updated the HTML display in the MOTD to use shared Steam browser control
  • Updated the materials for The Dalokohs Bar
  • Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers
  • Updated the localization files
  • Updated pl_cactuscanyon

    • Stage 1

      • Reworked the geometry of the back stairwell route leading to the final cap

    • Stage 3

      • New design of back yard underpass area
      • Added new building and route near the underpass
      • New geometry for Red battlements and spawn exit by the first cap
      • Added new exit from Red spawn leading to the raised middle rock outcrop by the barn
      • Reworked Red spawn exit by capture point 2
      • Removed rocks and added a new structure by the final cart push
      • Cart now takes longer to pass through the building at the end of
      • Adjusted spawn times
      • Adjusted Health and ammo packs

TF2 Blog




The i49 TF2 Fragumentary was officially released yesterday! The film takes viewers on a journey through Team Fortress 2's biggest LAN Tournament ever, Insomnia49. You can watch the whole thing on YouTube here.


TF2 Blog




For decades, humanity looked at the common baseball hat and just saw a thing you put on your head. It took a special kind of person to look at it and think, "I could attach beer cans to the sides of that thing so I'll have my hands free to hold two additional beers." It took a special kind of person to look at a t-shirt and realize, "I could draw a tuxedo on that t-shirt and trick people into thinking I'm wearing a tuxedo."




Who were these people? Drunk idiots, mostly. But also visionaries. And now we're giving the Team Fortress 2 community the chance to join that pantheon. How? By submitting your t-shirt and poster designs to be voted on by the Team Fortress 2 community. Simply navigate to the Merchandise tab in the Team Fortress 2 Workshop.




Once the votes are in, we ll curate the top-rated entries, and the best of the best designs will be made available as official merchandise at the Valve Store and various online retailers. You won't just be ensuring your place in history: You'll also get paid a handsome royalty for every unit sold. (For more info on submitting your designs, visit the FAQ.)




TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Added a new startup music track from Expiration Date
  • Added Crate #84 and Crate #85 to the drop list
  • Added a new promo item
  • Fixed a Mann vs. Machine dedicated server crash
  • Fixed materials not refreshing correctly in the Steam Workshop item import tool
  • Fixed a bug where cloaked Spies would be visible to some players
  • Fixed an exploit where Engineers could build level 3 mini-sentries
  • Updated the localization files
  • Updated the backpack page buttons to indicate how many items the pages contain
  • Updated Hammer to add a new Normal Mode for the Sculpt tool

    • "Screen XY" automatically chooses the axis most aligned with current view's XY axis for push/pull displacement editing

TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Dedicated server performance/stability improvements
  • Added a new startup music track from Expiration Date
  • Added missing photos/thumb images for koth_badlands
  • Fixed a client crash related to the snd_restart command for Linux clients
  • Fixed a dedicated server crash related to arrows
  • Fixed the Bolt Boy using the wrong material for the Blu team
  • Improved memory usage for Linux clients
  • Updated the Restart Game and Scramble Teams votes to always have a mandatory cool-down period
  • Updated sv_memlimit to not be marked as a cheat convar

    • Added sv_minuptimelimit and sv_maxuptimelimit to manage the server restart window

  • Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and Vive La France
  • Updated the localization files
  • Updated pl_cactuscanyon

    • Removed rollback leading to the final capture point in stage 2
    • Reworked fence position on forward spawn building in stage 2
    • Expanded back alley near the final capture point in stage 2
    • Expanded back pathway near the final capture point in stage 1
    • Added small room inside building half way up the zig-zag in stage 1
    • Adjusted health kits and ammo packs
    • Adjusted spawn times in stage 1 and 2

  • Updated rd_asteroid

    • Widened left side spawn exit
    • Players can no longer build inside the staircase near A robots
    • Fixed sticky stair collision when coming out of the water near B robots
    • Changed medium health kit near the C robots to a small health kit
    • Removed "alert" from voice over lines that announce your team has dropped the reactor core
    • Fixed missing patch overlay under small health near center bridge

Aug 7, 2014
TF2 Blog




Pete "CUBE" Wilkins and Andrew "BoneS" Luther have directed an incredibly engaging film called the i49 TF2 Fragumentary, which takes viewers on a journey through Team Fortress 2's biggest LAN Tournament ever, Insomnia49. The doc is packed full of event footage, player interviews and, of course, lots and lots of frags. The trailer is available here.


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