Dota 2 - Valve
- Fixed a bug with background music when dota_force_default_death_stinger was set.
- Fixed an animation issue with Windranger's Peregrine Flight bow.
Dota 2 - Valve
- Fixed a bug that prevented item quickcast and smart double tap from working together reliably.
- Fixed Zeus' Thundergod's Wrath particle effects not appearing if Zeus was not visible.
- Fixed the interaction when Rubick steals Arc Warden's Tempest Double and then uses the clone to steal Vengeful Spirit's Nether Swap, while carrying an Aghanim's Scepter.
Jun 28, 2016
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

- Fixed an issue on some MacBook Pro models that prevented the game from rendering correctly, resulting in a blank or white screen with game running in the background. This fix required a change to the minimum spec from MacOS 10.6.4 to MacOS 10.7 (Lion) or higher, which matches Steam's minimum spec.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Internal system changes in preparation for a future update.
  • Fixed erroneously being warned that leaving a bootcamp match will result in an abandon penalty.
  • Fixed servers running tf_mm_strict 2 mis-handling bootcamp matches.
  • Fixed servers running arena mode constantly entering and exiting the pre-round state while empty.
  • Fixed servers failing to recover properly from crashing while running a bootcamp match.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Mannpower and PASS Time game modes showing up in the wrong quickplay UI categories.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Internal system changes in preparation for a future update
  • Updated the localization files
Dota 2 - Valve
- Ranked matchmaking is now unlocked at badge level 20. (Previously it was based on the level of your experience trophy.) Any account that does not meet the new requirement but has played at least one ranked game will continue to have access to ranked matchmaking.
- Fixed a bug with the Aghanim's upgraded Earthshaker's Enchant Totem which caused the effective cast range to be incorrect.
- Fixed a rare client crash with Techies' Arcana and Suicide Squad Attack!
- Fixed a rare case where Eul's Scepter, Life Stealer's Infest and Ursa's Enrage may not have prevented damage the moment they were applied.
- Granted points for Manila Predictions.
Product Update - Valve
Fixed a rare case where Black King Bar or Juggernaut's Blade Fury may not have prevented damage at the moment they were applied.
Dota Economy - Fixed unequip for Mecha Boots of Travel by providing empty misc item for Tinker
Dota Item Workshop - Adjusted materials for Undying's Flesh Golem, specular scale is now 25
Dota 2 - Valve
* Fixed Phanton Assassin's Coup de Grace visual effect when applied to mechanical targets.
* Fixed a rare case where False Promise, Repel and Borrowed Time may not have prevented damage at the moment they were applied.

Dota Item Workshop:
Created a Valve-only misc slot for Tinker's Immortal Boots so that these can be equipped along with back slot items
Bone limits for Workshop Couriers, Wards and Ability Models that use custom skeletons have been increased to 60 bones
Added Lone Druid's True Form and Dragon Knight's Elder Dragon as officially supported workshop submissions. To function with animation layers and cloth, these need to use Valve's skeleton and animations.
Venomancer and Shadow Shaman ward submissions now need to use Valve's default skeleton and animations in order to function with the new ward aiming code.
Ability Models that have the option to use Valve's default skeleton now have the attach bone names prefilled.
The workshop tool will now generate more accurate hitboxes for ability models that use default skeletons
Corrected the default 'Disabled' animation for the Spirit Bear submission template
Added Undying Golem loadout idle and rare animations with adjusted head angles
Added loadout rare animation to Lone Druid's True Form
Added spawn animation for NP Treants
Added stun and flail animations for Invoker Forged Spirits
Updated workshop hero reference files: Earth Spirit, Medusa, Riki, Faceless Void
Dota 2 - Valve
* Updated Dashboard
* Fixed Phantom Strike affecting couriers
* Fixed Wraithfire Blast damage over time
...

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