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Valve Complete Pack

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Product Update - Valve
- Fixed Governor's Salakots that had been wrongly converted into Ancient Imbued Spinal Blades.

- Fixed the 400% battle booster giving only 300%. Active battle boosters of this type have been reset to 500 minutes remaining. The 9 players that already fully consumed their battle boosters have each been granted two new boosters.

- Launching the game will now allow you to reconnect to a match in progress even while searching for the Dota 2 Network. In concert with this change, all existing low priority punishments have been reset.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


Happy Smissmas 2013!
  • All Players who play TF2 during the event will receive a Gift-Stuffed Stocking! Stockings contain goodies for good little Mercenaries.
  • Added community-contributed winter event items
  • Added the Giftapult, which can be used to launch gift items to randomly-chosen online players
  • Added Naughty and Nice winter keys to the Mann Co. Store
  • Premium Players will receive a Secret Saxton to give to another player
  • Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants
Weapons
  • Battalion's Backup
    • Added +20 max HP passive for the wearer
  • Concheror
    • Added +2 health per second passive for the wearer
  • Crit-a-Cola
    • Reduced consumption penalty from +25% extra damage to +10%
  • Diamondback
    • Now also gains a critical attack on successful backstab kills
  • Flying Guillotine
    • Alt-Attack now also throws the Guillotine when active
  • Short Circuit
    • Attack sped up greatly
    • Ammunition cost has been lowered to 5 metal per attack
    • Players and Buildings are only targeted if in range and in front of attacking player
    • Improved visual effects
  • Soda Popper
    • Hype no longer grants mini-crits
    • Added Hypemode which grants up to 5 extra air jumps when active
    • Hypemode is triggered by Alt-Attack when hype is full
  • The Beggar's Bazooka has been updated to use the same taunt as The Direct Hit
  • Professional Killstreak Mantreads, Splendid Screen and The Chargin' Targe now generate proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active.
Cosmetics
  • "Head" and "Misc" slots for player loadouts have been converted to Cosmetic slots. All items that were previously Head- or Misc-slot-specific can now be equipped in any Cosmetic slot.
  • Unusual effect positioning can now be adjusted for all Cosmetic-slot items
  • Unusual Circling Effects have been given a new origin
  • Unusual effects for all Cosmetic-slot items are now visible in the loadout panel and character HUD
  • Fixed the Wiki Cap clipping with the Demoman's head
Mann vs. Machine
  • Fixed being able to inspect Blue-team bots
  • Fixed the mission victory screen not always showing the correct information for each player
  • Fixed some clipping issues with the stats in the scoreboard
General
  • Fixed an exploit where players could move around while using a taunt to attack enemies
  • Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt
  • Fixed killstreaks attained via healing not being considered for round-end win panel
  • Fixed the killstreak hud indicator position in minmode
  • Fixed Taunt Kills strange scores not incrementing properly for the Strange Scorch Shot
  • Fixed strange scores on cosmetic items sometimes failing to increment
  • Fixed gift-wrapped items not showing their interior item to the wrapping player in some conditions
  • Fixed Steam Sale items granted from Snow Globe crafting not being listable on the Steam Community Market
  • Improved bot navigation in cp_gorge
  • Improved bot navigation in pl_upward
  • Updated several materials to fix issues caused by mat_picmip
  • Updated the backpack to filter to automatically filter for valid items when using a tool
Product Update - Valve
WRAITH-NIGHT
- Added Queen of Pain, Storm Spirit, Templar Assassin, Witch Doctor, and Elder Titan to Wraith-Night.
- Added new rewards to Wraith-Night.
- Juggernaut now gains evasion during Blade Fury.
- Fixed a bug where pausing the game would break certain Wraith King abilities.

ECONOMY
- Added sets for Luna, Drow Ranger, Skywrath Mage, and Naga Siren
- Added a player set for Invoker by iceiceice
- Added weaponry for Sven, Doom, Spectre, Windranger, Alchemist, Warlock, and Slark.
- Added hairstyles for Drow Ranger, Mirana, Lina, Windranger, and Templar Assassin.
- Added three HUDs
- Added a 400% Battle Booster (80% stacking for other players). Available until January 3rd.

COMMUNITY
- Only decrement low-priority game count in a coop-bot match if you win and you are not playing on passive difficulty.
Product Update - Valve
- Added Legion Commander to the workshop.
- Updated workshop files for Dazzle, Dragon Knight, Bloodseeker, Broodmother and Batrider that include separated fbx and smd files.
- 5 solo players will never match against a 5 man party in Ranked Matchmaking (and will be extremely unlikely in Unranked).
- Fixed bug where you could have multiple recruiters, or active recruitment requests once accepting a recruiter.
- Some players with multiple accepted recruiters will have their recruitment status reset.
- The armory filter dropdown will no longer be hidden by any active Battle Point Boosters.
- Fixed various crash bugs around Guides in Frostivus.
- Improved audio mix of player and caster voice on surround sound systems.
- Fixed a crash on systems with multiple gamepads connected.
- Fixed a case where backdoor protection would not function properly.
- Fixed Ember Spirit base HP regen being 0.25 instead of 0.75
- Fixed Naga Siren base HP regen being 0.25 instead of 0.75
- Match history now shows MMR and change for your ranked matches.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new promo items
  • Updated the localization files
Dec 17, 2013
Product Update - Valve
An update has been released for Left 4 Dead 2.

- Fixed a file management bug that could cause some users to run out of memory when opening the Addons screen.
- Removed SSE2 requirement that was added during the Linux port.
- Fixed plugin handler reporting all commands as coming from the server, even when they came from the client.
Product Update - Valve
- Added a recruitment option to the popup menu when right-clicking players.
- Fixed bug where the recruitment icon would show up for recruitment offers you had not accepted.
- Fixed bug where the tutorial gift gem would create ethereal sockets instead of normal sockets. Affected items have been fixed.
- Fixed bug where "Demons Imprisoned" would not increment.
- Wraith-Night matches no longer reduce low-priority penalty games remaining.

- Fixed Press The Attack being unable to target siege units
- Fixed Magnetic Grip being able to pull you out of Duel, Blackhole and Chronosphere
- Fixed Rupture affecting couriers
- Fixed not always being silenced properly during Duel (Autocast, Morph, etc)
- Fixed Static Storm silence/mute not affecting sleeping/invulnerable units
- Fixed Moment of Courage Legacy Key
- Fixed Earth Spirit Legacy Keys

WRAITH-NIGHT
- Fixed a game-restart exploit.
- Fixed some abilities incorrectly considering illusions.
- Arcane Boots II can no longer be disassembled
- Fixed a bug with some items permanently granting their buffs even when unequipped.
- Added message about abandonments leading to low-priority punishments for wraith-night matches.

COACH FIXES
- Fixed Coaches seeing enemy projectiles for some spells (i.e. Ancient Apparition's ultimate)
- Fixed Coaches being able to see enemy team's glyph cooldown.
- Fixed Coaches being able to see enemy item cooldowns.
- Fixed Coaches being able to become captains in Captains Mode & Captains Draft.
- Fixed Coaches seeing some ability state information on enemy heroes.
Product Update - Valve
* Fixed a significant bug that was causing regions to run out of available servers
* Fixed a bug with Batrider's vision during Firefly
Product Update - Valve
* Wraith King has risen
* Fixed Recruits sorting in the wrong direction
* Fixed Captain crowns showing on all players when spectating CM games

* Added matchmaking preference to use themed or classic map
* Ranked matchmaking will always use the classic map. (This is to minimize fragmentation of the matchmaking pool)
* Tuned quality thresholds in ranked matchmaking to wait longer and require a higher quality match
* Private lobbies will use classic map if tournament version is selected in lobby settings
* Fixed bug causing full parties of 5 players to wait needlessly when searching for Wraith-Night or Coop Bot matches


Frostivus:
* Rebalanced both Shadow Fragments and Shining Fragments rewards
* Fixed towers sometimes becoming invulnerable
* Fixed CM hero selection being limited after a Frostivus game
* Fixed buy back cost not being reset on new game with increased difficulty
* After defeating Wraith King end panel now correctly shows up and shows fragment rewards and allows voting
* Added conversion of Shining Fragments to Shadow Fragments
Product Update - Valve
Release Notes for 12/12/2013

[UI]
- To improve chat readability, chat text colors have been updated to make the team, location and "say" text all use unique colors.

[COMMUNITY]
- Fixed exploits where custom maps could run non-whitelisted server commands.
- Added functions for VScript to ask gamerules what game mode and type the current match is set to.

[MISC]
- Fixed an exploit where player's could print chat text on behalf of the console.
- Fixed grenades making continuous noise when thrown into narrow spaces.
...

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