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Product Update - Valve
GAMEPLAY
- Enabled Drow and Tusk in Captain's Mode (Tournament Version)
- Enabled Bristleback, Slark and Skywrath Mage in Captain's Mode (Latest Version)
- Brewmaster: Fixed primal splits not always starting with the correct unit selected.
- Skywrath Mage: Fixed hitbox being too small.
- Slark: Fixed Shadow Dance giving Slark flying vision.
- Slark: Fixed Shadow Dance granting passive bonuses to Slark illusions.
- Slark: Fixed an issue causing Shadow Dance's passive modifier to not update in the UI, despite being active.
- Slark: Fixed Dark Pact continuing while Slark is dead.
- Slark: Essence Shift counters on both Slark and enemy heroes will show the total duration ( i.e. the time that the most recent stack will expire.)
- Slark: Fixed a number of incorrect spell interactions with Dark Pact.
- Slark: Fixed a number of horizontal movement ability interactions with Pounce.
- Troll Warlord: Fixed Berserker's Rage bonus damage not being applied as base damage.
- Tusk: Fixed Frozen Sigil not affecting magic immune units.

ECONOMY
- All Defense 2 War Dogs are now Vintage quality.
- Dota 2 Vintage quality items can now be traded on the Steam Community Marketplace.

WORKSHOP

- Added HUD Skins to the Workshop Importer.

PERFORMANCE
- Reduced CPU usage for rendering
Product Update - Valve
- Added Skywrath Mage!

COMMUNITY
- Added stricter system implementing communication (voice and text) bans for abusive players
- Combined voice and text reports into a single 'communication' report
- Reduced reports per week to 4
- Removed ability for spectators to report players in-game.
- Reports now allow single selection of behavior type only

GAMEPLAY
- Beastmaster: Fixed Wild Axes losing vision after the second cast.
- Doom: Scorched Earth now shows its duration on the buff icon.
- Lich: Fixed Frost Armor auto-casting while Lich is channeling.
- Magnus: Fixed a rare crash involving Skewer.
- Slardar: Fixed Slithereen Crush not slowing attack speed.
- Spectre: Fixed Haunt illusions moving while out of the game.
- Timbersaw: Fixed Timberchain travelling too fast.
- Timbersaw: Fixed Timberchain not latching quite far enough.
- Tusk: Fixed Tusk not issuing an attack order on the snowballed unit after the snowball crashes.
- Enabled Drow and Tusk to Captain's Mode (Tournament Version next week)
- Fixed Towers sometimes attacking slower when they have low hit points

UI
- Added tab to the Watch section showing downloaded replay files

VISUALS
- Riki: Added Smoke Screen and Blink Strike animations.
- Sniper: Added victory animations and more aggressive posing of idle, run and attack when enemy is in range.

BOTS
- Bots now know to avoid standing in Macropyre and Ice Path.

WORKSHOP
- Added a button to the preview that allows you to test your imported model in-game, in a local server.
Product Update - Valve
- Added Netolic Pro League Ticket
- G-1 Courier: Added particle effects, haste animation and upgraded courier quality
- Bristleback: Fixed Quill Spray stacks being removed by Dark Pact and Kraken Shell.
- Bristleback: Fixed Warpath's oldest stack duration not getting refreshed if another spell was cast with max stacks.
- Rubick: Fixed Rubick gaining infinite no-collision if he stole another spell while following the Spectral Dagger path.

BOTS
- Bots will now soimetimes use Medallion of Courage on neutrals.
- Fixed BH potentially selling a stout sheild that he needs to make poor man's shield.
- Sand King will now break Sandstorm if he's not invisible.
Product Update - Valve
- Added Bristleback!

GAMEPLAY
- Broodmother: Fixed Insatiable Hunger cooldown on level 1 and 3.
- Dragon Knight: Fixed Dragon Blood armor bonus not carrying over to Illusions.
- Dragon Knight: Fixed Elder Dragon Form frost slow getting dispelled when target initially becomes Magic Immune.
- Doom: Fixed Doom damage being blocked by Pipe.
- Enchantress: Fixed Nature's Attendants lasting 1 second less than intended.
- Huskar: Fixed Life Break leap moving too fast.
- Magnus: Fixed Shockwave hitting units behind you.
- Mirana: Fixed Mirana's Leap range being slightly too short.
- Nyx Assassin: Fixed Impale traveling too far.
- Phantom Lancer: Fixed being able to have 1 juxtapose illusion too many
- Razor: Fixed Static Link break range being 25 too short.
- Shadow Shaman: Fixed Shackles doing a little less damage than intended.
- Slark: Fixed Pounce not initiating an attack order on the leashed target.
- Spectre: Fixed a case where leaving and rejoining the Spectral Dagger path could cause Spectre to temporarily lose no-collision.
- Templar Assassin: Fixed Meld buff getting dispelled.
- Visage: Fixed Familiars not getting affected by Chronosphere.
- Weaver: Fixed being The Swarm units being unable to Latch onto sleeping units.
- Weaver: Fixed The Swarm getting permanently dispelled if the enemy is invulnerable .
- Weaver: Fixed the Swarm units not doing their initial attack immediately upon latching.
- Added Psuedo Random chance for Roshan's Bash.
- Fixed Eye of Skadi frost slow getting dispelled when target initially becomes Magic Immune.
- Fixed Diffusal Blade proccing multiple damage instances.
- Fixed heroes flickering on the minimap when walking by Sentry Wards while under Smoke of Deceit.
- Fixed Shiva's Guard negative attack speed aura not working on Magic Immune units

UI
- Pausing in a practice or tournament game now prevents the team that paused from querying units, moving the camera or accessing the shop.
- Added ability and item notes, detailed tooltips that will display only if ALT is pressed.
- Adjusted Replay Highlight scene leadin time a bit.
- Arcane Boots now has 'mana' as a shop alias.
- Wisp name change to Io.
- Added 10 second rewind button to replay controls.
- Spectator Items panel now takes up less space and shows items ordered by value.
- Steam friends can be added, removed, and friendship requests confirmed/ignored from within Dota 2.
- Added "Select unit under mouse" keybind for Spectators
- Fixed drag-selection being broken sometimes.

VISUALS
- New Vengeful Spirit model
- Added in-game models for when the following items are dropped from inventory into the world: Gem of True Sight, Observer Wards, and Sentry Wards

BOTS
- Added Bounty Hunter bot.
- Significantly revised how Roam mode works internally.

AUDIO
- Revised Beastmaster's voice.

DOTA 2 STORE
- Added the Treasure Key of the Cursed Wood and the Treasure Key of the Shaper Divine.
- Several old keys have returned to the store along with a very low drop rate for some older community chests.
- The current set of community crates will no longer expire, but their drop rate will be decreased over time and their rarity increased over time.
- Added new sets for Brewmaster, Lich, Riki, Juggernaut, Beastmaster, and Spectre.
- Added a couple new couriers!
Product Update - Valve
- Fixed being unable to complete the tutorial
- Fixed Random message not displaying the hero name
- Fixed Bot cheat commands not working
- Fixed Tower attack speed being too low
- Fixed Ward selection radius being too big
Product Update - Valve
GAMEPLAY
- Clockwerk: Fixed being able to break Hookshot movement with purge/stonegaze/etc.
- Drow Ranger: Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved).
- Drow Ranger: Reduced Marksmanship enemy detection aoe reduced from 400 to 375.
- Keeper of the Light: Illuminate manacost from increased 150 to 150/160/170/180.
- Keeper of the Light: Illuminate AOE reduced from 400 to 350.
- Keeper of the Light: Fixed Mana Leak not getting removed by Dark Pact or Kraken Shell.
- Mirana: Fixed cast and attack behaviors during Leap.
- Nyx Assassin: Spiked Carapace duration reduced from 2.75 to 2.25.
- Nyx Assassin: Spiked Carapace cooldown increased from 14 to 23/20/17/14.
- Timbersaw: Fixed Whirling Death debuff getting dispelled.
- Timbersaw: Fixed attack capability getting reset while Magic Immune when Chakram is used.
- Timbersaw: Fixed Whirling Death stat drain not affecting Magic Immune units.
- Treant Protector: Living Armor damage reduction is now done for all instances of damage that reduce its charges.
- Tranquil Boots: Disabled speed reduced from 50 to 25.
- Tranquil Boots: Heal increased from 170 to 250.
- Tranquil Boots: Cooldown increased from 40 to 60.
- Tranquil Boots: Heal duration increased from 10 to 20.
- Tranquil Boots: Fixed being able to drop the item to reset its state.
- Tranquil Boots: Fixed damage detection threshold on Tranquil's heal.
- Heaven's Halberd: Disarm is no longer dispelled by Manta.
- Added Timbersaw to Captain's Mode (Tournament Version).
- Fixed attack acquisition range on Disruptor, KOTL, Wisp, Visage and Medusa.
- Fixed Towers sometimes attacking you too soon when moving out of range.
- Temporarily disabled Relocate camera movements

BOTS
- Added Jakiro bot.
- Added Sand King bot.
- Bots that have been hit by multiple stacks of Sticky Napalm will now contemplate their misfortune further back in the lane.
- Fixed a bug where bots would try to cast stuns when being wildly out of range.

UI
- Minimap now displays illusions for spectators.
- Fixed a bug that caused enemy-created Meepo illusions to get added to the original player's multi-hero interface.

VISUALS
- Added in-game models for when the following items are dropped from inventory into the world: Tango and Dust of Appearance.

EFFECTS
- Updated Dagon visual effects and scaled it with level.
- Added an effect when Marksmanship is active.

AUDIO
- Fixed music volume bug.
- Fixed a bug preventing heroes from commenting on specific item purchases.
- Fixed AA's ult cast sounds to only play for teammates or nearby enemies that have vision.
- Added a unique sound for Viper's orb attack.
- Added sound to Diffusal Blade purge.
- Various mix tweaks across creeps, ui and the tutorial quest sounds.

WORKSHOP
- Disabled browsing & submitting in the Test Client, but allowed imports for testing purposes.
- Submissions now have the option of including a PSD containing marketing materials for the submission.
- Added Beastmaster's Hawk and Lone Druid's Bear to the Ability Import list.
- Attack animations now describe the animation timing required for the attack to match the character using them.
Product Update - Valve
- Added region for South Africa.

GAMEPLAY
- Clinkz: Fixed Death Pact healing Clinkz under Ice Blast debuff.
- Gyrocopter: Fixed Flak Cannon killing couriers
- Sniper: Fixed Headshot not working on units like Spirit Bear, Warlock's Golem, etc.
- Sniper: Fixed Shrapnel doing slightly less damage than intended to towers.
- Sniper: Fixed Headshot's physical damage bonus being blocked by Magic Immunity.
- Spectre: Added a short grace period to walking off the Spectral Dagger path before collision is restored
- Spiritbreaker: Fixed Magic Immune units being ignored by the AOE greater bash procs from Charge of Darkness and Scepter Nether Strike.
- Tusk: Fixed some cases where Ice Shards could get units stuck
- Wisp: Fixed Tether sometimes ending prematurely if Relocate was cast before Tether.
- Wisp: Fixed Relocating units sometimes walking away to do a previous behavior.
- Fixed Roshan's aoe Slam damage type being physical rather than magical (and thus hurting Familiars).
- Fixed creeps and neutrals sometimes not responding to long range spells.
- Fixed Blink Dagger self-cast to work consistently.
- Visage: Fixed a number of incorrect spell interactions with Familiars.
- Fixed Cheese not having a cooldown
- Fixed Cheese not stacking in inventory
- Enabled Timbersaw in Captain's Mode in Latest Version (Tournament Version next week)
- Local games are no longer automatically unpaused.

AUDIO
- Added sound effects to the Dashboard.
- Added sound effects for various Tiny deaths.
- Updated Mjollnir sound effect.
- Updated Maelstrom sound effect.

UI
- Items held by the courier are now included in a player's Net Worth.
- Fixed the sorting of Teams List under the Community tab.
- Fixed courier and ward previewing in the backpack.
- Fixed the scrollbar being hidden when a schedule had a full page of tournaments in a single month.
- Live games list now displays the game mode.
- Fiery Soul of the Slayer's custom minimap icon only draws for the player that owns the item.
- Re-positioned end game survey to not block the chat.
- Teams that haven't played a team matchmaking game in the last 7 days will now show up as being "inactive" in WebAPI calls.
- Improved performance of chat channels in the Dashboard.

VISUALS
- Revised overhead Soul Assumption indicator.
- Fixed Smoke of Deceit AOE visual effect showing for enemies if the caster is hidden
- Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Bootes of Speed

BOTS
- Added Lion bot.
- Added Omniknight bot.
- Made a number of adjustments to loadouts and builds based on community feedback.
- Bots now know how to use Rod of Atos, Tranquil Boots, Abyssal Blade, Heaven's Halberd, and Veil of Dischord.
- Bots will no longer go to the Side Shop with a full inventory if they aren't willing to sell anything.
- Generic summoned units (Necro units, Illusions, etc) now have basic bot AIs, so they can act independently from their owner.
- Fixed bots interrupting their teleports.
- Bots will be less aggressive when they have stacks of Sticky Napalm on them.
- Bots will now only use Refresher Orb if they want to cast big ticket abilities.
- Fixed Witch Doctor bot spam-toggling Voodoo Restoration when he simply wanted to activate it.
- Witch Doctor is less likely to use Death Ward on units that are about to die anyways.
- Bots now establish their lanes at 0:15 (changed from 0:30), which makes jungling the initial creep spawn eaiser without confusing them about what lane you're in.
- Bots will no longer go for runes that may or may not be there if it's been a while since their spawn time.
- When there are no wards up, bots are now smarter about only warding the closer rune location.

WORKSHOP
- Added general support for importing any Ability/Spell related model. Currently just supporting Beastmaster Boars.
- Reworked the "View My Submissions" page to better handle a large number of submissions (sorting/pagination/bug fixes)
- Fixed submission preview images not being set correctly.
- Fixed a bug where updating an existing submission could set incorrect tags on the submission.
- Disabled the Workshop in the Test client to prevent confusion.
Product Update - Valve
GAMEPLAY
- Gyrocopter: Fixed Rocket Barrage firing while under effects like Disruption/Chronosphere/Doom/Hex.
- Gyrocopter: Fixed Flak Cannon hurting nightmared units without waking them up.
- Naga Siren: Fixed being able to purge Song of the Siren aura off of Naga Siren.
- Nyx: Fixed Spiked Carapace affecting Juggernaut during Omnislash.
- Outworld Devourer: Fixed Astral Imprisonment not draining enough mana from enemy heroes.
- Timbersaw: Fixed Whirling Death not doing enough damage against strength heroes.
- Fixed Maelstrom and Mjollnir being unable to proc if the initial target is Magic Immune.
- Tweaked Neutral Creep chase timings for the two small camps.
- Fixed a number of bugs in Mechanics I, including all known showstoppers.

UI
- Fixed holding alt causing smoked hero names to be shown on minimap when near truesight.
- Fixed your status showing as playing a local bot game if you were spectating a game
- Hero performance page is now sorted by total number of games played.
- Fixed Dire wins in the Team Game History tab showing up as losses.
- Fixed bug where Team Game History wasn't refreshing properly.
- The Teams List under Community now displays Teams in order of their most recently played match.
- There's now a dialog asking the player to rate their currently-used hero build (if it's not yet been rated).

AUDIO
- Music now plays in spectator and replay modes.

ITEMS
- Added Fiery Soul of the Slayer item for Lina.
Product Update - Valve
- Added Mechanics I for new players!
- Added 7 new item sets to the Dota store.
- Immortal and Tournament items can now be traded on the Steam Community Market.

GAMEPLAY
- Clockwerk: Fixed Power Cogs pulling more than just heroes inside the cogs.
- Huskar: Fixed Berserker's Blood not stacking at the proper health thresholds.
- Keeper of the Light: Fixed Mana Leak accumulating mana loss during magic immunity.
- Phantom Lancer: Fixed an issue where illusions made by a player on the other team would create uncontrollable Juxtapose illusions.
- Tusk: Fixed a case where heroes with very small collision size could escape Ice Shards.
- Tusk: Fixed a rare bug where teleporting could cause Walrus Punched units to end up in odd positions.
- Fixed various aspects of Spectral Dagger logic being dispellable.
- Fixed sometimes being revealed if your projectile hits the target after you become invisible with Shadow Blade.
- Improved TP interaction with FoW
- Fixed being able to get units stuck with Telekinesis and Vacuum around the rune area

UI
- Added the ability to examine chests.
- Added a Game History tab to the Team Profile.
- Added checkbox for filtering Live Games to just Team games.
- You can now click on Team names in Live or Recent games to view their team profiles.
- Added a post-game Match Quality survey panel.
- Added an icon to backpack slots if that item is currently equipped.
- Fixed the courier delivery icon popping when the courier collected stash items.
- Fixed courier delivery being delayed by 0.5 seconds if there were no items to get from the stash.
- Fixed courier move orders not clearing the transfer items buff icon.
- Players can now set a custom rich presence status that can be displayed on the UI.
- Fixed Lina's Fiery Soul buff not showing the correct cooldown if it was refreshed with 3 stacks.

BOTS
- When a push is happening into a base, global desire to farm is significantly decreased.
- Fixed a case where bots far from the lane front could thrash into and out of Push Lane mode.
- Single-player bot games now run locally on the user's machine.
- Increased reaction time by about 50% in all modes.

AUDIO/VISUAL
- Updated Arc Lightning's visual effects and sound
- Updated Shadow Shaman's attack sound
- Updated Ether Shock's visual effects and sound
- Updated Mjollnir and Maelstrom visual effects
Product Update - Valve
- Added In-game Guides and Hero Builds!
- Players can now be a member of multiple teams.

GAMEPLAY
- Fixed backswing behavior on some of Invoker's skills
- Fixed Last Word being dispelled by Purge/Cyclone/etc
- Fixed Last Word interrupting channeling spells if the initial duration ends during the channel
- Enabled Medusa in Captain's Mode tournament version
- Fixed Healing Ward not preserving its hotkey when leveled up.
UI
- Added right click menu to the combat log with "Copy to clipboard" option.
- Added option to render the Co-Broadcaster's camera. Use dota_minimap_draw_cocaster_camera 0 to disable.
- Added new right click option to backpack items to equip the entire set the item belongs to.

MISC
- Added a large number of items to the random loot drop lists.

BOTS
- Adjusted hero roles of Windrunner (fewer last hits) and Meepo (more last hits).
- Made Death Prophet bot more likely to use Crypt Swarm in teamfights.
- Made Necrolyte bot a bit more hesitant about using Death Pulse when laning.
- Fixed bots dropping thousands of TP scrolls at the side shops.
- Practice with Bots difficulty and team settings are now saved.
...

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