- Added Netolic Pro League Ticket - G-1 Courier: Added particle effects, haste animation and upgraded courier quality - Bristleback: Fixed Quill Spray stacks being removed by Dark Pact and Kraken Shell. - Bristleback: Fixed Warpath's oldest stack duration not getting refreshed if another spell was cast with max stacks. - Rubick: Fixed Rubick gaining infinite no-collision if he stole another spell while following the Spectral Dagger path.
BOTS - Bots will now soimetimes use Medallion of Courage on neutrals. - Fixed BH potentially selling a stout sheild that he needs to make poor man's shield. - Sand King will now break Sandstorm if he's not invisible.
GAMEPLAY - Broodmother: Fixed Insatiable Hunger cooldown on level 1 and 3. - Dragon Knight: Fixed Dragon Blood armor bonus not carrying over to Illusions. - Dragon Knight: Fixed Elder Dragon Form frost slow getting dispelled when target initially becomes Magic Immune. - Doom: Fixed Doom damage being blocked by Pipe. - Enchantress: Fixed Nature's Attendants lasting 1 second less than intended. - Huskar: Fixed Life Break leap moving too fast. - Magnus: Fixed Shockwave hitting units behind you. - Mirana: Fixed Mirana's Leap range being slightly too short. - Nyx Assassin: Fixed Impale traveling too far. - Phantom Lancer: Fixed being able to have 1 juxtapose illusion too many - Razor: Fixed Static Link break range being 25 too short. - Shadow Shaman: Fixed Shackles doing a little less damage than intended. - Slark: Fixed Pounce not initiating an attack order on the leashed target. - Spectre: Fixed a case where leaving and rejoining the Spectral Dagger path could cause Spectre to temporarily lose no-collision. - Templar Assassin: Fixed Meld buff getting dispelled. - Visage: Fixed Familiars not getting affected by Chronosphere. - Weaver: Fixed being The Swarm units being unable to Latch onto sleeping units. - Weaver: Fixed The Swarm getting permanently dispelled if the enemy is invulnerable . - Weaver: Fixed the Swarm units not doing their initial attack immediately upon latching. - Added Psuedo Random chance for Roshan's Bash. - Fixed Eye of Skadi frost slow getting dispelled when target initially becomes Magic Immune. - Fixed Diffusal Blade proccing multiple damage instances. - Fixed heroes flickering on the minimap when walking by Sentry Wards while under Smoke of Deceit. - Fixed Shiva's Guard negative attack speed aura not working on Magic Immune units
UI - Pausing in a practice or tournament game now prevents the team that paused from querying units, moving the camera or accessing the shop. - Added ability and item notes, detailed tooltips that will display only if ALT is pressed. - Adjusted Replay Highlight scene leadin time a bit. - Arcane Boots now has 'mana' as a shop alias. - Wisp name change to Io. - Added 10 second rewind button to replay controls. - Spectator Items panel now takes up less space and shows items ordered by value. - Steam friends can be added, removed, and friendship requests confirmed/ignored from within Dota 2. - Added "Select unit under mouse" keybind for Spectators - Fixed drag-selection being broken sometimes.
VISUALS - New Vengeful Spirit model - Added in-game models for when the following items are dropped from inventory into the world: Gem of True Sight, Observer Wards, and Sentry Wards
BOTS - Added Bounty Hunter bot. - Significantly revised how Roam mode works internally.
AUDIO - Revised Beastmaster's voice.
DOTA 2 STORE - Added the Treasure Key of the Cursed Wood and the Treasure Key of the Shaper Divine. - Several old keys have returned to the store along with a very low drop rate for some older community chests. - The current set of community crates will no longer expire, but their drop rate will be decreased over time and their rarity increased over time. - Added new sets for Brewmaster, Lich, Riki, Juggernaut, Beastmaster, and Spectre. - Added a couple new couriers!
- Fixed being unable to complete the tutorial - Fixed Random message not displaying the hero name - Fixed Bot cheat commands not working - Fixed Tower attack speed being too low - Fixed Ward selection radius being too big
GAMEPLAY - Clockwerk: Fixed being able to break Hookshot movement with purge/stonegaze/etc. - Drow Ranger: Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved). - Drow Ranger: Reduced Marksmanship enemy detection aoe reduced from 400 to 375. - Keeper of the Light: Illuminate manacost from increased 150 to 150/160/170/180. - Keeper of the Light: Illuminate AOE reduced from 400 to 350. - Keeper of the Light: Fixed Mana Leak not getting removed by Dark Pact or Kraken Shell. - Mirana: Fixed cast and attack behaviors during Leap. - Nyx Assassin: Spiked Carapace duration reduced from 2.75 to 2.25. - Nyx Assassin: Spiked Carapace cooldown increased from 14 to 23/20/17/14. - Timbersaw: Fixed Whirling Death debuff getting dispelled. - Timbersaw: Fixed attack capability getting reset while Magic Immune when Chakram is used. - Timbersaw: Fixed Whirling Death stat drain not affecting Magic Immune units. - Treant Protector: Living Armor damage reduction is now done for all instances of damage that reduce its charges. - Tranquil Boots: Disabled speed reduced from 50 to 25. - Tranquil Boots: Heal increased from 170 to 250. - Tranquil Boots: Cooldown increased from 40 to 60. - Tranquil Boots: Heal duration increased from 10 to 20. - Tranquil Boots: Fixed being able to drop the item to reset its state. - Tranquil Boots: Fixed damage detection threshold on Tranquil's heal. - Heaven's Halberd: Disarm is no longer dispelled by Manta. - Added Timbersaw to Captain's Mode (Tournament Version). - Fixed attack acquisition range on Disruptor, KOTL, Wisp, Visage and Medusa. - Fixed Towers sometimes attacking you too soon when moving out of range. - Temporarily disabled Relocate camera movements
BOTS - Added Jakiro bot. - Added Sand King bot. - Bots that have been hit by multiple stacks of Sticky Napalm will now contemplate their misfortune further back in the lane. - Fixed a bug where bots would try to cast stuns when being wildly out of range.
UI - Minimap now displays illusions for spectators. - Fixed a bug that caused enemy-created Meepo illusions to get added to the original player's multi-hero interface.
VISUALS - Added in-game models for when the following items are dropped from inventory into the world: Tango and Dust of Appearance.
EFFECTS - Updated Dagon visual effects and scaled it with level. - Added an effect when Marksmanship is active.
AUDIO - Fixed music volume bug. - Fixed a bug preventing heroes from commenting on specific item purchases. - Fixed AA's ult cast sounds to only play for teammates or nearby enemies that have vision. - Added a unique sound for Viper's orb attack. - Added sound to Diffusal Blade purge. - Various mix tweaks across creeps, ui and the tutorial quest sounds.
WORKSHOP - Disabled browsing & submitting in the Test Client, but allowed imports for testing purposes. - Submissions now have the option of including a PSD containing marketing materials for the submission. - Added Beastmaster's Hawk and Lone Druid's Bear to the Ability Import list. - Attack animations now describe the animation timing required for the attack to match the character using them.
GAMEPLAY - Clinkz: Fixed Death Pact healing Clinkz under Ice Blast debuff. - Gyrocopter: Fixed Flak Cannon killing couriers - Sniper: Fixed Headshot not working on units like Spirit Bear, Warlock's Golem, etc. - Sniper: Fixed Shrapnel doing slightly less damage than intended to towers. - Sniper: Fixed Headshot's physical damage bonus being blocked by Magic Immunity. - Spectre: Added a short grace period to walking off the Spectral Dagger path before collision is restored - Spiritbreaker: Fixed Magic Immune units being ignored by the AOE greater bash procs from Charge of Darkness and Scepter Nether Strike. - Tusk: Fixed some cases where Ice Shards could get units stuck - Wisp: Fixed Tether sometimes ending prematurely if Relocate was cast before Tether. - Wisp: Fixed Relocating units sometimes walking away to do a previous behavior. - Fixed Roshan's aoe Slam damage type being physical rather than magical (and thus hurting Familiars). - Fixed creeps and neutrals sometimes not responding to long range spells. - Fixed Blink Dagger self-cast to work consistently. - Visage: Fixed a number of incorrect spell interactions with Familiars. - Fixed Cheese not having a cooldown - Fixed Cheese not stacking in inventory - Enabled Timbersaw in Captain's Mode in Latest Version (Tournament Version next week) - Local games are no longer automatically unpaused.
AUDIO - Added sound effects to the Dashboard. - Added sound effects for various Tiny deaths. - Updated Mjollnir sound effect. - Updated Maelstrom sound effect.
UI - Items held by the courier are now included in a player's Net Worth. - Fixed the sorting of Teams List under the Community tab. - Fixed courier and ward previewing in the backpack. - Fixed the scrollbar being hidden when a schedule had a full page of tournaments in a single month. - Live games list now displays the game mode. - Fiery Soul of the Slayer's custom minimap icon only draws for the player that owns the item. - Re-positioned end game survey to not block the chat. - Teams that haven't played a team matchmaking game in the last 7 days will now show up as being "inactive" in WebAPI calls. - Improved performance of chat channels in the Dashboard.
VISUALS - Revised overhead Soul Assumption indicator. - Fixed Smoke of Deceit AOE visual effect showing for enemies if the caster is hidden - Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Bootes of Speed
BOTS - Added Lion bot. - Added Omniknight bot. - Made a number of adjustments to loadouts and builds based on community feedback. - Bots now know how to use Rod of Atos, Tranquil Boots, Abyssal Blade, Heaven's Halberd, and Veil of Dischord. - Bots will no longer go to the Side Shop with a full inventory if they aren't willing to sell anything. - Generic summoned units (Necro units, Illusions, etc) now have basic bot AIs, so they can act independently from their owner. - Fixed bots interrupting their teleports. - Bots will be less aggressive when they have stacks of Sticky Napalm on them. - Bots will now only use Refresher Orb if they want to cast big ticket abilities. - Fixed Witch Doctor bot spam-toggling Voodoo Restoration when he simply wanted to activate it. - Witch Doctor is less likely to use Death Ward on units that are about to die anyways. - Bots now establish their lanes at 0:15 (changed from 0:30), which makes jungling the initial creep spawn eaiser without confusing them about what lane you're in. - Bots will no longer go for runes that may or may not be there if it's been a while since their spawn time. - When there are no wards up, bots are now smarter about only warding the closer rune location.
WORKSHOP - Added general support for importing any Ability/Spell related model. Currently just supporting Beastmaster Boars. - Reworked the "View My Submissions" page to better handle a large number of submissions (sorting/pagination/bug fixes) - Fixed submission preview images not being set correctly. - Fixed a bug where updating an existing submission could set incorrect tags on the submission. - Disabled the Workshop in the Test client to prevent confusion.
GAMEPLAY - Gyrocopter: Fixed Rocket Barrage firing while under effects like Disruption/Chronosphere/Doom/Hex. - Gyrocopter: Fixed Flak Cannon hurting nightmared units without waking them up. - Naga Siren: Fixed being able to purge Song of the Siren aura off of Naga Siren. - Nyx: Fixed Spiked Carapace affecting Juggernaut during Omnislash. - Outworld Devourer: Fixed Astral Imprisonment not draining enough mana from enemy heroes. - Timbersaw: Fixed Whirling Death not doing enough damage against strength heroes. - Fixed Maelstrom and Mjollnir being unable to proc if the initial target is Magic Immune. - Tweaked Neutral Creep chase timings for the two small camps. - Fixed a number of bugs in Mechanics I, including all known showstoppers.
UI - Fixed holding alt causing smoked hero names to be shown on minimap when near truesight. - Fixed your status showing as playing a local bot game if you were spectating a game - Hero performance page is now sorted by total number of games played. - Fixed Dire wins in the Team Game History tab showing up as losses. - Fixed bug where Team Game History wasn't refreshing properly. - The Teams List under Community now displays Teams in order of their most recently played match. - There's now a dialog asking the player to rate their currently-used hero build (if it's not yet been rated).
AUDIO - Music now plays in spectator and replay modes.
ITEMS - Added Fiery Soul of the Slayer item for Lina.
- Added Mechanics I for new players! - Added 7 new item sets to the Dota store. - Immortal and Tournament items can now be traded on the Steam Community Market.
GAMEPLAY - Clockwerk: Fixed Power Cogs pulling more than just heroes inside the cogs. - Huskar: Fixed Berserker's Blood not stacking at the proper health thresholds. - Keeper of the Light: Fixed Mana Leak accumulating mana loss during magic immunity. - Phantom Lancer: Fixed an issue where illusions made by a player on the other team would create uncontrollable Juxtapose illusions. - Tusk: Fixed a case where heroes with very small collision size could escape Ice Shards. - Tusk: Fixed a rare bug where teleporting could cause Walrus Punched units to end up in odd positions. - Fixed various aspects of Spectral Dagger logic being dispellable. - Fixed sometimes being revealed if your projectile hits the target after you become invisible with Shadow Blade. - Improved TP interaction with FoW - Fixed being able to get units stuck with Telekinesis and Vacuum around the rune area
UI - Added the ability to examine chests. - Added a Game History tab to the Team Profile. - Added checkbox for filtering Live Games to just Team games. - You can now click on Team names in Live or Recent games to view their team profiles. - Added a post-game Match Quality survey panel. - Added an icon to backpack slots if that item is currently equipped. - Fixed the courier delivery icon popping when the courier collected stash items. - Fixed courier delivery being delayed by 0.5 seconds if there were no items to get from the stash. - Fixed courier move orders not clearing the transfer items buff icon. - Players can now set a custom rich presence status that can be displayed on the UI. - Fixed Lina's Fiery Soul buff not showing the correct cooldown if it was refreshed with 3 stacks.
BOTS - When a push is happening into a base, global desire to farm is significantly decreased. - Fixed a case where bots far from the lane front could thrash into and out of Push Lane mode. - Single-player bot games now run locally on the user's machine. - Increased reaction time by about 50% in all modes.
AUDIO/VISUAL - Updated Arc Lightning's visual effects and sound - Updated Shadow Shaman's attack sound - Updated Ether Shock's visual effects and sound - Updated Mjollnir and Maelstrom visual effects
- Added In-game Guides and Hero Builds! - Players can now be a member of multiple teams.
GAMEPLAY - Fixed backswing behavior on some of Invoker's skills - Fixed Last Word being dispelled by Purge/Cyclone/etc - Fixed Last Word interrupting channeling spells if the initial duration ends during the channel - Enabled Medusa in Captain's Mode tournament version - Fixed Healing Ward not preserving its hotkey when leveled up. UI - Added right click menu to the combat log with "Copy to clipboard" option. - Added option to render the Co-Broadcaster's camera. Use dota_minimap_draw_cocaster_camera 0 to disable. - Added new right click option to backpack items to equip the entire set the item belongs to.
MISC - Added a large number of items to the random loot drop lists.
BOTS - Adjusted hero roles of Windrunner (fewer last hits) and Meepo (more last hits). - Made Death Prophet bot more likely to use Crypt Swarm in teamfights. - Made Necrolyte bot a bit more hesitant about using Death Pulse when laning. - Fixed bots dropping thousands of TP scrolls at the side shops. - Practice with Bots difficulty and team settings are now saved.
GAMEPLAY - Lina: Fixed Dragon Slave hitting units behind you. - Mirana: Fixed some backswing behaviors with her spells - Templar Assassin: Fixed Meld not removing collision. - Troll Warlord: Fixed a case where ranged Troll Warlord can bash when attacking while transforming. - Troll Warlord: Added a "fast" attack animation that will only trigger when his attack speed is above 210 - Fixed Orchid disabling Dagger at the end of its duration even if it was doing no damage. - Fixed a recent bug with Poor Man's Shield that could infrequently cause it to not block hero damage - Fixed some wave speed issues with Crypt Swarm, Dual Breath, Breathe Fire, Dragon Slave, Illuminate, Sonic Wave and Shockwave. - Enabled Silencer in Tournament lobbies. - Team Matchmaking now uses the Tournament lobby rules. - Two-player Mid Only games now automatically spawn a courier. - Enabled Medusa in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).
UI - Updated look of the combat log and added language localization. - Fixed bug where players who'd set themselves as Offline in Steam would still report their Rich Presence status. - Players no longer display what hero they're playing in their Rich Presnce if they're in a private no-spectating game. - Added a "Add Self to Roster" button that shows up for Team Admins that aren't part of their Team's Roster. - The Game End panel now shows team names for games with teams.
VISUALS - If Keeper of the Light dies with Recall active, the visual effect is now removed.
BOTS - Fixed PL not being considered a Hard Carry for lane-selection and last-hit-deferring purposes. - Fixed VS bot not having a large enough item build list. - Bots will no longer dust Doppelwalk because it's sneaky. - Bots will no longer buy invisibility detection for an enemy's item until they see that item in an enemy's inventory. - Made Zeus bot slightly more likely to use Wrath of the Thundergod. - When a player connects, we now only disable/make invulnerable heroes on the opposing teams (not units with bots like the Warlock Golem).
- Added Team Matchmaking! Teams have a public rating based on their performance against other Teams. - Added Language setting for Matchmaking!
GAMEPLAY - Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target. - Batrider: Fixed Sticky Napalm being applied to Magic Immune units. - Batrider: Fixed Sticky Napalm being removed by Magic Immunity. - Bloodseeker: Fixed Rupture damage interval. - Bloodseeker: Fixed being able to use potions during Rupture. - Dark Seer: Fixed being able to cast Ion Shell on special units like Spirit Bear and Warlock's Golem - Doom: Fixed Doom's interaction with MKB and Truestrike. - Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form. - Dragon Knight: Fixed Dragon Breath travel time being too slow. - Gyrocopter: Fixed Call Down first and second impact slow values being swapped - Keeper of the Light: Fixed Recall going off if Keeper died during the delay. - Lone Druid: Fixed Spirit Bear's Entangle working against Ancients and Creep Heroes like Familiars and Warlock's Golem. - Medusa: Fixed Split Shot hitting Nightmared units. - Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado. - Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned. - Shadow Fiend: Fixed Shadow Fiend gaining souls while dead - Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions. - Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit. - Troll Warlord: Added Pseudo Random support for his Bash. - Troll Warlord: Fixed Whirling Axes interaction with Roshan. - Visage: Fixed Cleave hitting Familiars. - Warlock: Fixed Flaming Fists hitting ethereal units. - Weaver: Fixed various buffs Time Lapse did not remove. - Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers. - Courier: Fixed courier not responding to deliver orders after having received a hold or stop order. - Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time. - Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash. - Fixed direct unit target spells having 24 less effective range. - Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike. - Fixed Day/Night cycle duration as well as initial state being a bit off. - Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider). - Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does. - Fixed Veil of Discord not getting applied to Magic Immune units. - Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc. - Fixed Bloodstone charges incrementing while you are dead. - Dropped, non-sharable items can no longer be destroyed by teammates. - Fixed dominated units continuing their previous channeling spell. - Enabled Silencer in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).
UI - Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s). - Fixed buff refreshes not showing the correct swipe. - Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form. - The dota:// URL handler now supports lobbyid= and accountid= for creating game spectating links. - Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy. - When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead. - Players that play on a league game will now have access to that league pass. - Fixed being able to pick or random an already repicked hero. - Added an error message when pressing the courier deliver button and there are no items to be delivered.
WEBAPI: - Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested.
LEAGUES: - Players that participate in Leagues will now have access to watch all games for said league in the tournament tab.
BOTS - Made Necrolyte bot more likely to use Death Pulse to heal himself. - When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item. - Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing). - Witch Doctor will no longer use Maledict on non-hero units. - Slightly lowered the maximum desire to attack a non-hero unit.