- Naked Greevils now get a random ultimate too. - Auras from heroes no longer apply when in Greevil mode. - Rebalanced the essence stat bonuses slightly. This should make seraphic greevils slightly weaker overall and colored greevils should be the best at whatever their essence gives innately. - The items heroes receive from presents are now significantly better. - Fixed a bug that would sometimes caused non-naked greevils to get incorrect/random abilities. - Fixed a few greevil ability tooltips that were crediting abilities to the wrong essence/egg colors. - Fixed Greeviling game summary gifts somtimes displaying incorrectly.
- Fixed greevil wall-related server crash. - Death Pact only gives half its bonus if used on greevils. - Juggernaut can no longer instantly kill greevils with his ultimate. - Fixed missing chat messages when items drop.
- Frostivus arrives...and is cancelled by the Greeviling! - Added Polycount Contest Winner Items (11 new hero sets) - 6.77 gameplay parity update
- Alchemist: Fixed Unstable Concoction charge time counting when it was released rather than impacted - Alchemist: Fixed Unstable Concoction being dodgeable - Bane: Fixed base damage being too low - Centaur: Fixed Centaur's Return instantly killing Zombies - Luna: Fixed Lunar Blessing affecting some non-hero units like Familiars and Spirit Bear - Spectre: Fixed Desolate not dealing damage to enemy heroes if they are near neutrals - Timbersaw: Timberchain sometimes missing trees at max range - Timbersaw: Fixed different elevations causing an invisible Chakram - Timbersaw: Adjusted hitbox - Timbersaw: Fixed Return Chakram proccing Magic Stick - Warlock: Fixed Golem's Flaming Fists not dealing damage to the primary attack target
- Added a toggle option for Chat Message sound - Fixed day night images being incorrectly rotated - Updated Timbersaw's recommended items - Fixed lifetime timer alignment - Adjusted Chat Message sound level
Ancient Apparition - Chilling Touch manacost rescaled from 140 to 110/120/130/140
Batrider - Batrider can no longer attack while using Flaming Lasso
Bounty Hunter - Track no longer reduces armor
Centaur Warrunner - Movement speed decreased from 305 to 300 - Double Edge no longer interrupts channeling - Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)
Clockwerk - Agility growth increased from 1.2 to 2.3
Dazzle - Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
Doom Bringer - Scorched Earth now also affects other units you control - Doom now has too much armor! (+1)
Drow Ranger - Trueshot Aura now only affects non-hero units within 900 range of Drow
Earthshaker - Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5 - Aftershock damage increased from 25/45/75/115 to 50/75/100/125 - Enchant Totem cooldown decreased from 6 to 5
Enchantress - Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110
Jakiro - Ice Path damage from 100 to 25/50/75/100
Lycanthrope - Base Int increased from 15 to 17 - Spirit Wolves armor increased by 1
Magnus - Skewer no longer affects magic immune units - Skewer cast range rescaled from 1200 to 600/800/1000/1200 - Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
Mirana - Moonlight Shadow duration increased from 11 to 15 seconds
Morphling - Cast animation time decreased from 0.4 to 0.25
Necrolyte - Reaper's Scythe stun/delay increased from 1 to 1.5 seconds
Omniknight - Purification cast range rescaled from 400/500/600/700 to 700
Puck - Illusory Orb cooldown decreased from 13 to 12
Pugna - Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6
Shadow Demon - Shadow Poison cooldown decreased from 3 to 2.75
Slark - Base agility increased by 6
Spectre - Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)
Sven - Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65 - Warcry duration decreased from 8 to 7 seconds
Templar Assassin - Refraction manacost increased from 75 to 100
Treant Protector - Damage increased by 10 - Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10 - Overgrowth cooldown decreased from 80 to 70 - Living Armor damage instances increased from 6 to 7 - Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)
Undying - Decay damage reduced from 40/80/120/160 to 20/60/100/140
Vengeful Spirit - Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
Viper - Base strength increased by 3
Warlock - Shadow Word cooldown decreased from 20 to 16
Weaver - Shukuchi damage increased from 90/100/110/120 to 90/110/130/150
Zeus - Strength growth increased from 1.8 to 2.3
Daedalus - Crit multiplier decreased from 2.7 to 2.4 - Recipe cost decreased from 1200 to 1000
Crystalys - Damage decreased from 35 to 30
Eye of Skadi - HP bonus increased from 200 to 250 - MP bonus increase from 150 to 250
Shiva's Guard - Freezing Aura's attack speed reduction increased from 25 to 30
Neutral Harpy Storm - Chain Lightning manacost reduced from 90 to 50
GAMEPLAY - Ancient Apparition: Fixed status effect ignoring magic immune units (HP Freeze and Shatter). - Outworld Destroyer: Fixed some items not proccing Essence Aura properly. - Silencer: Fixed Last Word not being triggered by Invoke. - Slark: Fixed Pounce leashing illusions. - Undying: Fixed Decay providing too much healing to Undying. - Fixed Shadow Blade interaction with Critical Strike. - Fixed Cycloning yourself causing you to take damage from Orchid.
MATCHMAKING - Players who dodge a game will get a small matchmaking timeout - High ranked players will should enjoy faster queue times during less active times
GAMEPLAY - Fixed some bugs with Pounce movement restriction - Fixed being able to cast and attack while using Skewerr - Fixed Empower buff remaining after casting Black King Bar - Fixed Neutral creep chase time being too long - Added Pseudo Random chances for the following items: Daedalus, Crystalys, Abyssal Blade, Basher, Heaven's Halbred, Maelstrom, Mjollnir, Static Charge, Monkey King Bar, Poor Man's Shield, Sange, Sange and Yasha, Stout Shield, Vanguard - Fixed various ancient AI exploits
SOUND - Some voice gain fixes to improve quality - Updates on sound effects for Visage, Viper, Warlock, Tiny and Earthshaker
MISC - Fixed an issue where players would not be able to reconnect to a server and would get "You must be in a lobby to connect." - Undying's Tombstone now caps at 64 maximum zombies.
- Added Slark! - Added a chatwheel for quick, localized communication with teammates! - You can now reset your keys to a number of predefined keyboard templates!
ITEMS - Tournament Drops are now enabled for all leagues
GAMEPLAY - Zombies no longer spawn other zombies from a stolen Tombstone
UI - Added a form for soliciting new chatwheel options. - Added hotkeys for each of the chatwheel messages. - Added world heatmap for seeing where players are located. - Abilities and items bound to alt-combinations now display as such. - Added option to smoothdrag when spectating or viewing replays - Added option to invert middle-mouse camera grip
VISUALS - Fixed Nightstalker losing his wings at night.
GAMEPLAY - Added Reverse Captains Mode. - Dark Seer: Fixed Wall of Replica illusion creation timing (affects instantly dying illusions mainly). - Dragon Knight: Fixed Elder Dragon Form not splashing on siege units. - Enchantress: Fixed being unable to be healed by Nature's Attendants if you are sleeping. - Enchantress: Fixed Impetus not being castable on Magic Immune enemies (still does no damage if immune on impact). - Gyrocopter: Homing Missile now starts 150 units in front him. - Huskar: Fixed Life Break not properly dispelling buffs on you when cast. - Lich: Fixed Chainfrost not working with Refresher. - Phantom Lancer: Fixed not reproducing his abilities (including stat bonuses) correctly on his Dopplewalked illusion. - Phantom Lancer: Fixed Dopplewalked illusions never Juxtaposing. - Shadow Shaman: Fixed Mass Serpent Wards having no cast point. - Silencer: Fixed Illusions stealing intelligence. - Spiritbreaker: Fixed case where he could interrupt his Charge by previously having given an attack order to his target. - Templar Assassin: Fixed Psionic Trap's nearby detonate ability not always working if the trap is too far. - Undying: Zombies now correctly disable Blink Dagger. - Venomancer: Fixed Poison Sting duration not increasing per level. - Visage: Fixed Familiars agroing neutrals when flying over them. - Wisp: Fixed his Spirits dying if he gets cycloned or purged. - Wisp: Fixed Tether targeting magic immune allies. - Witch Doctor: Fixed Paralyzing Casks not bouncing between Magic Immune enemies (doesn't stun them, but doesn't cause the bouncing to end prematurely). - Witch Doctor: Fixed Death Ward not bouncing on magic immune enemies. - Fixed heroes being able to get stuck on each other in rare cases. - Fixed neutrals seeing and killing other sentry wards (as well as other non-attacking ward-type units). - Fixed Arcane Boots and Mekansm being unable to affected allied invulnerable units. - Fixed Orb of Venom doing lethal damage. - Fixed Neutral Gnoll's poison attack doing lethal damage. - Fixed Vladmir's Offering applying the aura when they owning unit is dead.
UI - Movement speed on the HUD is now written as a total rather than two seperate numbers. - Fixed Disabled Tranquil Boots movement speed. - Updated Tranquil boots disabled icon. - If you miss the queue for Diretide and accept a requeue, you will be put back in the Diretide queue. - Adding chat bubble visualization of your current mic volume. - Voice Threshold and Mute Cobroadcasters settings should now persist when the game is restarted.
AUDIO - Added voice auto-gain. All voices are now brought up to a normal level. Turning off microphone boost in Windows settings is recommended. - Reduced the delay on voice transmission.
- Fixed a bug that caused Greevil Eggs to lose socketed essences when traded. Eggs are now safe to trade. - Removed a restore option on Greevil Eggs that caused socketed essences to be lost. - Restored Greevil Eggs damaged by the trading and restore bugs to their owners. About 12,000 eggs were affected and have been restored. Check your backpacks for the extra eggs! - Added a Golden Baby Roshan trophy courier that will be awarded to the fastest Roshan killing players each cycle. - Private lobbies set to Tournament will now use the normal Dota map. - Candy can no longer be sold, dropped, killed, or given to couriers. - The Diretide announcer no longer overrides the killing spree announcer in non-Diretide games. - View previous Diretide Hall of Fame cycle winners on the play tab.