Dota 2 - Valve
* Fixed Bounty Rune not providing gold for dead heroes
Dota 2 - Valve
- Fixed a bug where hovering over an enemy ability button would show a range indicator if the ability was leveled up.
Dota 2 - Valve
* Fixed a bug where purchasing items with a dead courier selected would put the items onto the courier instead of into your stash
* Adjusted various old Windranger sets to fit the updated WindRunner model
* Adjusted how Bristleback's Quill Spray is hidden by the fog of war; each quill now checks fog of war individually, rather than using one check for the whole effect.
Dota 2 - Valve
* Lane creeps now have a minor knockback based on the amount of hero damage in the killing blow
* Nature's Guise now shows a buff icon to show when Treant remains within range of trees
* Fixed Flesh Golem heal not taking into account temporary increases to max HP
* Fixed location of familiars when player had bought Aghs or chose the +1 Familiar talent
* Courier no longer try to deliver gems if your inventory is full.
* Minor Windranger updates to model, textures and attachment point for bow strings
* Fixed Windranger taunt not showing when you don't have vision of the center of the map
* Added last updated time to the guide details view in the In-Game guide picker
* Added number of camps stacked to the support column of the post game scoreboard
* Added a toggle near the language filter to prioritize recent guides
* Custom Games: The local lobby list is now sorted by oldest lobby first
* Custom Games: Fixed a bug where loading into a custom game would occasionally fail to find the necessary files (resulting in a crash or missing interface elements)



7.09:
=====
* Courier cost reduced from 200 to 50
* Starting gold is reduced from 625 to 600

* Tangoes now come with 3 charges and cost 90 gold

* Initial bounty rune now gives +40 gold to all heroes instead of 100 to the hero that picks it up (those bounty runes look slightly different)

* Killing a neutral camp stack now gives a bonus 15% gold bounty to the hero that stacked it. No bonus is given if the stack is cleared by an enemy or the hero that stacked it. (New audio is now played once a stack is successful. Stacked neutrals have a buff with the stacker's hero icon on it)

* Tier 1 mid lane towers are now a bit closer to the river
* Removed a tree in the radiant jungle (to the top right of the blue crystals near the ancients)

* Range creep attack acquisition range reduced from 800 to 600
Dota 2 - Valve
- Minor updates on Windranger’s model
- Fixed Windrangers “You prefer arrows?” taunt to reliably show the hearts.
Dota 2 - Valve
- Fixed a bug where alt-clicking HP/Mana bars of dead heroes would create a ping
- Fixed parties being able to circumvent custom game ban cooldowns
- Fixed issue where players would not see pings or map drawing from coaches
- Fixed issue where coaches on opposite teams could see each other’s chat
Dota 2 - Valve
Various improvements to how certain particle effects are stored. One impact this has is a format change for the particle snapshot system. While this specific feature has never been officially supported, if there are any Custom Games using models generating custom snapshots we recommend that they be updated to match the new requirements (specifically, output files must always be specified and have the form “particles/*.vsnap”). We’ve also implemented a feature to automatically convert any particles referencing Valve snapshots to the new system.
Dota 2 - Valve
* Added the following abilities to Ability Draft: Fire Remnant, Psionic Trap, Chakram


7.07d:
==
* Neutral Ancients gold bounties reduced by 10%

* Arcane Rune: Manacost Reduction reduced from 40% to 30% (same as the cooldown reduction)

* Aeon Disk: Recipe cost reduced from 1600 to 1350
* Butterfly: Bonus damage reduced from 30 to 25
* Helm of the Dominator: Attack Speed reduced from 10 to 5
* Helm of the Dominator: Attack Speed Aura increased from 15 to 20
* Hurricane Pike: Cooldown increased from 15 to 18
* Linken's Sphere: Recipe cost increased from 1000 to 1200
* Manta Style: Attack speed reduced from 15 to 10
* Manta Style: Movement Speed reduced from 10% to 8%
* Mask of Madness: Movement speed bonus reduced from 17% to 12%
* Mask of Madness: Armor reduction increased from 7 to 8
* Meteor Hammer: Channeling time reduced from 3 to 2.5
* Necronomicon: Mana Break increased from 20/30/40 to 30/40/50
* Necronomicon: Mana Break damage from 60 to 50%
* Nullifier: Cooldown reduced from 14 to 13
* Nullifier: Manacost reduced from 100 to 75

* Alchemist: Unstable Concoction damage increased from 150/220/290/360 to 160/240/320/400
* Bane: Enfeeble duration reduced from 20 to 14/16/18/20
* Bane: Brain Sap damage rescaled from 90/160/230/300 to 75/150/225/300
* Brewmaster: Drunken Haze cooldown increased from 8/7/6/5 to 11/9/7/5
* Broodmother: Spiders vision reduced from 1100/800 to 700/700
* Chen: Base damage increased by 5
* Chen: Movement speed increased from 300 to 310
* Dazzle: Level 10 Talent from +175 Health to +200
* Dazzle: Level 10 Talent from +60 Damage to +75
* Earth Spirit: Boulder Smash stun duration from 0.75/1.25/1.75/2.25 to 0.5/1.0/1.5/2.0
* Enigma: Base strength increased from 17 to 19
* Enigma: Eidolons movement speed increased from 280/300/320/340 to 280/310/340/370
* Medusa: Strength gain reduced from 1.5 to 1.3
* Medusa: Movement speed reduced from 285 to 275
* Medusa: Level 10 Talent reduced from +25 Damage to +20
* Morphling: Attribute Shift can no longer be activated while stunned (but will continue if activated in advance)
* Morphling: Waveform damage reduced from 100/175/250/325 to 75/150/225/300
* Morphling: Level 15 Talent from Waveform Attacks Targets to +15s Morph Duration
* Morphling: Level 20 Talent from +15s Morph Duration to Waveform Attacks Targets
* Nightstalker: Hunter in the Night attack speed rescaled from 45/60/75/90 to 30/50/70/90
* Omniknight: Purification cast range reduced from 575 to 450
* Omniknight: Level 20 Talent from +4 Mana Regen to +3
* Omniknight: Guardian Angel cooldown rescaled from 160 to 180/170/160
* Pudge: Meat Hook manacost increased from 110/120/130/140 to 140
* Razor: Static Link cooldown rescaled increased from 32/30/28/26 to 40/35/30/25
* Sand King: Burrowstrike damage reduced from 100/160/220/280 to 85/150/215/280
* Shadow Demon: Level 10 Talent changed from +10 Strength to Soul Catcher Creates Illusion On Death
* Storm Spirit: Ball Lightning AoE rescaled from 125/200/275 to 200
* Storm Spirit: Level 10 Talent reduced from +2.0 Mana Regen to 1.75
* Tinker: Laser cooldown increased from 14 to 20/18/16/14
* Tiny: Grow attack speed reduction increased from 20/30/40 to 20/35/50
* Winter Wyvern: Cold Embrace base heal reduced from 15 to 10
* Winter Wyvern: Arctic Burn damage reduced from 7.5/8/8.5/9% to 6/7/8/9%
Dota 2 - Valve
- Ping sounds are now 3D spatialized relative to your camera position.
Dota 2 - Valve
- Party Ranked games can now earn players up to Ancient[5] rank. All divine ranks continue to be scored only from Solo Ranked play.
...

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