Dota 2 - Valve
* Reduced Scoreboard size when the item panel isn't selected
* Fixed a bug with Coaches allowing you to sometimes see the enemy team's selected heroes during the picking phase
* Fixed broken cosmetic meshes for Puck, Storm Spirit, Venomancer, Skywrath Mage and Warlock
* Added more Bot API functionality
* Fixed the top bar ultimate notification being incorrect after a hero swap
* Added a notification when Shrines are killed
* Fixed some tutorial bugs
* Fixed Chinese and Korean IME bugs
* Added Monkey King to the workshop
* Fixed some exploits used to spam in regional chat channels
* Fixed missing pause countdown timer sound
* Fixed shop search text not remaining when you close the shop and reopen it
* The items grid now opens automatically whenever the shop is showing if the grid was previously open
Dota 2 - Valve
* Fixed the following panels not appearing: The Hall of Fame, Effigies and PA Arcana gravestones
* Fixed bugs with Coaching
* Added some new API calls for Bot Scripting
* Fixed guides you've published not appearing in your guides list
* The browse items tab now slides out as a modal panel instead of taking the place of the shop UI
* Restored Shop purchase hotkeys
* The pinned TP Scroll now shows a visual cooldown on it to indicate what the current TP cooldown is
* Fixed various crashes
* Minor 7.01 gameplay update

7.01
====
* Added Necrophos to CM
* XP Requirement to go from level 6 to 12 increased by 140 (615/630/645/660/675/775 to 640/660/680/700/720/740)
* XP Requirement to go from level 12 to 20 increased by 140 (1175/1200/1225/1250/1275/1375/1400/1425 to 1200/1225/1250/1275/1300/1325/1400/1490)
* XP Requirement to go from level 24 to 25 reduced by 280 (same overall XP required to reach level 25)
* Fixed Jingu Mastery ignoring armor for its lifesteal calculation
* Jingu Mastery counter duration reduced from 15 to 10 seconds
* Boundless Strike critical strike rescaled from 200% to 140/160/180/200%
* Howl cooldown increased from 50/45/40/35 to 55/50/45/40
* Howl manacost increased from 15/20/25/30 to 30
* Lycan Level 10 Talent reduced from +20 Damage to +15 Damage
* Lycan agility gain reduced from 1.9 to 1.5
* Familiars HP reduced from 500/750/1000 to 300/500/700
* Visage base damage reduced by 3
* Windranger Level 15 Talent increased from +13 Intelligence to +16 Intelligence
* Windranger Level 15 Talent increased from +150 Health to +200 Health
* Windrun cooldown from 14 to 13
* Slark strength reduced from 21 + 1.8 to 20 + 1.6
* Purification manacost rescaled from 70/90/110/130 to 85/100/115/130
* Guardian Angel cooldown increased from 150 to 160
* Invoker Level 15 Talent increased from 20% XP to 25% XP
* Quas HP regen rescaled from 1.5/3/4.5/6/.. to 1/3/5/7/..
* Invoker strength gain increased from 1.7 to 1.9
* Centaur agility gain reduced from 2.0 to 1.6
* Pit of Malice interval increased from 3.5 to 3.6 seconds
* Pit of Malice cooldown increased from 30/26/22/18 to 32/28/24/20
* Nature's Guise bash rescaled from 1/1.4/1.8/2.2 to 0.7/1.2/1.7/2.2
* Treant Level 25 Talent changed from +20% 2s Bash to -50s Respawn Time
* Treant Protector movement speed reduced from 300 to 295
* Stifling Dagger base damage reduced from 70 to 65
* Luna base armor reduced by 1
* Reality Rift armor debuff rescaled from -3/4/5/6 to -1/3/5/7
* Fixed Chaos Strike lifesteal ignoring armor reductions
* Chaos Strike lifesteal increased from 50% to 65%
* Nature's Prophet Level 15 Talent increased from +10 Intelligence to +15
* Nature's Prophet Level 15 Talent increased from +15 Movement Speed to +20
* Nature's Prophet Level 25 Talent increased from -35s Respawn Time to -40
* Nature's Prophet Level 25 Talent changed from +6 Treants to 2x Treants HP/Damage
* Meepo Clones are now allowed to pickup runes
* Witch Doctor Level 25 Talent increased from +150 Death Ward Attack Range to +175
* Sven Level 15 Talent increased from +6 all stats to +8
* Sven Level 15 Talent increased from +15 MS to +20
* Incapacitating Bite slow increased from 10/20/30/40 to 14/24/34/44%
* Zeus Level 20 Talent increased from -35s Respawn Time to -40
* Zeus Level 20 Talent increased from +30 Movement Speed to +35
* Tusk turn rate improved from 0.5 to 0.7
* Enchantress base intelligence increased by 3
* Enchantress Level 10 Talent increased from +15 Movement Speed to +20
* Enchantress Level 20 Talent increased from -25s Respawn Time to -30s
* Geminate Attack cooldown from 6/5/4/3 to 7/6/5/3
* Dream Coil cooldown reduced from 75 to 70/65/60
* Lina Level 15 Talent increased from +100 Cast Range to +125
* Lina Level 15 Talent increased from -25s Respawn to -30s
* Lina Level 20 Talent increased from +5% Spell Amp to 6%
* Death Prophet level 10 Talent increased from +6 Strength to 7
* Doom Level 20 Talent increased from +50 Damage to +65
* Doom Level 20 Talent increased from +20 Health Regen to +25
* Smokescreen slow from 13/17/21/25% to 10/15/20/25%
* Ogre Magi movement speed reduced from 295 to 290
Dota 2 - Valve
* Fixed a minimap input bug
Dota 2 - Valve
- Fixed Morphling causing performance issues in bot games.
- Fixed bots not using the specified difficulty level.
- Fixed issue where some team emoticons weren’t working with :pro_team:
- Fixed the interaction between Rubick’s Spell Steal, Treant Protector’s Eyes in the Forest and Techies’ Land Mines.
Dota 2 - Valve
- Reports and Commends can now only be sent in the post-game screen.
- Fixed a problem with the attack-move command which sometimes caused more distant units to be targeted.
Dota 2 - Valve
* You can no longer random in the last 10 seconds in Unranked or in the final pick per team in Ranked
* Repicking in Unranked now behaves the same as Ranked, giving you a new random hero rather than letting you pick a hero directly
* You will no longer have a chance of receiving the same hero after re-randoming
* Increased report sensitivity (making it more likely that a reported user will go into low priority)
Dota 2 - Valve
- Added a dialog on startup to correct a common performance problem on Windows 10.
Dota 2 - Valve
- Fixed a bug with Phantom Assassin's Manifold Paradox Coup de Grace effects during bot matches.
- Fixed the styling of the "Automatically choose cursor size" option.
Dota 2 - Valve
- Fixed a bug with rewinding while spectating live games.
Dota 2 - Valve
- Fixed Shadow Demon being able to Demonic Purge dead units.
- Fixed Undying being able to Soul Rip dead Tombstones.
- Added an option to hide the overhead status display.
- The overhead status display is now 10% smaller.
- Fixed a bug where the overhead status display overlapped the hp bar for spectators in some cases.
- Added an option to hide damage numbers.
- Incoming damage numbers are not shown in some cases to avoid giving away information, for example during Necrophos' Heartstopper Aura when Necrophos is not visible, and during Ion Shell when the shell source is not visible.
- Added a visually unique hp bar treatment for your hero.
...

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