This update has improved how Dota 2 is setup on your machine and will provide a significantly faster load time for most players. As a result of these changes, the update may take a while to download.
GAMEPLAY - Fixed how magic damage is amplified when there are multiple sources of bonuses. - Death Prophet: Fixed Exorcism healing never resetting. - Enigma: Tightened selection area of Eidolons to make picking individual units easier when they clump - Gyrocopter: Fixed Call Down not slowing magic immune units. - Spectre: Spectral Dagger now properly trails invisible units. - Spectre: Fixed various properties of Haunt illusions being incorrect. - Tiny: Fixed Craggy Exterior working on illusions of Tiny. - Visage: Fixed Roshan decreasing Gravekeeper's Cloak charges. - Visage: Fixed Gravekeeper's Cloak not restoring its layers independently of one another. - Warlock: Fixed Flaming Fist damage not leveling properly, damaging magic immune units, and having incorrect chance to proc. - Fixed a bug with Radiance kill credit and illusions. - Fixed Roshan no longer casting Slam to slow and damage nearby units.
UI - The Smooth Drag option now works for anyone that's spectating (whether through DotaTV or as a broadcaster). - Reduced waiting time in hero picker during All Random to 10 seconds. - Reworked how your personal hero performance is done on your profile page (provide feedback here http://dev.dota2.com/forumdisplay.php?f=431). - Added preview for summoned items like the panda and watcher golem to store and backpack. - Added the ability to filter out empty teams from the team list.
BOTS - Fixed some incorrect timing calculations that were causing bots to miss some last hits. - Fixed Practice vs Bots not properly selecting the nearest server. - Fixed Death Prophet bot to know about the true range of Crypt Swarm. - Fixed bots thrashing selling a situational item (dust, wards, TP scroll) to purchase another situational item.
WEBAPI - Added Captain's Mode Picks and Bans. - Added ability upgrade order and times to each player. - Added inventory for additional units (Lone Druid's Spirit Bear). - Added an API for getting match details in the order they were recorded.
- Updated the icons for the new Warlock and Lone Druid sets. - Fixed units not pathing around invisible enemies. - Fixed stolen Berserker's Rage not restoring the original attack type on death. - Fixed for LP mode not limiting 40 heroes. - Fixed Battle Trance affecting units like Spirit Bear.
- Added Troll Warlord! - Added All Random to matchmaking! - Added tournament calendar view to the Watch tab!
GAMEPLAY - The pathfinder now ignores obstructions that are due to units that are not visible to the pathing unit. - Crystal Maiden: Fixed Freezing Field channeling ending if you get purged. - Dazzle: Fixed Poison Touch slow and stun applying if BKB was used after it had been applied - Drow: Fixed Drow Illusions carrying the double bonus from Marksmanship - Keeper of the Light: Fixed Chakra being castable on magic immune allies. - Keeper of the Light: Fixed Manta dispelling Mana Leak. - Lifestealer: Fixed Rage not removing certain buffs that BKB does (Empower, Haste, etc). - Medusa: Fixed Mana Shield happening after Stout/Vanguard damage block rather than before. - Meepo: Fixed Poof considering dead illusions as valid destinations. - Morphling: Fixed Replicate dying if Morphling dies with Aegis. - Timbersaw: Fixed Whirling Death sometimes taking too long to cast when used with Timber Chain. - Timbersaw: Fixed Chakram cast time behavior - Visage: Fixed Attack and Defense type on level 3 Familiars - Warlock: Fixed Aghanim Warlock Golems not doing enough damage - Fixed MKB dealing bonus damage to towers. - Fixed ground courier being able to block lanes and surround Roshan. - Fixed being able to lifesteal more life than the target has. - Fixed Diffusal Blade cooldown being 12 seconds instead of 8
UI - Added Practice vs Bots option in the Play menu. - Added a privacy setting in the UI so that players can specify whether they want to allow external 3rd party websites to be able to access their match history (defaulted to private). - Least Played mode now eliminates each players' top 40 played heroes, up from 20. - Added completion cost to shop item tooltips, displayed if the player has one or more components. - Added tooltips to the shop category buttons. - Fixed the Repick option disappearing too soon - Fixed bug where buffs would sometimes display an incorrect duration sweep. - Bringing up the combat log will now hide the killcam. - Fixed bug where sometimes spectators would, when inspecting a player, not see thier cosmetic items. - Fixed bug where Dota 2 would not track changes in the Windows default audio device. - When spectating a game in directed, hero chase, or player view, the mouse will no longer be locked to the window
STORE - Added new item sets for Lone Druid and Necrolyte.
BOTS - Added Necrolyte bot. - Added Witch Doctor bot. - Sven will no longer War Cry when doing a casual retreat. - Fixed Viper bot not harassing with his unique attack modifier. - Fixed bug in Sandstorm avoidance that always made bots maximalliy avoid it. - Adjusted the values so that bots are more willing to tanking creeps at high health/tankability ratings. - Bots now take into account cleaving when determining what neutral camps they're willing to farm. - Death Prophet bot will now use Carrion Swarm more when laning. - Fixed bug that would cause bots to fountain-dive sometimes.
WORKSHOP - Added a "Show Low-Res Model" checkbox that toggles between showing the low & high resolution LODs for imported models when in Loadout camera view. - Now automatically switches to showing low-res models in the Day/Night camera views, and high-res models in the Portrait camera view (since that's how they're used by the game) - Fixed "Other" submission type displaying a "failed to find content file" when submitting. - Fixed Preview not resetting background properly when moving from Portrait to Day/Night view. - Fixed Preview losing hero rotation when going to and from Portrait view. - Fixed a case where the Add Wearable slot buttons didn't work for some slots on some heroes (like Sven)
Added Least Played mode to matchmaking! In this mode players can only choose from a list of their least played heroes. This mode is great for learning new heroes since everyone will be on equal footing.
GAMEPLAY - Faceless Void: Fixed Backtrack working on HP Removal. - Medusa: Mystic Snake now returns to restore you when it is blocked by Linken's Sphere. - Meepo: Fixed an exploit with boot selection - Riki: Fixed an issue with Permanent Invisibility on respawning. - Slark: Fixed Impale based stuns not getting removed by Dark Pact. - Issuing the haste command to the courier with the new UI no longer interrupts channeling spells on the primary hero. - Fixed an exploit allowing items to be combined from multiple owners. - Fixed Thunderclap being purgable. - Fixed Malefice being purgable. - Fixed Poison Touch being purgable and its interaction with BKB - Fixed Brewmaster's Dispel not dealing damage to illusions. - Fixed illusion damage interaction with other things that modify outgoing damage percentage (like Quelling Blade). - Fixed being unable to target yourself with Force Staff if you are magic immune. - Least Played Mode: The top 20 winning heroes for each player will be disabled. Heroes with less than 3 wins will not be disabled.
UI - Fixed an exploit that let you bring up the panel to repick after the game started - The Balanced Shuffle button now shows up for all non-league private lobbies. - Fixed Nightstalker's darkness indicator persisting across games. - Abandoned games are marked in the match history
BOTS - Added Drow bot. - Added Warlock bot (and Warlock Golem bot). - Added support for bots using unique attack modifiers to harass while laning. - Fixed bug that was causing bots to farm for buyback much earlier than they should. - Fixed bug that was causing some bots to get stuck when trying to use a Tango. - Bots that are lanemates of a carry will no longer jungle during the laning phase. - If a hero is already jungling during the laning phase, additional bots will not jungle.
WORKSHOP - Added Import Courier and Import Ward. - Added support for animations and attachment points. - Added Quicksave & Quickload import buttons to make it easy to redo a previous import. - Added Centaur Warrunner, Batrider, Mirana, Keeper of the Light, Shadow Demon, and Slark. - Preview now allows you to add multiple cosmetic items onto the preview Hero. - Preview now has a Portrait camera view. - Preview now allows you to select a skin on models with multiple skins. - Preview now visualizes attachment points on models that require attachments to be valid. - Improved validation of polygon and bone count of submitted models.
GAMEPLAY - Witch Doctor: Fixed Aghanim's Death Ward attacking Familiars and other psuedo heroes. - Doom: Scorched Earth now only applies damage from Doom himself, not all the units affected by his aura. - Pudge: Fixed being able to get units stuck using Refresher. - Keeper of the Light: Fixed Recall interaction with non-hero units. - Fixed Armlet and Power Treads interaction.
UI - Added a Haste button to the courier HUD element. - Added Mid Only game mode for private lobbies (disables other lanes and allows the same hero to be selected). - The Announcer Share dialog has been replaced with a Shared Content dialog. - Added a badge to the top bar to count the available shared items. - If shared content is available in a game, a message is now printed pregame. - Added Balanced Shuffle button to non-tournament private lobbies. - Added All Chat private lobby option for enabling voice chat among all players. - Fixed "Equip" appearing in the right click menu for some chests.
AUDIO - Fixed hearing the wrong announcer after equipping a new item in the loadout. - Fixed bugs with muting cobroadcasters causing other sounds to be muted.
BOTS - The bots are now less likely to push with more heroes than what they deem necessary (less 5-man Dota). Probably needs some tuning. - Made bots slightly less self-concerned when considering defending an ally. Also made them more likely to jump in if they have a slow or stun. - Bots that are capable of jungling during the laning phase may now do so. - If purchasing an item from the secret shop would complete an item, desire for going there is now increased. - When their next item is purchasable, their desire to farm is signficiantly reduced. - Fixed bad tuning that was causing bots to almost never farm lanes. - Improved bot responsiveness to pings on Roshan. - Bots are now less likely to assume that humans will purchase wards.
MISC - Added Australia server region. - Failed chunks are now retried when downloading replays. This should address the issue with Error 206.
BOTS - Bots will now wake up if they're attacked during their initial 15 second slumber. - Improved decision-making of who should buy wards on a team. - Fixed Lich bot trolling teammates by using Dark Ritual on creeps that a teammate teleporting to. - Swapped around Jugg bot's item build (he goes for ring of health and battlefury faster now). - Carry bots are now allowed to move further from their base laning location when going for last hits.
- Naked Greevils now get a random ultimate too. - Auras from heroes no longer apply when in Greevil mode. - Rebalanced the essence stat bonuses slightly. This should make seraphic greevils slightly weaker overall and colored greevils should be the best at whatever their essence gives innately. - The items heroes receive from presents are now significantly better. - Fixed a bug that would sometimes caused non-naked greevils to get incorrect/random abilities. - Fixed a few greevil ability tooltips that were crediting abilities to the wrong essence/egg colors. - Fixed Greeviling game summary gifts somtimes displaying incorrectly.
- Fixed greevil wall-related server crash. - Death Pact only gives half its bonus if used on greevils. - Juggernaut can no longer instantly kill greevils with his ultimate. - Fixed missing chat messages when items drop.
- Frostivus arrives...and is cancelled by the Greeviling! - Added Polycount Contest Winner Items (11 new hero sets) - 6.77 gameplay parity update
- Alchemist: Fixed Unstable Concoction charge time counting when it was released rather than impacted - Alchemist: Fixed Unstable Concoction being dodgeable - Bane: Fixed base damage being too low - Centaur: Fixed Centaur's Return instantly killing Zombies - Luna: Fixed Lunar Blessing affecting some non-hero units like Familiars and Spirit Bear - Spectre: Fixed Desolate not dealing damage to enemy heroes if they are near neutrals - Timbersaw: Timberchain sometimes missing trees at max range - Timbersaw: Fixed different elevations causing an invisible Chakram - Timbersaw: Adjusted hitbox - Timbersaw: Fixed Return Chakram proccing Magic Stick - Warlock: Fixed Golem's Flaming Fists not dealing damage to the primary attack target
- Added a toggle option for Chat Message sound - Fixed day night images being incorrectly rotated - Updated Timbersaw's recommended items - Fixed lifetime timer alignment - Adjusted Chat Message sound level
Ancient Apparition - Chilling Touch manacost rescaled from 140 to 110/120/130/140
Batrider - Batrider can no longer attack while using Flaming Lasso
Bounty Hunter - Track no longer reduces armor
Centaur Warrunner - Movement speed decreased from 305 to 300 - Double Edge no longer interrupts channeling - Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)
Clockwerk - Agility growth increased from 1.2 to 2.3
Dazzle - Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
Doom Bringer - Scorched Earth now also affects other units you control - Doom now has too much armor! (+1)
Drow Ranger - Trueshot Aura now only affects non-hero units within 900 range of Drow
Earthshaker - Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5 - Aftershock damage increased from 25/45/75/115 to 50/75/100/125 - Enchant Totem cooldown decreased from 6 to 5
Enchantress - Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110
Jakiro - Ice Path damage from 100 to 25/50/75/100
Lycanthrope - Base Int increased from 15 to 17 - Spirit Wolves armor increased by 1
Magnus - Skewer no longer affects magic immune units - Skewer cast range rescaled from 1200 to 600/800/1000/1200 - Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
Mirana - Moonlight Shadow duration increased from 11 to 15 seconds
Morphling - Cast animation time decreased from 0.4 to 0.25
Necrolyte - Reaper's Scythe stun/delay increased from 1 to 1.5 seconds
Omniknight - Purification cast range rescaled from 400/500/600/700 to 700
Puck - Illusory Orb cooldown decreased from 13 to 12
Pugna - Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6
Shadow Demon - Shadow Poison cooldown decreased from 3 to 2.75
Slark - Base agility increased by 6
Spectre - Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)
Sven - Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65 - Warcry duration decreased from 8 to 7 seconds
Templar Assassin - Refraction manacost increased from 75 to 100
Treant Protector - Damage increased by 10 - Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10 - Overgrowth cooldown decreased from 80 to 70 - Living Armor damage instances increased from 6 to 7 - Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)
Undying - Decay damage reduced from 40/80/120/160 to 20/60/100/140
Vengeful Spirit - Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
Viper - Base strength increased by 3
Warlock - Shadow Word cooldown decreased from 20 to 16
Weaver - Shukuchi damage increased from 90/100/110/120 to 90/110/130/150
Zeus - Strength growth increased from 1.8 to 2.3
Daedalus - Crit multiplier decreased from 2.7 to 2.4 - Recipe cost decreased from 1200 to 1000
Crystalys - Damage decreased from 35 to 30
Eye of Skadi - HP bonus increased from 200 to 250 - MP bonus increase from 150 to 250
Shiva's Guard - Freezing Aura's attack speed reduction increased from 25 to 30
Neutral Harpy Storm - Chain Lightning manacost reduced from 90 to 50