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Portal

Show posts for all products, not just Portal
Nov 12, 2010
Product Update - Valve
Updates to Portal have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Portal
  • Added engine support for improved NVIDIA OpenGL multisampling options available in Mac OS X version 10.6.5
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed door getting stuck as metro-cop behind it opened it in d1_trainstation_01
Jul 21, 2010
Product Update - Valve
Updates to Portal have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Portal
  • Fixed bonus map import dialog
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed crash when local sound cache files were corrupt
  • Hide cursor when playing movies in game
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Half-Life 2
  • Fixed crash due to long hud hint messages, seen when playing in French
  • Fixed Lambda logo at end of credits being cut off (Mac)
  • Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
  • Performance improvements when using anti-aliasing on ATI GPU's

Half-Life 2: Episode One
  • Fixed localized content not loading properly resulting in English audio
  • Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
  • Performance improvements when using anti-aliasing on ATI GPU's

Half-Life 2: Episode Two
  • Improved frame rate on opening map
  • Fixed localized content not loading properly resulting in English audio
  • Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
  • Performance improvements when using anti-aliasing on ATI GPU's

Portal
  • Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
  • Performance improvements when using anti-aliasing on ATI GPU's
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed crash on launch (Mac)
  • Fixed main menu not rendering on 10.5.8 when anti-aliasing is enabled (Mac)
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Fixed fonts sometimes not displaying when the game is loaded (Mac)
  • Fixed crash on launch in rendering subsystem (Mac)

Portal
  • Optimized particle rendering for lowend GPU's, made acid pits more performant (Mac)
May 25, 2010
Product Update - Valve
Updates to Portal have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Portal
  • Performance improvements
  • Fixed crash during offscreen rendering
  • Fixed overbright screen when rendering with Radeon X1x00 on 10.5.8
  • Fixed subtitle mode to not include sounds, use close captioned mode for that functionality
  • Fixed achievement awarding being delayed to map change
  • Fixed view jumping when coming back from the in-game UI to the game
  • Improved support for using the Command key as a key bind
May 14, 2010
Product Update - Valve
Updates to Portal have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed Portals being black rather than see-thru
- Fixed crash when exiting
- Fixed crash when using keyboard inside of key binding dialog
May 13, 2010
Product Update - Valve
Updates to Portal have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Fixed screen "fuzziness" caused by color correction operation
    Fixed text not rendering in game if font Tahoma was disabled
    Fixed startup video not playing fullscreen
    Added optional -snd_openal command line parameter to force the engine to use the OpenAL api, can be used if Portal is playing no audio when launched normally
    Added mac_fsbackground convar, on Snow Leopard or better you can set this to have Portal still visible when it is not the foreground application
...

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