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Zombie Driver

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Product Update - Valve
Updates to Zombie Driver have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • added voice over audio for all mission briefings and character dialogue in story mode. Male voices played by Tori Kamal, female voices by Sara B. Moore
  • added French, Italian, German and Spanish language support
  • added 1 second of invulnerability after respawn in Blood Race
  • improved bot AI behavior
  • tweaked car engine volume
  • tweaked bus handbrake
  • sports car alternate skin is unlockable for completing the Beginners'Tournament in Blood Race
  • alternate taxi skin is now available from the start
  • fixed possible crash bugs during map reload
  • fixed respawn exploit in Blood Race
  • fixed potential crash after completing the story mode
  • fixed misc. sound effects not playing properly in menus
  • fixed modified content warning message in Slaughter mode
  • fixed global leaderboards screen showing Slaughter mode highscores under Blood Race
  • fixed car wrecks gathering pick-ups
  • fixed menu UI stretching in wide screen resolutions
  • fixed tournament rewards being displayed incorrectly after completing the Zombie Drivers' Tournament in Blood Race
Product Update - Valve
Updates to Zombie Driver have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

version 1.2.4
  • added Russian language support
Product Update - Valve
Purchase now and save 50% on Zombie Driver which includes Blood Race, a multiplayer racing mode full of obstacles and plenty of zombies for the slaughter!

Major Changes
  • added Blood Race game mode
  • added new Muscle Car for the Blood Race mode
  • added new Slaughter Train Station map
  • added a second car paint for every vehicle (unlockable in Blood Race mode)
  • added new vehicle destruction system with destructible 3d car parts
  • added car respawn key
  • added Polish localization
  • new positional sound system
  • new improved smart camera with longer view distance and smoother movement
  • enhanced car physics to allow full 3d motion e.g. turning over
  • added support for full story voice over
Minor Changes
  • added startup menu sound device selection option
  • added startup menu sound disable option
  • added startup menu gamepad disable option
  • added particle effects when gathering repair pickup
  • added sparks when a car collides with an obstacle
  • added ambient sound playing in background
  • added highlight and camera shake on player death
  • added misc new envinronment models for the story mode
  • new translucent water shader
  • new main menu background
  • new collision system for destrucible props
  • tweaked car physics script
  • tweaked car speed upgrade
  • improved vehicle audio
  • improved zombie audio
  • fixed a few collision problems on the main story city map
  • fixed skidmark texture mapping
  • tweaked volume parameters for most in-game sounds
  • removed option to post highscores to Twitter (caused by a Twitter authentication API change)
  • lots of small tweaks and fixes
Product Update - Valve
Updates to Zombie Driver have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

version 1.1.4
  • Improved HUD and menu text readability
  • Small menu layout fixes
  • Added build version info in main menu
  • Updated particles library to a newer version (improved game stability)
Product Update - Valve
Updates to Zombie Driver have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

version 1.1.3
  • improved game stability on some system configurations
  • added support for non-English letters in Twitter messages
Product Update - Valve
Zombie Driver is 50% Off until Monday, April 19th.

Updates to Zombie Driver have been released. The updates will be applied automatically when your Steam client is restarted.

version 1.1.1
  • changed sound card initialisation method (fix for some Sound Blaster sound cards)
  • changed order of sorting cars in the Slaughter mode menu to match Story mode
  • fixed master volume not being saved
  • added Steam leaderboards modified content warning

version 1.1.0
  • New "Slaughter" game mode
  • Added five new arena maps for the "Slaughter" mode with different environmental effects
    • Harbor - bright midday
    • City Center - foggy noon
    • Park - bright dusk
    • Midtown - night with projected headlights
    • Suburbs - early dawn
  • Added specular highlights to most shiny surfaces and all cars
  • Fat zombie explosion kills are now added to combos
  • Fat zombies emit toxic fumes for better visibility
  • Car explosions can now kill zombies and are added to combos
  • Car explosions can chain from one another
  • Added new combo names and particles
  • Money is now awarded for destroying all props
  • Updated static camera and is now set as the default camera
  • Adjusted story mode pricing
  • 21 new achievements
  • Online leaderboards for the Slaughter mode
  • In-game Twitter support for posting High Scores
  • In-game Facebook support for posting High Scores
  • Switched zombie bone animation to hardware
  • Ogre3D Engine updated to version 1.7
  • minor tweaks and fixes

version 1.0.6
  • updated shaders to support most Intel 900 & 950 series graphics cards
  • fixed problems with some unique combinations of special characters for user installation path in Windows

version 1.0.5
  • fixed startup crash bug with diacritical signs (special characters) for user installation path in Windows
  • added memory dump logging after each crash
...

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