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Half-Life 2

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Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed door getting stuck as metro-cop behind it opened it in d1_trainstation_01
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed crash when local sound cache files were corrupt
  • Hide cursor when playing movies in game
Product Update - Valve
Updates to Half-Life 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Half-Life 2
  • Fix getting stuck after doing level transition from d2_prison_08 to d3_c17_01, the Nova Prospekt end battle

If you have a save game that causes you to be stuck in the teleporter with Alyx after this level transition you will need to manually restart this level to continue. To do that enable the developer console and type "map d3_c17_01" to load into this map.
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Half-Life 2
  • Fixed crash due to long hud hint messages, seen when playing in French
  • Fixed Lambda logo at end of credits being cut off (Mac)
  • Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
  • Performance improvements when using anti-aliasing on ATI GPU's

Half-Life 2: Episode One
  • Fixed localized content not loading properly resulting in English audio
  • Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
  • Performance improvements when using anti-aliasing on ATI GPU's

Half-Life 2: Episode Two
  • Improved frame rate on opening map
  • Fixed localized content not loading properly resulting in English audio
  • Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
  • Performance improvements when using anti-aliasing on ATI GPU's

Portal
  • Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
  • Performance improvements when using anti-aliasing on ATI GPU's
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed crash on launch (Mac)
  • Fixed main menu not rendering on 10.5.8 when anti-aliasing is enabled (Mac)
Product Update - Valve
Updates to Portal, Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Fixed fonts sometimes not displaying when the game is loaded (Mac)
  • Fixed crash on launch in rendering subsystem (Mac)

Portal
  • Optimized particle rendering for lowend GPU's, made acid pits more performant (Mac)
Product Update - Valve
Updates to Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Half-Life 2
  • Added support for Mac
  • Added Steam Cloud support for save games
  • Added new achievements
  • Improved graphical effects

Half-Life 2: Episode One
  • Added support for Mac
  • Added Steam Cloud support for save games
  • Added new achievements
  • Improved graphical effects

Half-Life 2: Episode Two
  • Added support for Mac
  • Added Steam Cloud support for save games

Note: Save games for Half-Life 2 and Half-Life 2: Episode One will go through a transition. The current level you are on will be saved, but not the exact position in the level.
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