Fixed - Coop does not freeze when enemy reinforcements arrive. - Shader on units - Threat level on first few missions. - Using certain mods and quick reload no longer displays negative damage in the HUD. - Threat bonus in coop. - List of units deployed by your friend in coop on the multiplayer menu. - Superior Military Intelligence achievement (if you have already unlocked everything and it still shows 35/36 simply open the unlock popup and it should register the last unlock). - General coop improvements.
Improvements: ★ Coop mode now rewards the same value of points as in single player. ★ Added reset game feature. ★ Retiring a unit will return 100% of the core starting proficiency cost. ★ First several missions have been rebalanced.
Fixes ✓ MP win/loss stats. ✓ Various fixes to the shop menu. ✓ Enter key no longer activates chat in single player. ✓ Area defend mission finish conditions - sometimes would show "area lost" text even if you won. ✓ Several achievements bugs. ✓ Rare bug with medic causing the game to crash. ✓ Spawn point fixes on certain missions. ✓ Health bars will not show 0 health on targeted enemies unless they are dead. ✓ You can no longer deploy only a medic. ✓ Medkit bug where you sometimes could not heal certain units. ✓ Cover to be more consistent. ✓ Long black screen delay when shutting the game down. ✓ Better shader fallbacks to work better on older hardware.
Thanks to everyone for playing Frontline Tactics and all your comments and feedback. More updates and content coming soon!