Final additions on Polish translation 3 new cars : Rattler, Pink Flamingo, Power Pony Czech translations Integration of new Spanish text strings 3 new cars : The Cyclone, The Torpedo, The Scimitar Minor bug fixes
Update5 - Cars get less stuck in other cars. - Roll of certain classes have been tweaked. - The default settings of Classic cars have been switched with the new settings. (eg: standard setting is now the chaos&destruction setting) - Smashing destructable objects now will earn you boost and supermove, but are currently due to work on multiplayer functional in singleplayer only. - Speed game mode now has the same functionality / game logic as race mode. - "Classic Mode" now renamed to "Game Speed" because of reviewer setting the game to chaos&destruction meanwhile complaining game is way too fast.
Update6 - Fixed "monstertruck wheels crushes my car" issue - Improved physics for the 'default' Classic class tuning setting. - Added 'Classic' setting for the Muscle Class. - Added new loadingscreens. - Tempered reaction for all explosions and other impact effects. - Upgraded first skin for default car, Grinder. - Greatly reduced the chance of cars getting stuck in each other. - Streamlined 'CrashSiteX' track. Go give it a try! - Reduced default A.I count for both race and challenge mode.
Update7 - Player can now bash it's way easier through opponents. - Balanced / tweaks for damage system. - Tweaks and feature improvements for the A.I. - Reduced default startgrid count for race and challenge mode.
Patch 7 Changelog: - Made cars and general gameplay feel 'heavier'. - Improved A.i. behaviour in 'race' mode. - New free DLC, "bad boy" vehicle, custom-made for Leon Furst for his ubercool and fun review. - Added "Heddly's SkinPack" for everyone. - Increased field of view for F3 camera. - Challenge / race mode: Don't have to be first anymore to proceed to next challenge. - Added more end-of-race cameras. - Reduced intensity of rear- and brake light for all vehicles. - Enabled framerate display in the video menu. - Tweaked various visual effects (sparks, tiresmoke on different materials). - Some minor improvements on performance / rendering system. - Reconfigured video-presets and video-customization menu. - Fixed Area-P's jump and lighting. - 'Harbor' map is now a lot easier to race. - Fixed cars colliding without character eject in the 1st stuntmap, Windmill. - Localization added for French, Spanish, Italian, Russian, German
Patch 8 Changelog: -Polish Localization -Razor slide bar moved to bottom of the screen
Patch 9 Changelog: -Display fix for Russian characters and Polish Accented characters
Patch 10 Changelog: -Added some missing localized text for Polish localization
Patch4 - Improved physics - All vehicles unlocked in multiplay - Improved crashes and collisions behaviour - Improved performance, less stuttering. - Steeringwheel bugs fixed! - Reduced tiresmoke effect on asphalt - Less 'chaos and destruction' startgrids for races - Class restriction defaults improved! - 'Classic' gamemode option now also available in challenge mode. - More game mode options available: besides "Classic" and "Chaos&Destruction" there is now also something inbetween, which has become the default setting.
- Active lobby games are now join-able - Options such as game mode can now be switched inside the lobby. - Performance optimization for race maps. - Fixed car tuning bug in multiplayer. - Misc. (multiplayer) fixes. - Brand New Christmas character - All NEW 'Moscow battle' map.