- bugfix: "Tetrobots fanclub" achievement not working - bugfix: no sound on given windows configuration (issue with openAL32.dll) - crashfix: some Mac configuration (Snow Leopard, 10.5.8) couldn't start the game anymore (liblwjgl.jnilib: Symbol not found: _OBJC_CLASS_$_NSOpenGLLayer)
- bugfix: loose some upgrade in Main Avendture when you play chocolate update on given conditions - freeze fix: if the btm.bftm is not up to date - crashfix: pressing TAB in the gamepad selection when no gamepad is detected - try to solve many little issue by updating all the 'low level libraries' used by the game - better gamepad handling (trying to avoid 'virtual gamepad' that comes inside some gamer keyboard/mouse)
- an achievement for finishing Chocolate Update levels
Update Notes: - Not so secret Chocolate Update appeared on the main screen! Bringing some levels, and news blocks/ennemies to play with - Community: new blocks and ennemies are available in the editor - Community: 'Par system' (yellow and green stars) can be tweaked in the exist portal parameters - Community: new icons to indicate the presence of a 'Par' or a custom BTM chest in levels - Community: you can delete a level by pressing DEL key! (not the same effect depending the mode: creation or online browsing) - Community: you can duplicate a level in creation mode using INSERT key! (can be used to RENAME levels or build a new level based on another one) - Community: ingame news feed appears in the bottom of all community menu screens (when you are online only) - Community: Avoid the game to return to main menu when loading a level 'from a version from the future', instead display comprehensible message - Editor: better editor actor picking (Left Shit + click): now you can pick an actor from a layer different from the current layer - Editor: exit portal can link to another level automatically - Soundtrack: 2 new tracks to unlock from Morusque!