ORION: Prelude - Valve
Jungle DLC is a Free Update and is Now Available! Plus, Steam Trading Cards are Now Available!

Persistence. 30 levels for each class at launch.
New (Playable) Dinosaur: Deinosuchus.
New Mode: Slaughter (Cooperative).
New Mode: Gun Game (Competitive).
New Competitive Maps: Haven, Haven-Day
New Cooperative Map: Strike
New Weapon: TREK Longbow.
New Items: Arrow Types (Piercing, Frag, Smoke, Stun)
New Kit: Revival Kit.
New User Interface
Steam Trading Cards
Stats & Leaderboards
Spiral Store 2.0
New Hats
New Armors
New Taunts
Game Version 1.07 (massive changes)
Remastered Map Pack (Raupi, Arid, Peak, Depth, Eden)
Spiral Update 003 Map Pack (Arid-Night, Eden-Night)

ORION: Prelude - Valve
ORION: Dino Beatdown has just been updated to the new ORION: Dino Horde!

This update includes:

New Steamworks Features:
• Big Picture Mode Support
• Steamworks Lobbies & Matchmaking
• 100 Steam Achievements

Key Features:
• 50+ Weapons & Gear (20+ new)
• 5 New Game Modes
• 6 Vehicles
• 9 Dinosaurs
• 7 Levels
• Lobbies, Matchmaking, Server Browser
• 100 Steam Achievements
• Spiral Store (Premium Content - Hats, Taunts, Char Packs)
• 30+ Augmentations (Mutators)

Fundamental Changes:
• New Artificial Intelligence
• New Lighting & Particles
• New Animations
• New Dedicated Servers & Updated Tools
• New Netcode
• Updated Game Engine & Graphics
• New Audio System
• New Weapon Mechanics
• New Player Movement
• New Game Mechanics:
• New User Interface

ORION: Prelude - Valve
SUBJECT; Version 1.1d HotFix LIVE!
As always we have been hard at work and are happy to say that Version 1.1d is now live on Steam. Your client should be updated automatically.
This is a rather large hotfix which not only fixes a few things but also adds a few new features early including, Weapon Dropping (‘L’ Key), Credit Dropping (‘K’ Key), Xbox 360 Controller Support, Dedicated Server File Support (via Steam Tools) and plenty more!


DEDICATED SERVER FILES (VERSION 1.1d)
These files are now available via Steam Tools. These will automatically update every time just as your Player Client does.


VERSION 1.1d FULL CHANGELOG
01 - Fixed bug that resulted in players getting stuck on a mysterious ‘Wave 21’.
02 - Fixed scope staying visible through death.
03 - Fixed hacking audio not stopping.
04 - Added Ability - Weapon Drops (Manual = keybound / Auto = on death).
05 - Added Ability - Credit Drops.
06 - Added Xbox 360 Controller Pad Support.
07 - Added ‘Game Options’.
08 - Added Arrow / Enter and 360 Controller Support to In-Game Menus (not Main Menu yet).
09 - Fixed bug where damage indicators were not displaying.
10 - Hoverbike no longer can push heavier vehicles (vehicle weight hierarchy).
11 - Fixed bug where the ‘Hummer’ Ability Upgrade wasn’t working.
12 - Fixed bug where the Rham would twitch while flying.
13 - Fixed texture issue with Character Class Models and 3rd Person Weapon Models swapping upon switch.
14 - Added a delay between radio commands (fire in the hole!).
15 - Reduced Raptor bite damage and made it more consistent.
16 - Reduced amount of air control while jumping to reduce speed.
17 - Reduced Gladiator Buggy muzzle flash.
18 - Added teammate indicators for Mechs and VTOLs.
19 - Tweaked player exiting Gladiator Buggy locations.
20 - Fixed bug with ‘Tight Pennies’ Achievement not working properly.
21 - Fixed bug with ‘The Wanderer’ Achievement not being given correctly.
22 - HUD Icons and HUD Awareness now available to Spectators.
23 - Added ‘Ammo Remaining’ number to HUD.
24 - Added ‘Connect to IP feature to Server Browser.
25 - Tweaked Rham & T-Rex Collision values.
26 - Fixed issue with the Raptor trying to run through mountains to get to the generators.
27 - Fixed bug with some animations not being replicated to clients.
28 - Fixed bug that resulted players in creating games with port 0 and having no one able to join.
29 - Changed ‘Exit and Save’ and ‘Exit and Continue’ functionality to avoid a crash when changing windows.
30 - Fixed bug with the health number showing an incorrect value when getting into a vehicle.
31 - Fixed Mech Stomp kills not being counted towards the Achievement.
32 - Fixed bug where the Server Browser was displaying the incorrect number of in-game players.
33 - Fixed issue with the audio not being set to the right levels on game start-up.
34 - Made all UI single-click (instead of double-click).
35 - Tweaked Raptor Swarm.
ORION: Prelude - Valve
SUBJECT: Version 1.1b HotFix LIVE!
We just wrapped up a quick hotfix to address some main issues that we wanted to get live for the weekend. It’s another quick hotfix (1.1b) to hold you guys over as e crank away on the big Version 1.2 which will be incorporating not only new things but addressing a whole slew of other aspects using both fan and developer feedback.


DEDICATED SERVER FILES - 1.1b (FULL - 331mb)
http://www.gamefront.com/files/21692246/DinoBeatdownServerv1.1bFull.rar

DEDICATED SERVER FILES - 1.1a - 1.1b (PATCH - 17.6mb)
http://www.gamefront.com/files/21691452/DinoBeatdownServer1.1ato1.1bPatcher.rar


VERSION 1.1b CHANGELOG:
• 01 - Added Device: OSOR Teleporter. Used for Stuck Prevention.
• 02 - Added Filtering / Sorting to the Server Browser.
• 03 - Added potential quick-fix for joining games as a spectator (bug)
• 04 - Added potential quick-fix for Wave getting stuck and not progressing.
• 05 - Improved Rham grab by making them drop you less frequently under the world.
• 06 - Reduced the numbers of Dinosaurs in a wave (slightly - scaled by difficulty & player count).
• 07 - Mechs can now be healed.
• 08 - Fixed achievements that were not being triggered properly.
• 09 - Hitting raptors in a vehicle slows you down slightly.
• 10 - Increased Hoverbike turbo speed by 2X.
• 11 - Fixed issues where some keys were not being bound in the Options.
• 12 - Vehicle mini gun audio now replicated properly.
• 13 - Disabled logging to increase performance.
...

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