Community Announcements - Soldier_Daisy
Scheduled restart is in less than 30 minutes (10 am Moscow time). PLease plan accordingly.


В 10.00 по московскому времени у нас запланировал штатный рестарт сервера. Планируйте соответственно. Спасибо.
Counter-Strike Nexon: Studio - CSN:Z Official


Your greatest Zombie Scenario fight awaits! Log in today to see if you can defeat the FINAL map of CSN:Z’s latest Zombie Scenario expansion. It’s also a great time to get your 10x FREE Decoders from our latest daily login event!


Click for Français , Deutsch ,Italiano ,Polski , Türkçe , Pусский , Português , Español.



Did Gerrard and Jim, Leader of the Red Lizard Mercenaries, ever think agreeing to locate some research samples would take them on a path straight towards such a sinister villain? Dr. Rex and his Super Soldier Project are the source of the Zombies, and the reason for so many ruined lives. However, this monster has long since been lost to the Darkness, and this leaves our heroes only one option.

There’s no turning back now! Someone must put a stop to Dr. Rex, or else the world may forever be lost in Darkness.



It will hurt if you rush into this battle blindly, as Dr. Rex has some aces left up his sleeve and you will need to truly be prepared for a fight. Not only will your team need to coordinate and cooperate to advance through this latest map’s challenges, but some big foes are standing between you and Dr. Rex.

Dr. Rex has an army of the undead, powerful Super Soldiers, and towering monsters at his disposal—no, he will not go quietly.



Veterans of Zombie Scenario may recognize some of his attacks, Dr. Rex ‘reflecting’ some of his most devastating creations in this showdown, but don’t let your guard down. Keep your distance from Dr. Rex, a man consumed by Darkness shows no mercy and may kill you instantly!

Are you prepared to reveal what has been at the root of such horrifying Darkness? Dr. Rex is waiting for you…




Let us know what you think in the comments and CSN:Z Forums. Make sure to also follow our official pages online for info about updates and everything CSN:Z!

Facebook (English): https://www.facebook.com/en.CSNZ
Facebook (Polish): https://www.facebook.com/pl.CSNZ
VK: http://vk.com/public78659129
Twitter: https://twitter.com/CSN_Z
Counter-Strike Nexon: Studio - The CSN:S Team


Your greatest Zombie Scenario fight awaits! Log in today to see if you can defeat the FINAL map of CSN:Z’s latest Zombie Scenario expansion. It’s also a great time to get your 10x FREE Decoders from our latest daily login event!


Click for Français , Deutsch ,Italiano ,Polski , Türkçe , Pусский , Português , Español.



Did Gerrard and Jim, Leader of the Red Lizard Mercenaries, ever think agreeing to locate some research samples would take them on a path straight towards such a sinister villain? Dr. Rex and his Super Soldier Project are the source of the Zombies, and the reason for so many ruined lives. However, this monster has long since been lost to the Darkness, and this leaves our heroes only one option.

There’s no turning back now! Someone must put a stop to Dr. Rex, or else the world may forever be lost in Darkness.



It will hurt if you rush into this battle blindly, as Dr. Rex has some aces left up his sleeve and you will need to truly be prepared for a fight. Not only will your team need to coordinate and cooperate to advance through this latest map’s challenges, but some big foes are standing between you and Dr. Rex.

Dr. Rex has an army of the undead, powerful Super Soldiers, and towering monsters at his disposal—no, he will not go quietly.



Veterans of Zombie Scenario may recognize some of his attacks, Dr. Rex ‘reflecting’ some of his most devastating creations in this showdown, but don’t let your guard down. Keep your distance from Dr. Rex, a man consumed by Darkness shows no mercy and may kill you instantly!

Are you prepared to reveal what has been at the root of such horrifying Darkness? Dr. Rex is waiting for you…




Let us know what you think in the comments and CSN:Z Forums. Make sure to also follow our official pages online for info about updates and everything CSN:Z!

Facebook (English): https://www.facebook.com/en.CSNZ
Facebook (Polish): https://www.facebook.com/pl.CSNZ
VK: http://vk.com/public78659129
Twitter: https://twitter.com/CSN_Z
Armello - Rodomont


Hey everyone, hope you’ve been enjoying Pride’s Fall! Have you managed to take out the King yet, with all his new regalia?

We’ve got a few fixes this time - the big ones are mainly related to issues after player-disconnection in multiplayer, or occasions where the game would get stuck in a waiting state in rare circumstances. We’ve also fixed a couple of little visual issues, such as “trial edition” being in the bottom corner of the screen.

As always, if you’re still having any of these issues after you update, or any others, just shoot them through the Bug Report tool in game - those reports are fantastic, and often the logs or reproduction steps contain the vital clues that help us track down rare issues!

Thanks all :D

Here’s the big list o’ fixes (note: NMA refers to "No-More-Action" occurrences, where the game gets stuck and, while it hasn't crashed, gameplay doesn't continue):
  • Fixed somes NMAs that could occur if a player disconnected in multiplayer while they were questing or in certain combat states.
  • Fixed an NMA that would occur if a Bane or King’s Guard was in the process of dying as their turn started.
  • Fixed an NMA that would occur if you collected your fourth Spirit Stone from a Stone Circle while Corrupted, if the Stone Circle had a Peril on it.
  • Fixed a rare NMA that could occur after the Dawn or Dusk change, or before the Victory screen appeared.
  • Fixed an issue where Card Draw could overlay with the Victory screen and cause the Accolades button not to function.
  • Fixed an issue where certain Scout-granting effects (such as Divination) could grant you permanent Scout.
  • Pausing and resuming the game now stops and starts the music correctly.
  • Slanderous Toads now correctly removes Prestige and not Gold.
  • Fixed an issue where the edge of screen camera movement would be too sensitive.
  • Removed “trial version” from the bottom right corner of the screen.
  • The Saving Icon is now no longer layered under the Report Bug button.
  • “Prologue” button is no longer incorrectly highlighted on the Main Menu.
  • Several new names for Tiles have been added, thanks to community member RedWolf for suggesting them!
Armello - Rodomont


Hey everyone, hope you’ve been enjoying Pride’s Fall! Have you managed to take out the King yet, with all his new regalia?

We’ve got a few fixes this time - the big ones are mainly related to issues after player-disconnection in multiplayer, or occasions where the game would get stuck in a waiting state in rare circumstances. We’ve also fixed a couple of little visual issues, such as “trial edition” being in the bottom corner of the screen.

As always, if you’re still having any of these issues after you update, or any others, just shoot them through the Bug Report tool in game - those reports are fantastic, and often the logs or reproduction steps contain the vital clues that help us track down rare issues!

Thanks all :D

Here’s the big list o’ fixes (note: NMA refers to "No-More-Action" occurrences, where the game gets stuck and, while it hasn't crashed, gameplay doesn't continue):
  • Fixed somes NMAs that could occur if a player disconnected in multiplayer while they were questing or in certain combat states.
  • Fixed an NMA that would occur if a Bane or King’s Guard was in the process of dying as their turn started.
  • Fixed an NMA that would occur if you collected your fourth Spirit Stone from a Stone Circle while Corrupted, if the Stone Circle had a Peril on it.
  • Fixed a rare NMA that could occur after the Dawn or Dusk change, or before the Victory screen appeared.
  • Fixed an issue where Card Draw could overlay with the Victory screen and cause the Accolades button not to function.
  • Fixed an issue where certain Scout-granting effects (such as Divination) could grant you permanent Scout.
  • Pausing and resuming the game now stops and starts the music correctly.
  • Slanderous Toads now correctly removes Prestige and not Gold.
  • Fixed an issue where the edge of screen camera movement would be too sensitive.
  • Removed “trial version” from the bottom right corner of the screen.
  • The Saving Icon is now no longer layered under the Report Bug button.
  • “Prologue” button is no longer incorrectly highlighted on the Main Menu.
  • Several new names for Tiles have been added, thanks to community member RedWolf for suggesting them!
Jun 30, 2015
Satellite Reign - disky
Fix Linux Keyboard Issues.

Fix Enemies getting stuck in doors.
Multiple new SFX Added.
Nav around stationary cars if they get in your way

and 100 other fixes listed here http://steamcommunity.com/app/268870/discussions/2/523890528708314132/

Mike.

Bat Fact: Black Flying Fox (Pteropus alecto) pups cannot fly until they are two to three months old but that doesn't stop them from trying! They aren't fully independent until they are about six months old.
Jun 30, 2015
Satellite Reign - Disky
Fix Linux Keyboard Issues.

Fix Enemies getting stuck in doors.
Multiple new SFX Added.
Nav around stationary cars if they get in your way

and 100 other fixes listed here http://steamcommunity.com/app/268870/discussions/2/523890528708314132/

Mike.

Bat Fact: Black Flying Fox (Pteropus alecto) pups cannot fly until they are two to three months old but that doesn't stop them from trying! They aren't fully independent until they are about six months old.
none - thywill
We will be adding a massive price drop for the full multiplayer and single player access to Ancients of Fasaria MMORPG! Our new price will be $4.99 for a lifetime unlimited access with NO MONTHLY FEES! This new price drop should encourage more players to join while encouraging the community growth and activity.

This will be the standard price for access to our game and servers including future partner servers. You will never have to pay any additional fees to access our additional servers.

We will also have various special offers and giveaways as well. Expect to see the price drop later this week and more info on our offers coming soon.
Jun 30, 2015
Waste Walkers - {=Corrosion=}
Bug Fixes:
-Fixed anti-lag not working properly (fps should be steady around 40-60)
-Fixed pathing errors
-Fixed some UI issues
-Fixed crash after turning in quests
-Fully fixed crafting requirements for knuckle gloves
-Tracked quest interface should only show if you're tracking a specific quest now

Additions:
-Added in game fps counter
-Added menu options (5 total now and sound volumes)
-Added parking lot near New Veil
-Added more fields to the city map
-Added bow variants to black marketeer shop (4 in all)
-Modified a few weapon stats (balance)
-Darkened interface slightly
Jun 30, 2015
Waste Walkers - Corrosion
Bug Fixes:
-Fixed anti-lag not working properly (fps should be steady around 40-60)
-Fixed pathing errors
-Fixed some UI issues
-Fixed crash after turning in quests
-Fully fixed crafting requirements for knuckle gloves
-Tracked quest interface should only show if you're tracking a specific quest now

Additions:
-Added in game fps counter
-Added menu options (5 total now and sound volumes)
-Added parking lot near New Veil
-Added more fields to the city map
-Added bow variants to black marketeer shop (4 in all)
-Modified a few weapon stats (balance)
-Darkened interface slightly
...

Search news
Archive
2024
Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002