We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul><li>Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server <li>Fixed not being able to enter utf8 names into the game console if quotes didn't surround the name <li>Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame) <li>Increased default cl_cmdrate value to 60 <li>Increased default cl_updaterate value to 60 </ul>
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We have released a Beta update for Counter-Strike 1.6. Changes in this update are: <ul> <li>Added support for localized player names, similar to the existing chat changes <li>Fixed crash when using viewdemo commands on some hltv recorded demo files <li>Fixed hitting A in the game console selecting all text in the game console <li>Fixed mouse cursor being invisible if you toggled raw input mode at certain times </ul>
<ul><li> Team select menu now displays a message if a team is full<br /> <li> Fixed team kill forgiveness. Forgiving a team kill now all forgives all wound damage you have inflicted on that player. <br /> <li> Fixed single player maps auto completing<br /> <li> Fixed a confusing attack/defend message on the tactical view when issued an order from the Commander. ‘Attacking’ an owned objective will now always display as ‘Defend’.<br /> <li> Fixed the G41 playing the wrong shoot animation when hipped/shouldered<br /> <li> Setup the level 2/3 G41 sniper rifle to have the proper scope position and zoom<br /> <li> The cooldown for reusing an ammo resupply is now more reliable</ul>
<ul><li> Downloading Workshop files will now show download progress %<br /> <li> Added Custom map filter to the in-game workshop menu<br /> <li> Stock RO2 maps show up to the in-game workshop menu<br /> <li> Downloading multiple versions of the same file will no longer give an ambiguous message popup warning. Instead, older versions are automatically ignored.<br /> <li> SDK: Fix for workshop uploading the wrong version of the file (from MyGames)</ul>
<ul><li> When bAllowDeadRoaming is disabled, it’s no longer possible to use the roaming camera even if everyone on your team is dead.<br /> <li> DemoRec & Spectating players no longer open up extra roles on the server<br /> <li> Fixed bNoVehicles not working correctly in Barashka<br /> <li> Fixed OverrideMaxPlayers. This setting forces the map to play on a different sized version than that specified by MaxPlayers. Gameplay elements such as roles, reinforcements are unaffected.</ul>
There was a followup patch today that fixed an issue related to reinforcement counts introduced with the previous patch.