We have just released the next update for Nuclear Dawn, bringing it to version 6.2. Most importantly this update brings graphic enhancements to all maps, for the commander new Player, Structure boost research and Squad chat plus lots of other fixes:
Added new commander research items Player Boost I, II, and III Structure Boost I, II, and III Commander Abilities II and III Added support for giving default commander orders to whole team. Added support for squad-only chat (default I). Added new portable Radar Kit item for Support BBQ. Places on ground like ammo or health kit. After deployment, it extends radar range, uncovering units and structures in fow. Lasts after death, but can be destroyed by enemy (will disappear on class change). Added Play Now feature to allow quick joining into an optimal server, considering ping and player count. Added optional compass display to HUD.
You’ve been preparing. You’ve been testing the structural integrity of your whoopee cushions, you’ve been making sure that your seltzer-squirting flowers are topped off, and you’ve been checking every door in your house, ensuring that it has enough surface area to house a bucket filled with water. That’s right, ladies and gents, April Fool’s Day is almost here.
For that very reason we’ve put together a massive batch of Community Challenges, so you can enjoy trace amounts of trickery in the company of your favorite Bats and Jokerz. But, we’re not just going to tell you exactly what these Community Challenges are. Turns out, we’ve got some trickery up our sleeves too!
Here are the challenges that will be up, starting today:
<b>Silent Bandit (Repeatable!)</b> <b>Conditions:</b> ?????????? <b>Reward:</b> +20 Costume Coins <b>Ends:</b> Sunday, April 1 at 11:59PM PDT
<b>Vegan-Flavored Monocle (Repeatable!)</b> <b>Conditions:</b> ?????????? <b>Reward:</b> +250 XP <b>Ends:</b> Sunday, April 1 at 11:59PM PDT
<b>Irresponsible Parents (Repeatable!)</b> <b>Conditions:</b> ?????????? <b>Reward:</b> +100XP, +10 Costume Coins <b>Ends:</b> Sunday, April 1 at 11:59PM PDT
<b>Soft and Bouncy (Repeatable!)</b> <b>Conditions:</b> ?????????? <b>Reward:</b> +100XP, +10 Costume Coins <b>Ends:</b> Sunday, April 1 at 11:59PM PDT
<b>Stop with the Front</b> <b>Conditions:</b> ?????????? <b>Reward:</b> +Exclusive Calling Card <b>Ends:</b> Friday, April 6 at 11:59PM PDT
<b>The Morning Convoy</b> <b>Conditions:</b> ?????????? <b>Reward:</b> +?????????? Snowflakes Paint Job <b>Ends:</b> Friday, April 6 at 11:59PM PDT
This one has more balance and bugfix changes, and more responses to the "worst unit" polls. This time, the Mobile Repair Station gets some overdue love. Most substantially with this release, however, are some bug/balance fixes relating to the AI and how it gets reinforcements.
Those were being held artificially low on certain difficulties, in certain circumstances, and when the AI had certain ships. So we fixed the glitch, and this will just work itself out naturally. Haha. In some recent versions, players were wondering why we were being so nice to the player team in terms of balance changes; well, now the other shoe drops, I guess!
It's not all that bad, really, but it's nice to sound ominous sometimes.
<i>This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that <a href="http://www.arcengames.com/aiwar_buy.php">here.</a></i>
Hold on to your hats because we have some super special deals for you this weekend! For the first time ever you will be able to find avatar items on the Black Market. This Saturday you will find a unique offer in the Black Market Special Deal: bunny girls looking for a home this Easter. A one-time only deal!
These items will only appear in the Black Market over the weekend, and cannot be bought in the avatar creator!
<strong>New Registration Booster Pack</strong> As well as offering these unique avatar items, this weekend we are giving away a special Steam pack for all newly registered players, in celebration of the recent Atelian Expansion on Steam!
DENVER, COLORADO | MAR 13, 2012 - For those of you who thought that the INSURGENCY franchise was dead - boy were you wrong! Many of the original creators of the mod have returned from years of industry experience to resurrect the once popular game and turn it into something people would be interested in purchasing at a low cost. A small studio was formed in Denver, Colorado where the New World Interactive development team has been hard at work turning this sequel into a reality. Six months later, our core team of 3 onsite and 8 offsite developers are ready to introduce something quite refreshing to the FPS scene - INSURGENCY 2.
INS2 takes place in the present and near past in insurgencies that have taken place all throughout the world - Iraq, Afghanistan, Somalia, Libya and Chechnya. The game's controls, teamwork focus, and high powered weapons make it feel in many ways like the original Source Mod, but the re-designed levels, new game modes, increased pace, and expanded loadout options have made the game much more accessible.
This project has been top secret over the past 6 months, but we have decided to allow the world to see what we've been working on at the Game Developers Conference in San Francisco. The feedback was overall very positive! A surprising amount of former INS fans emerged, all of whom were shocked and excited to see a sequel in the works.
We will be releasing some video footage from GDC shortly just to show you guys that we were there, and we really have a game in the works. It may not be the best representation of gameplay as we were too busy talking to people instead of taking more video, but you guys can surely expect more media to come over the course of the coming months as the game continues to be polished.