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Left 4 Dead 2 + Prima Official Strategy Guide

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Shacknews - Alice O'Connor

You try hurrying when your knees are splintered and tear rotten flesh with every step. After almost three years of development, Source mod Zombie Master 2 launched over the weekend. The follow-up drags the asymmetrical multiplayer RTS-FPS into the Orange Box version of Valve's engine with new features t'boot.

Zombie Master 2 pits a team of human survivors against hordes of naughty AI zombies, which are spawned and controlled by one single lord of the undead. The humans need to work together to complete objectives, not to mention scavenge for weapons and supplies, while the macabre manager works to stop them. The sole spook supervisor can spawn different strains of zombie with assorted attributes, controlling them from an RTS view.

As well as being spiffier thanks to the updated engine, having previously been on the plain old Half-Life 2 edition of Source, the sequel introduces new weapons for survivors, and the zombie master gets more monsters and traps to trigger. A team of ZM fans released the mod, building upon the code open-sourced after development on the original mod stopped in 2009.

Things are a bit wonky, this being the initial public beta release, but patches are promised. Hit the Mod DB page for more and to download Zombie Master 2.

Shacknews - Alice O'Connor

You try hurrying when your knees are splintered and tear rotten flesh with every step. After almost three years of development, Source mod Zombie Master 2 launched over the weekend. The follow-up drags the asymmetrical multiplayer RTS-FPS into the Orange Box version of Valve's engine with new features t'boot.

Zombie Master 2 pits a team of human survivors against hordes of naughty AI zombies, which are spawned and controlled by one single lord of the undead. The humans need to work together to complete objectives, not to mention scavenge for weapons and supplies, while the macabre manager works to stop them. The sole spook supervisor can spawn different strains of zombie with assorted attributes, controlling them from an RTS view.

As well as being spiffier thanks to the updated engine, having previously been on the plain old Half-Life 2 edition of Source, the sequel introduces new weapons for survivors, and the zombie master gets more monsters and traps to trigger. A team of ZM fans released the mod, building upon the code open-sourced after development on the original mod stopped in 2009.

Things are a bit wonky, this being the initial public beta release, but patches are promised. Hit the Mod DB page for more and to download Zombie Master 2.

Shacknews - Andrew Yoon

Valve loves collaborating with third-party partners whenever they come a-knocking. Capcom has announced that the upcoming PC version of Resident Evil 6 will have cross-over features with Left 4 Dead 2. Best of all, the cross-over features will be free for players of either game to access and play.

New to the PC version of Resident Evil 6 is an exclusive mode: "The Mercenaries No Mercy." In this mode, players will be able to play as one of the four survivors of Left 4 Dead 2: Coach, Nick, Ellis, and Rochelle. Not only will players fight against Capcom's horde of undead, but the Witch and Mini Tank will make special "cameo appearances" where they try to kill you. This mode will be available for all PC owners of Resident Evil 6 on April 5th.

Conversely, the PC version of Left 4 Dead 2 will feature new enemies taken from the Resident Evil universe. The Lepotitsa, Napad, and Ogroman will appear in Valve's game "this spring."

One of the RE6 enemies moving to L4D2

Valve's Chet Faliszek said that "we're huge Resident Evil fans, so when the opportunity arose to work directly with Capcom to combine L4D2 and RE6, we jumped at it." Also, this promo is also much, much cooler than Team Fortress 2 hats, we'd argue.

Shacknews - Steve Watts

Valve is adding another community campaign to its official Left 4 Dead 2 servers, "Warcelona." It joins the other recent campaign, Cold Stream, but the bulk of today's update is news on how the new Workshop features will simplify finding campaigns to play.

The L4D2 Blog says the Workshop features are about to enter private beta this weekend. Workshop users will get to click a button to subscribe to a new map like Warcelona. The announcement doesn't detail when the Workshop might go live for all users, but it does invite players to stop by for a "meet the creators" event. It will kick off on Saturday at noon PST in the Official Left 4 Dead Game Group.

Shacknews - Steve Watts

We're fast-approaching the celebration of gluttony and cheap costuming that is Halloween, wherein we scare ghosts and demons back into the spirit world by dressing up like political figures and scantily clad nurses. Left 4 Dead 2 is a little on the spooky side, so Valve is letting you trick your treats with a free weekend of the game.

The free period begins on Thursday, with the whole game available to try out. You can begin pre-loading the game now, if you want to jump on the opportunity. For you old hands at L4D2, it also includes a new achievement to chase. The "Good Guy Nick" achievement rewards you for helping a free weekend player survive a campaign. You'll just have to suppress your frustration when they keep shining their flashlight straight at the Witch.

Shacknews - Alice O'Connor

Attentive horror fans may have spotted the bilious Boomer and other Left 4 Dead monsters snuck into Joss Whedon's delightful scare 'em up movie The Cabin in the Woods, but L4D's involvement was once supposed to be far greater. Director Drew Goddard has revealed that a CitW expansion was planned for Left 4 Dead 2, but sadly got scrapped. Plainly, this post contains spoilers for the film, which you really should see if you haven't.

"We actually were going to do a downloadable L4D2 expansion pack, where you'd fight in the Cabin world, but then MGM went bankrupt so the delay squashed it," Goddard said in an 'Ask Me Anything' on Reddit. "But the people at Valve were still cool enough to let us use some of their monsters to fill the cubes in the background (I had a lot of cubes to fill.)"

He added, "By the way -- the game was gonna be amazing. You were gonna be able to play in both the upstairs 'Cabin in the Woods' world and the downstairs 'facility' world with all the monsters. Believe me, I HATE all video games based on movies, they always suck, but porting Cabin into Left For Dead felt like the right fit. It pains me that it didn't happen."

Here's the scene where the Left 4 Dead monsties appear:

Shacknews - Steve Watts

Steam is putting its Workshop tools to work once again, this time with Left 4 Dead 2. The update is planned for sometime in mid-October, giving creators more tools and users more variety of content to sample, along with one intriguing-sounding method of integrating the content.

A post on the Left 4 Dead Blog promises that you can browse, rate, discuss, and easily install mods, par for the course with Steam Workshop titles. It's even offering an expanded scripting tool that can layer modifications on top of existing maps, similar to mutations. But L4D2 will also be experimenting with some way of folding content into the world "even more seamlessly." That vague hint is all we have to go on now. The Workshop will be available across PC, Mac, and Linux.

Shacknews - Steve Watts

If you've been waiting for the right time to bite on Left 4 Dead 2, your patience has paid off. Valve has just released a hefty new update, just as it puts the game on sale for 75% off. This also comes among a tease of several new L4D-related updates coming soon.

The Cold Stream update is a community created campaign in which you'll battle zombies while avoiding a watery grave. The update is free, and also includes the L4D1 campaigns Blood Harvest, Crash Course, Dead Air, and Death Toll. Meanwhile, you can also now play with all Mutations all the time. The Xbox 360 version will be updating soon as well, but will require the Passing DLC for access to the Mutations.

Other announcements include L4D2 as a Games on Demand title on Xbox 360, the impending release of the game on Linux, a Minecraft-inspired community campaign, survivor skins coming to the Xbox 360 version of Minecraft, and the addition of the characters to the Source Film Maker.

If you're tempted to get the game, be advised that it's $4.99 for roughly the next 24 hours on Steam. You would be wise not to wait.

Shacknews - Alice O'Connor

Valve has muttered and murmured about bringing Steam and its Source engine to Linux before, and now it's revealed the plan--port Steam and Left 4 Dead 2 to Ubuntu 12.04, then work from there. Steam will come to Linux in all its glory, and Valve's building a speedy OpenGL version of Source it can use for more of its games too.

The Valve Linux Team already has Steam and L4D2 up and running natively on Ubuntu, the 11-person group formed in 2011 explains in its first blog post. They need a bit more work before we can all play with them, though, and Valve notes, "Our goal is to have L4D2 performing under Linux as well as it performs under Windows."

Why Ubuntu? The team explains, "First, we're just starting development and working with a single distribution is critical when you are experimenting, as we are. It reduces the variability of the testing space and makes early iteration easier and faster. Secondly, Ubuntu is a popular distribution and has recognition with the general gaming and developer communities."

Depending on how well it goes down, the team will look at bringing Steam to more distros. And, naturally, Valve wants to bring more of its games to Linux.

Linux users have enthusiastically supported efforts to bring proper games to its platform (sorry, Tux Racer), consistently paying far more to the Humble Bundles than Mac and Windows folks.

Shacknews - Alice O'Connor

After over a year of public testing, Valve will officially launch Left 4 Dead 2's 'Cold Stream' DLC later this month. It packs versions of original Left 4 Dead campaigns Blood Harvest, Crash Course, Dead Air and Death Toll, as well as the community-made Cold Stream. On top of that, a patch launching alongside will make all of the game-altering mutations available at all times.

The DLC and accompanying patch will launch on July 24, Valve revealed in a blog post. Valve put Cold Stream up for public testing last March, followed by the remaining L4D campaigns (No Mercy had launched before). Now, thanks to the wonders of Valve time, it's finally ready to roll out.

Valve has been rotating mutations weekly since February 2010, with only one available at any time. Their weird and wonderful effects have included turning all enemy infected in Versus into tanks with 'Taaannnkk!,' the infinite ammo M60 madness of 'Gib Fest,' and mode-mashup 'Versus Survival.' When the new patch launches in the 24th, you'll be able to play any of them whenever you want.

While the Cold Stream DLC will be free on PC, Valve will most likely charge on 360.

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