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It was announced in the recently expired month of November and now, on what should be the day before release, Dungeons of Dredmor’s first expansion has been trailerised. As well as containing graphic closeups of the most formidable eyebrows in gaming, the video provides details on the contents of Realm of the Diggle Gods. New enemies, areas and equipment are present, as one would expect, but did you expect a Werediggle skill line? I didn’t because my imagination is clearly limited and limp. How about eye lasers and the ability to create a character who is a “Vampiric Pirate Hunter-Vegan that dabbles in Demonology”? Oh, and belts! Sounds good. Watch below.
Not all dungeons require a cross-country trek or a cheeky spot of fast-travel to access. Dungeons of Dredmor was a light but appropriately vicious roguelike which charmed both John and I earlier this year, and creators Gaslamp Games have not left it to fester away on a darkened corner of Steam. As well as a steady trickle of patches, they’ve announced some real-money DLC is incoming, as well as a new patch which, among other things, doubles the number of avatar genders on offer. I did some pretty impressive maths to arrive at that conclusion, let me tell you. (more…)
Anyway! I’ve been playing Dredmor pretty much constantly since release. I couldn’t pretend to have beaten it – and it’s very possible I’ll never be able to – but here’s what I make of it.>
Bloody typical. I’ve only just kicked my