The Elder Scrolls III: Morrowind® Game of the Year Edition - contact@rockpapershotgun.com (Alec Meer)

I’ve got a piece going up later today about my thoughts on the closed beta for The Elder Scrolls Online: Morrowind (short answer: I like it lot more than I’d expected to), but I wanted to write a little too about why the original Morrowind, aka The Elder Scrolls III remains a high watermark of roleplaying games for me. Why it’s a place I forever yearn to go back to. … [visit site to read more]

The Elder Scrolls V: Skyrim - contact@rockpapershotgun.com (Richard Cobbett)

Previously in this column, somehow not taken up by the industry as of yet, I suggested that the word ‘quest’ was being somewhat damaged of late by the fact that it can be anything from ‘Kill the Great Red Dragon’ to ‘bring me some orange juice.’ I advocated a system where instead, tasks were split between two basic categories – what used to justifiably be called ‘quests’, and the more prosaic ‘shit to do’. I realise now though that I missed an important third category, World Quests, named because scattering mostly pointless crap everywhere is much easier than actually filling an open world.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

I will admit to a certain wateriness in my eyes when I heard the music. The Elder Scrolls III: Morrowind was and is, I believe, almost more a state of mind than it is a roleplaying game. A strange and desolate place, built upon a foundation of distrust, it is almost aggressively lonely. As an RPG, the precursor to Oblivion and Skyrim is all over the shop, but that never mattered because it was a place to disappear into. The mist, the mushrooms, the menace. The music. Elder Scrolls games since have been playgrounds first and Other Places second, and I don t know how they can go back now.

Going back is exactly the plan. Morrowind is a standalone expansion-cum-relaunch of The Elder Scrolls Online [official site] (ESO), Bethesda s massively multiplayer spin-off of the series that gave us Skyrim. It’s due for release this June and I’ve taken a look.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Skyblivion [official site], the huge fan project to remake The Elder Scrolls IV: Oblivion as a Skyrim mod, is picking up pace. We had a peek at their progress in December and, the dev team say, that video helped them recruit a load more help. “We have made more progress in the 2 months after the release of our update video than we have in the year prior to it,” they say. Crumbs! So let’s take a look at a new video showing what they’ve done in those two months: … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

If I was a betting man, I’d have put money on Enderal, the vast Skyrim total conversion, winning the public vote for ModDB‘s mod of the year. That I’d have lost all that money is why I’m not a betting man. Enderal came second behind Stalker: Call of Chernobyl, a similarly vast total conversion for the enduring Stalker: Call of Pripyat. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

SureAI’s huge Skyrim total conversion Enderal: The Shards of Order [official site], which builds a whole new game upon Bethesda’s foundations, is getting an expansion of its own in 2017. Enderal’s launch this year was dang impressive – “play this excellent mod,” said Cobbo – but a few bits were cut from the initial release. Now the game’s lead writer has picked those up off the cutting room floor and is polishing them up for Forgotten Stories with 10-20 hours of new quests and new quest lines, along with a few other nice odds and ends. Have a peek in the announcement trailer below. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

As another year ends, it’s time to reflect on all that’s been done and all that’s still to come. So they tell me, anyway; I try to drink away any concept of the past or future. But bless ’em, the gang remaking The Elder Scrolls IV: Oblivion have worked hard and are proud of their work. A new trailer shows off Skyblivion [official site] as it stands now and yep, that’s looking a lot like Oblivion rebuilt in Skyrim. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

DOOM, Skyrim and Fallout have been recreated as Pinball FX2 [official site] tables. Because nobody else at RPS has the flippin’ guts to take on such a massive task, I’ve spent a couple of hours with each, and have now judged them. Short version, I like them about as much as I like the games they’re based on, which means one is great, and the other two are a bit of a ballache. To find out precisely what I mean by that, join me below.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

I’ve been playing a fair bit of actual physical pinball lately, having discovered a half-dozen machines across nearby pubs. My favourites put their themes into motion, like the NBA table where I get to launch the ball at a hoop (aided by mystical magnetism). The selection isn’t ideal, mind; I’m not much into basketball and Monopoly is so undesirable. No, digital pinball is a far better way to #engage with your favourite modern #brands in #brandball. Look, here come three new Bethesda-y DLC tables for Pinball FX2 [official site], plinging balls into Skyrim, Fallout, and Doom. Come see! … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

Black Friday 2016 is finally here, and it’s of course the biggest day for deals yet. We’ve rounded up the best below, so if you’re looking for great games or PC hardware, step inside.

… [visit site to read more]

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