Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Below you will find the 25 best horror games ever released on PC. To ensure the list was as accurate as possible, the compiler was locked in a dark cellar with a copy of every game in existence and a computer capable of running them all. Two weeks later, the following article was found written on the walls in blood (the postscript was recorded on an audiolog). The writer was nowhere to be seen.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Kirk McKeand)

Sometimes you need a hand to hold, so we ve compiled a list of the 25 best co-op games to play on PC with a headset-wearing friend or a muted stranger.

Whether solving puzzles, sneaking, shooting zombies or stabbing mythical creatures in the face, the existence of another player adds an element of unpredictability. The reality of your co-op partner constantly alerting the guards is drowned out by the experience in your head – the synchronised stealth takedowns, the perfectly executed plan – but both success and failure are more compelling when you can take credit for the former and blame someone else for the latter.

There is a co-op game for every duo and our selection includes a variety of the most bestest. Don t worry if your favourite co-op game doesn t feature – it just means you re wrong. All mortals are, on occasion. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

Of all games, Left 4 Dead and its sequel might well be the ones I miss the most. Sure, I could still play them today if I wanted to, but who would play them with me? They’re two of the smartest and most atmospheric cooperative games I’ve ever played, but I tend to tip my hat at a slightly more approving angle in the direction of the second because it has a wonderful sense of place. It also has improved zombie gore.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

2014 would seem to be the year in which the games industry has another crack at making primarily multiplayer shooting games work all over again. There’ve been a few false starts in the past, but Destiny and Titanfall are some super-big, super-fat attempts at achieveing enormous mass market success from shooters where narrative takes a backseat. Now Evolve joins the ranks of big games looking for a piece of glossy, next-generation COD-seasoned pie, and it comes from Turtle Rock Studios, those former Valve chums who did the heavy lifting on the original Left 4 Dead. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Making Left 4 Dead campaigns is an interesting challenge. You’re building levels for a game that decides when and where to attack the player, and you have almost no control over those moments. It means your focus is in creating the world and in making it an interesting space for the players to exist in. You can’t guarantee that the cleverly designed chokepoint you made will ever be used as one, but you can make it the prettiest damn corridor the player will ever see. The setting is one of the biggest considerations you have, and then you have to have the talent to pull it off. It’s why I think most L4D campaigns take such a long time coming. Dniepr’s a Left 4 Dead (1 and 2) campaign that’s set in the Ukraine, including Pripyat, and has been three years in development. There’s a quite startling pair of trailers below. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Pretend that you didn’t read anything on the internet last week so that I can tell you about a keerrraazy new crossover that you won’t believe. Left 4 Dead 2 and Resident Evil 6. I know, right? When you’ve gathered the pieces of your mind, now blown into giblets, indulge me for a moment longer and act like you didn’t know that the survivors from Valve’s co-op sequel will be selectable in Capcom’s lurching horror. Mini-tanks and witches will also appear in the No Mercy game mode, which is part of the ‘Mercenaries’ minigame. Some Resident Evil monsters will also appear in Left 4 Dead 2. They’re called the Lepotitsa, Napad and Ogroman, and I can’t work out which has the silliest name. There’s a video below.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Your first mission: improve upon this somehow. Good luck.

My absolute favorite thing in the world is when games existences somehow mirror their names. Seriously. I have very few other interests. I’m an incredibly boring person. But anyway, just as Duke Nukem Forever took forever to come out, Call of Duty is nothing if not dutiful in its adherence to a yearly release schedule, and Toilet Tycoon was awful, Left 4 Dead 2 has not>, in fact, been left for dead. Sure, Valve hasn’t lavished it with quite as much attention as, say, Team Fortress 2, but it’s certainly attempted to empower the community’s efforts – first with Cold Stream, and then with full Workshop support. But those mods? They’re about to get seventy five point blue banana apple sauce percent modderier, because Valve’s put its Extended Mutation System into beta.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

And IIIIIIIIIIIIIIIIIIIIIIIII Willl Always Love Youuuuuuuuuuuuuou!I have a proposal. We all have things on our PC the world shouldn’t know about. When the inevitable happens and Death beckons, we all have the our power to help each other out. What I need is someone to sneak into my Steam account (password: abetterpasswordthangaben), load up the Left 4 Dead 2 Workshop, and delete all my subscriptions. If anyone found out what I’ve been doing to Valve’s zombie shooter, why I’d die all over again. I’m happy to do the same for you. Just email me your Steam passwords and I’ll make sure whatever needs doing is done. > (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Don't look down don't look down don't look down.

I preemptively think I’m gonna be sick. Don’t get me wrong: there are few things in this world I want more than Oculus Rift virtual reality for my mad dash through Mirror’s Edge‘s theme park of parkour, but now that it’s probably going to happen, I realize that I should probably bid farewell to any lunches I’ve had in the past couple months. And who will I have to thank for my sudden bouts of violent nausea? Interestingly, it won’t be EA. Instead, a third-party toolset called Vireio Perception is primed to add Rift support to Mirror’s Edge and other older titles.

(more…)

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