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Team Fortress 2

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Naturally, Heavy's boat is propelled by miniguns.

You can’t make this stuff up. Well, I mean, I suppose it’s technically possible. I could tell you, right now, that the puck from Ricochet will be getting its own talk show on Adult Swim this fall. But is it really that> much more preposterous than a Football Manager (no, not player) plying some variety of ball-based voodoo magic  in Sonic And All Stars Racing: Transformed? With Team Fortress 2′s Heavy, Spy, and Pyro, and Shogun: Total War 2′s, er, Shogun in tow, no less? Here, though, is the absolute craziest part of all: The blue-blur-themed kart racer’s apparently kind of amazing.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

WHAT HAVE YOU DONE?The hand of Hale giveth, the hand of Hale taketh away. And then it probably punches something. That wacky, violent Australian. In a strange move for a game that’s built around the notion that people want to buy hats, Team Fortress 2 is retiring some of its headgear from sale, drops, unboxing, and even crafting. The only way to get them is through trading. I guess that’ll include the Steam Marketplace as well. What hats, you ask? Well, unless you click this link, the only way to find out is to look below. There is literally no other option. I’d prefer you went below. I have a treat waiting for you if you do. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

TF2′s Christmas update is a Big Rock one. The new Big Rock map will contain the Mecha-Engineer, expanding the roster for the Mann Vs Machine mode. Valve explain: “These Grinch-like Smissmas cakewalk destroyers can skip huge areas of the path with their teleporting ability, and also teleport other robots forward instantly with their “telling other robots about the teleporter” ability.”

There will also be new weapons. But you knew that. Right? There’s also a new comic. Hooray for holidays!

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Do you fancy yourself a go-getter? Someone with big, earth-shaking ideas and the wide-eyed capacity to realize them? Well then, go save/destroy the world, you mad genius, you. But for everyone else, Valve’s now offering the opportunity to salvage your savaged entrepreneurial dreams. By selling hats, naturally. Yes, the real-money-based Steam Community Market‘s now open for business, and Team Fortress 2′s its all-too-willing test bed.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

I'm looking very forward to Valve's 'Meet The This Horrifying Gray Embodiment Of Eternal Suffering' video.

Sometimes, modding is a delicate, subtle art – its inspirations many and nuanced, and its results unexpectedly evocative. It’s akin to the flap of a butterfly’s wings – barely even a whisper on the wind, yet capable of breathing pollen-dappled life into countless fields and genres. Other times, modding’s about taking one crazy and thing and cramming it into another crazy thing to make a third, orders of magnitude crazier thing. Which brings us to a completely insane Binding of Isaac mod for Team Fortress 2. The objective, so far as I can tell, is to do normal TF2 stuff (teamwork, friendship, murder) while also dealing with an onslaught of decidedly un-bound bosses. It looks completely wild. Traverse the break’s treacherous dungeons to check it out.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

What happens when you put Notch, Gearbox, Yogscast, Day[9], Bethesda, Valve and more in a room together? You’ll find out soon in a new release from Vivid Video. (DON’T Google that if you don’t already know what it is and/or are being observed by anyone). What about when you just put them in a virtual room? Well, then they play a Team Fortress 2 match for charity. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

By way of careful study and hundreds of hours of naturalistic observation, I’ve ascertained that some PC gamers actually don’t> like Windows 8 all that much. Which – in retrospect – seems like a pretty tremendous waste of my time, because it was punch-me-in-the-eyeball obvious all along. But while everyone else becomes vocally enraged, outraged, and other directions of rage, Valve’s actually trying to do something about it. The king of swing (and also PC gaming) is pushing to build Linux into a viable gaming platform with Steam for Linux, and now, it’s taken the oh-so-crucial step of, you know, letting said masses use it.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

This year’s Team Fortress 2 Halloween event has been stripped of its cobwebbed shrouds and revealed to be one of supernatural shenanigans: there will be spells, there will be zombies, there will be spooky achievements, and there might owls. (I can’t tell if that’s just for illustrative purposes.) Relevantly: there’s a new King Of The Hill mode featuring a wizard, and a new Man Vs Machine mode where the robots are “800″ zombies, which is called Wave 666. Both look enticing, in a “don’t touch that green glow!” sort of way.

You can read more about it here. And there’s a comic here. And the event kicks off today. Good luck, freemarines!

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

More owls in games!Valve are looking for community prop makers to furnish the shooter’s October update. From the Team Fortress 2 blog:

Scariness doesn’t just happen, people. It’s serious business. That’s why we’re giving you until October 1st to fill the Steam Workshop with horrifying Halloween-themed cosmetic items. If you’re not an item-making sort of person, you can still keep busy. Why not visit the workshop and rate other people’s Halloween-themed items? Rating terrifying items will also help you build up your resistance to being scared before we unleash this year’s Scream Fortress update.

Thanks to everyone who sent this link in. Now make us some hats.>

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

An RPS first: the interactive fistbumpI finally managed to dodge the queues and get some mano-a-machino time in with Mann Vs Machine, the new game mode for Team Fortress 2. Valve have remixed their combative cartoon shooter so the warring Red and Blu teams are fighting together against a robotic horde. It’s hard. So very, very hard. > (more…)

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