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The movie Cube, the TV show Lost and, Portal are all broken down and reassembled in CUBE, a Half-Life 2: Episode Two mod about self-assembling test chambers. Unsurprisingly, I spent a lot of time stuck, but in a good way. CUBE’s an odd one: accomplished and beautifully designed in most respects, but always on the cusp of crashing. Engine errors are as ubiquitous as new puzzles. I’m still working my way through it: there’s hours of content and multiple endings to complete, but it’s worth picking up and persevering if you miss Valve’s elaborately designed roomy puzzles. (more…)
Imagine a Portal 2 with no GLaDOS, Chell, nor portals. Set in the 1980s. With competitive multiplayer and quantum co-op. And multiple endings. At various points, those were all things that could have hapened, as revealed by Valve last night in San Francisco.>
We’ll just have to come to terms with rule #89: if it exists, it’s in Minecraft. As proof RPS (RedstonePistonSpawner) readers, here’s a look at the newly updated Portal gun mod that, when combined with the Portal 2 gels mod, manages to drop some Aperture Science all over Blockland, or Blockworld. What the hell is the name of the world that Minecraft creates, anyway? I’m calling it Cubea (pronounced like Cuba) from now on. Amazing video and instructions herein. (more…)
Indie dev Arthur ‘Mr. Pondukian’ Lee was so wrapped up in mashing together Portal and Snapshot for this physics- and time-warping tech demo that he forgot to even give it a name! Silly boy. That’s breaking one of the golden rules of self-promotion. In every other respect, Lee is very clearly not silly: this is a flat-out astonishing proof of concept. What if… instead of simply opening a doorway to another area, entering a portal you created also rewound time to the point where you created its exit, which was itself done by taking a screenshot of your desired destination point/time? Ack, my clumsy words plum don’t sum this up at all satisfactorily. I’m going to have to ask you to watch this video. It’s worth it, trust me. (more…)
Goodness, that happened with absolutely no fanfare. The original Portal, if you somehow don’t already own it, can now be installed and played for free via Steam. I’ve just checked it on a spare Steam account and it works just dandy. This is true of both the PC and the Mac version, by the way. If you’re determined to pay money for it, you can still cough up for The Orange Box or the Portal 1+2 package, but just Portal itself now defiantly costs no-pennies. Grab it from here.
Update: transpires that this is only available until September 20th, as part of a games and learning initiative from Valve. So get your skates on, yes? As long as you install the game before the expiry date, it’s yours to keep forever.
You can see more on Valve’s “Learn With Portals” program, wherein they’re encouraging kids to create Portal levels themselves, in the rather charming video below. (more…)
When one of the original designers of Portal reveals a new game, it’s time to pay attention. Kim Swift, now of Airtight Games, has been chatting to Gamespot about her new project, Quantum Conundrum. Even the title should tell you that science remains high on the agenda. The game has you searching for your mad scientist uncle whose home, a gigantic mansion, has been converted into a series of perplexing science experiments. I don’t think there will be any neurotoxins this time around, though I have been wrong before when it comes to neurotoxins. It didn’t end well. Launch trailer and video with commentary by Kim below.
It’s a pretty fantastic short film. You can watch it below. The film was apparently directed by Dan Trachtenberg, and stars Danielle Rayne. It was first shown at SDCC earlier this summer. (more…)
Well, looky-here. Valve’s put out the winners for its Portal 2/The National
So, here are the two victors, which I shall refer to as Sad Puppet and Cut-Up Lab Rat. Warning: watching them will require you to listen to a maudlin piano song that may affect your mood for the worse.
Over the last few years, Valve have been quietly honing the fine art of viral marketing in an online age, and comics have been a big part of that. A cartel of in-house writers and the excellent pencils of Michael Avon Oeming (and others) have created some rather splendid words’n'pictures. Of course, they were merely digital. HOW DARE YOU INSULT OUR EYEBALLS WITH YOUR CRUMMY JPEGS? Why, that’s for philistines> and people too damned lazy to turn paper pages. This horrendous oversight and offence to everything that some angry guy somewhere probably holds dear is about to be corrected, thanks to a hardback compilation of Valve’s various Portal, Left 4 Dead and Team Fortress 2 comics due from august comic publisher Dark Horse later this year.