Jan 26, 2012
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Air is being had

I don’t drive. I get scared just pondering what arcane knowledge is required for a gear change (seriously: how?). I’m unable to appreciate the basics of realistic car physics, and I can only turn in a serious racing game when the side of the track is pushing me in that direction, scraping off adversing slogans in a slow, spark-filled cornering manoeuvre I like to call “The Pearson Gambit”. I need something unsubtle and exaggerated. So I’ve spent a few hours with Insane 2, the car basher that surprisingly appeared on Steam this morning. I have some thoughts!


Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)


Okay, how to go through this without getting confused? Well, since I can barely get through putting on a pair of trousers without confusion (why do they make the arm-holes so big?), it’s not likely. But as far as I can tell, Insane 2 is a sequel to the Codies game from 2000, 1nSANE, a multiplayer off-road racer. And is nothing to do with inSANE, the THQ project from Pan’s Labyrinth director, Guillermo del Toro. But then, it also appears to have previously been released in October, onto GamersGate exclusively. And, oh, I don’t know. It’s out on Steam today, which they appear to be treating as a second coming, and there’s a trailer below. You know what, it looks decent.



Search news
Nov   Oct   Sep   Aug   Jul   Jun  
May   Apr   Mar   Feb   Jan  
Archives By Year
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002