Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi (Finnish) Français (French) Ελληνικά (Greek) Deutsch (German) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Русский (Russian) Română (Romanian) 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam
Posts in "Rock, Paper, Shotgun" channel about:
Mar 21, 2012
Rock, Paper, Shotgun - firstname.lastname@example.org (Jim Rossignol)
Clever wavelength-tweaking game Waveform – in which you must fit a wave to suit the incoming stream of, uh, things – failed to reach its relatively modest Kickstarter goal, but has nevertheless arrived in the mechanical innards of Steam. There’s a demo on there too, so you can get a taste of what the thing is like before you choose to plunge headfirst into its attractive, wave-based challenges.