Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Ubisoft’s Prince of Persia: The Sands of Time from 2003 is a cracking reboot of the platformer series, swinging swords and dashing along walls on a magical adventure with wizards and sand monsters and a narrator who keeps explaining that he didn’t actually fall on those spikes but he did but no not really but he did but not really. It’s framed as a story the prince tells, y’see, so deaths are explained as mis-tellings. Nice! And it’s just generally nice? The point is, right now Ubisoft are giving it away for free.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

A few notable exceptions aside, platformers became pants during the transition to 3D, especially on PC. Prince of Persia: The Sands of Time was one of the first to win me back over, a slick, stylish, wall-running take on Jordan Mechner’s classic 2D games. It’s a grand adventure through – and over, and edging around parapets of – a colourful Arabian palace in a fairytale of swords, sorcery, sweet flips, and sand monsters.

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