Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Eyeball scabs are the most satisfying to pick.

It’s been almost two years since twin-stick shooter Waves was released, which means fans of its searing neon and frantic fighting are probably shivering and picking scabs from their eyeballs due to withdrawl symptoms. They should pick faster, because developers Squid In A Box announced a follow-up this weekend, and the first trailer is below. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

When I retire, I'm going to train become the world's greatest shmup player. Or maybe grow some vegetables.

I’ve not put anywhere near as much time as I’d have liked into Rob ‘Squid in a Box’ Hale’s graceful-but-frantic twin-stick shooter Waves, which has built up quite a following in recent weeks – as well as snagging the coveted RPS ‘best use of the Unreal engine’ award at Indievisibility the other week. I did, however, discover the other day that it runs rather well on my laptop’s integrated Intel graphics thinger, so I expect to spend a fair bit of time shooting shapes while hiding in the bathroom from my girlfriend’s extended family over Christmas. (That’s ‘shooting shapes’, not ‘shooting up’, heroin fans).

It’s just had a healthy free update, adding a sixth mode known as Chase, known variously as ‘the hardest mode yet’ and ‘the speed metal of shmups’, so masochistic nutters will be delighted. (more…)

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