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Counter-Strike

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Lewie Procter)

Despite having originally released all the way back in the year 2,000 Anno Domini, CounterStrike is still – still! – the number one game being played on Steam right now. That’s not even taking into account CounterStrike Source. It’s an astonishing achievement, and CounterStrike’s continued popularity is reason enough to pay attention to the new game from co-creator, Minh Le. That new game is Tactical Intervention, and it’s a project he quit his job at Valve to pursue. I sat down for a chat with him, and this is what ensued:> (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

Last week we took a look back at Major League Gaming Providence, the final event for North America’s largest e-sports circuit. This time, we’ll look at last week’s big event: Dreamhack Winter 2011. See ESFI World’s on-site coverage of the event here.> (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Europe 1, America 0. Probably.

Last time we brought you news of Counter-Strike: GO (go go!), we were able to show you nine new images from the game. Nine! That’s a lot of global offense. This time, prepare for an offensive overload because there is over an hour of footage waiting for you below, in the form of a competitive match between the United States and Europe. I wouldn’t spoil the ending even if I had managed to watch the whole thing, but I have found myself riveted to it for a while – partly to stroke my chin and pretend I’m picking up on every difference, no matter how minute, but also because I’m keen for the Old World to represent itself well in the ancient and storied sport of man-shooting. Scarves, rattles and chants at the ready…

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

The bad man done a murder.

Valve are a canny bunch. They know that remaking Counter-Strike is sure to be met by cries of “THIS PIXEL IS ONE NANOMETRE TOO FAR TO THE LEFT!” So it makes good sense for them to look at the best mods that have created the largest audiences, and work them into the new version of the game. So it is that Counter-Strike: Global Offensive will feature an “Arsenal Mode”, based on the CS: Source mod, Gun Game. Oh, and we have nine brand new images of the game.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Friday saw the sudden news of a brand new, all-formats Counter-Strike game, which in PC gaming news terms is probably the equivalent of simultaneously swearing in a crowdpleasing new president and announcing a world war. The coming months will be characterised by both excitement and rage, I don’t doubt. What we don’t know is much about it, other than that it’s broadly going to be CS with new stuff. Turns out, Valve have been quietly showing Counter-Strike: Global Offensive (I don’t know how long it’s going to be until I stop initially typing ‘Global Agenda’) to pro-gamers to get their thoughts on how it’s shaping up. Craig ‘Torbull’ Levine from ESEA is one of the lucky few, and he’s shared a few details on what to expect from a game Valve are claiming will fit alongside, rather than replace, CS 1.6 and CS:S.
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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

As rumoured this morning, there really is a new Counter-Strike coming. And it’s not some side-project: this sounds like a major sequel-come-relaunch of Counter-Strike for a new generation of manshoot fans. Valve have just solemnly and officially declared its existence to the world – Counter-Strike: Global Offensive, aka CS: GO, is indeed its war-lovin’ name. It will feature new maps, modes, weapons, characters and social gaming features such as matchmaking and leaderboards, on top of assorted updates to tried and tested stuff like de_dust.

It’s due on PC and on the two fatter consoles. Which, I think, means this is Valve looking Call of Duty square in the eye and telling it to step outside.
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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)


A thread on the Steam forums seems to confirm that rumours about a new Counter-Strike game – Counter-Strike: Global Offensive – are true, with commenter “Cliffe” (who is Valve designer chap Jess Cliffe) saying “Global Offensive”. There have been a bunch of other references to it, on Twitter and so forth.

And update on the ESEA Facebook page reads “Counter-Strike: Global Offensive… More info in the morning.” So it looks like we can expect something later today.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

This week in our ongoing retrospective series on games journalists’ most formative games, we very proudly welcome Eurogamer‘s god-king and operations director Tom Bramwell to the word-stage. He’s here to tell you about his long years spent with arguably one of the most definitive PC games of all time, and what for one generation of gamers was a global obsession that today’s shooters, no matter how much bigger they might be, just can’t seem to match…>

I also wanted to write this about Grand Theft Auto, and I might still do that another time if RPS will have me back. There were probably other factors, but no one game is so singularly responsible for my being a games journalist (or at least having been one) as DMA Design’s original PC game. But I’m really here today to bang on about Counter-Strike>, and I owe that game a massive debt too, because it’s thanks to Counter-Strike that I don’t play Call of Duty or Battlefield or Medal of Honor or any of that stuff on the internet nowadays for a moment longer than my job requires.
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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Aw, bless. I share the below video not because it gives much away in terms of when and if we’ll see Counter-Strike 2 (though it’s certainly not a denial, which is some kind of good news at least), but because of the charming awkwardness of Gabe Newell’s reaction when asked directly in front of THOUSANDS OF PEOPLE whether Valve’s evergreen man-shooter will be sequelised any time soon…
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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

There’s an argument that the media shouldn’t given any air to known enfant terribles – that by giving more profile to someone who spouts wild and dangerous innacuracies you only serve to further their cause. It’s not one I believe, though – that would mean someone like disgraced game-haranguing UK politician Keith Vaz would essentially get away with ritually blaming the evil that men can do on videogames. No; any chance to reveal the flaws in his bewildering bluster and blame should be taken.

In this case, he’s accused Counter-Strike of inspiring a series of tragic shootings which occurred in Malmo, Sweden. A case local police have said appears to be part of a year-long campaign of violence against immigrants to the area. Keith has other ideas. (more…)

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