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Now that I’m past the first 100 turns political offers seem to be turning up with greater frequency. I hate negotiating with AI civilizations so I have decided to appoint former Manchester United manager, Sir Alex Ferguson as my diplomatic advisor. I cannot afford actual Alex Ferguson so I am, instead, opening his book, A Year In The Life: The Manager’s Diary, at random and reading until relevant advice presents itself.
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>
Fighting games have developed down their own rabbit hole, till they’re about precision execution of multi-button combos, invincibility frames, and other inaccessible gubbins I’m very bad at. Toribash throws all of that out for a turn-based system of moving physically-simulated fighters.
The third instalment of Telltale’s episodic Batman [official site] is thunking, vronking, and zgruppping its way out this afternoon. This is the mid-way point of the season and, from what I’ve seen (I’ve not had a bash myself), it looks like the Batstory is potentially branching a bit from established Batcanon of Batbackbatstories. I’d been concerned that the Batburden of Bathistory might Batstifle Telltale’s whole ‘Batchoices and Batconsequences’ Batdealio, Batbut maybe Batthis will Batbe Bata Batinteresting Batone. Here, have a peek in this launch trailer for Episode 3: New World Order.
The Division [official site] has today launched update 1.4, the patch so big and important that Ubisoft delayed the multiplayer shooter’s expansions while they improved its the fundamentals. Ubi’s goals with 1.4 include trying to make it feel “more like a shooter“, making character build choices more meaningful, improving enemy AI, and revamping difficulty scaling. … [visit site to read more]
It is a shame that Rockstar’s focus since launching Grand Theft Auto V has been GTA Online [official site] rather than any sort of singleplayer expansion, especially given that the sandbox multiplayer mode has been rife with cheating. Well, at least Rockstar have started cracking down in a new way. They’re starting removing “illegitimately gained” imaginary money from players’ accounts, draining the bank accounts of naughty people. They’ll also be wiping the progress of folks who get suspended. … [visit site to read more]
I do like that PC gaming now has a spectrum of imaginary farming from Stardew Valley to Farming Simulator 17 [official site]. If have lazy daydreams about a magical new life in the country as a farmer/explorer/lover, look to Stardew. If names like Massey Fergy send a chill down your spine and you dream of ploughing perfect furrows, yeah, it’s Farm Sim for you. The latest version launched last night, bringing more simulated agriculture with ploughing, planting, harvesting, transporting, and dicking about racing harvesters through town with your pals in multiplayer. … [visit site to read more]
Team Fortress 2‘s [official site] annual Hallowe’en festivities are upon us and, although there are nowhere near as many of them as Simpsons Treehouse Of Horror episodes, the Roman numerals are still contriving to make Alice feel hideously old. So that’s something!
So what’s the haps this Hallowe’en-tide? … [visit site to read more]
Alice O’Connor, we would have words. In fairness, Civilization VI [official site] did> have a smooth launch – it’s only post-launch that things have gone ever so slightly wrong. It may not even be the game’s fault as such. The problem is that good old Windows has decided that Civ VI is a threat to something other than getting to bed at a sensible hour, and for many people this is preventing the game from loading.
There is a fix, fortunately, but I’ll only share it with you if you pay me 184 gold per turn and give me all your Tea and Uranium. … [visit site to read more]
Every Monday we jettison Brendan into the uncharted quadrants of early access and demand constant progress reports. This week, Brendan is away so Adam did the only thing he knows how to do: he spent a few hours playing a strategy game. It’s Endless Space 2 [official site].>
I’ve been looking forward to Endless Space 2 since around the time I played Endless Legend and fell for it hard. Actually, I’ve been looking forward to Endless Space 2 since I played the first Endless Space and a wonderful feeling washed over me here, in Amplitude, was an exciting new studio making strategy games that were forward-thinking and unafraid to muck around with genre conventions.
Now that Endless Space 2 is available in Early Access, I should be soaking it up, exploring every corner of what already exists and speculating about the shape of things to come. Instead, I’ve been playing another 4X game and didn’t find a spare minute to look at Amplitude’s latest until this weekend just gone. And now, I’m not planning to go back until the Early Access period is done.