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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Robert Florence)

Hello youse,

All y’all know that I’m a big fan of Space Hulk, right? Well, I wanted to tell you about a game called INCURSION. I have the first edition of the game, and a new edition had a successful Kickstarter last year. The game hasn’t gone out to backers yet, but I kinda like what I’ve seen of that Kickstarter campaign. Only the backers will receive the game, and the creators aren’t making much money from it at all. They’re just shipping a beautiful version of their game to people who supported it. They’re shipping later than expected, but they’ve been keeping people updated with everything that’s happening. It all just seems pretty decent> between backer and creator, which is good going in the Kickstarter world, to be honest.

It’s a game that seems to be heavily inspired by Space Hulk, but it’s like… far cheaper. It’s not as good, I’ll say that right up front. But it’s VERY solid, a lot of fun, and much cheaper to track down than old Space Hulk is. You will> be able to find the first edition of Incursion for a reasonable price. So read on.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

That's what young people look like nowadays, isn't it?

No matter what’s removed or added or changed or bro-ised with The Sims 4, we can be fairly certain it’ll allow one thing: making goofy-looking folks. But lawks a lummy, Maxis have only gone and released that part for free! The ‘Create A Sim’ character creator has been yanked out of the full game to make a demo (or we can treat it as simply a cool toy for everyone to play with). Nab it from Origin. This came out last week, but we overlooked it in all the fuss and bother of Gamescom. Luckily, pulling silly faces is timeless.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

The original Dead Island was buggy, often sexist, sometimes racist, and frequently a chore to play. Then its expandalone Riptide added “offensively marketed” to that list.

Dead Island 2 has a new developer – Spec Ops: The Line’s Yager – and therefore a chance at a fresh start. A chance to take all that ambition and promise and focus on what players actually liked about the original: co-op japes, a sunny open-world, and the ability to weld a battery onto a knife and use it to stabbily electrocute hundreds of undead. I played Dead Island 2 for 24 minutes at Gamescom and the whole approach seems prompted by saying, ‘Hey, let’s do the obvious things, and not do the awful things?’

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Team Meat, makers of Super Meat Boy, have announced their intent to become an indie game developer. What does that mean? That’s my cruel way of saying that the two-person team have put their previously announced new game Mew-Genics on hold, and released a fuzzy, live-action trailer for a new game called A Voyeur For September, about which there are no details other than that it’s a “live action stealth game”. That video is embedded below.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

Detective Grimoire, after a successful 2012 Kickstarter, two years’ delay, and an iOS/Android release in February, has finally made it to PC. Using my top-notch investigative skills, I ve divulged exactly Wot I Think:>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

It is a truth universally acknowledged, that a single man in possession of a good PC, must be in want of a MOBA. However little known the feelings or views of such a man may be on his first venturing into this world of game, this truth is so well fixed in the minds of the surrounding publishers, that he is considered as the rightful property of some one or other of their developers.

“My dear Mr. Bennet,” said his lady to him one day, “have you heard that Arena of Fate is let at last?” Mr. Bennet replied that he had not. “But it is,” returned she; “for Mrs. Crytek has just been here, and she told me all about it.” Mr. Bennet made no answer. “Do not you want to know who has taken it?” cried his wife impatiently.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Punch!

When punchy platformer Guacamelee! arrived on PC, it came as a shiny Gold Edition packing DLC from the original console release. But then developers DrinkBox fancied it up again with fancy new things for those fancier new consoles as the Super Turbo Championship Edition, meaning we were stuck with just a plain old really fun game. Ugh! Who wants that! But good news, parity-seekers. This Thursday, the Super and Turboness are coming to PC via Steam. It’ll be a standalone release rather than an upgrade, though DrinkBox will cut $10 off for folks who own the Gold Edition.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

When I last wrote about Vagante, I called it “Spelunky: The RPG”. Well done, past me! That’s a good way to describe the game – a procedurally-generated platformer with permadeath but also potions, item stats, hitpoints, etc. – and to do so in a way that will draw in the people who will like it. Are you one of those people? Then you might be interested to know that the previously free alpha build is now a demo for a just-launched Kickstarter project. The development team are looking to secure $50,000 to fund completion of the game.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

As I was watching the latest Fortnite video to emerge from the artist formerly known as Epic MegaGames, a voice at the back of my brainbox suggested that the developer talk>through reminded me of something I read yesterday. Could it have been the fifth chapter of ill-advised The Shining sequel, Doctor Sleep? Nope. We could argue that psychic vampiric traveller clan the True Knot are a metaphor for gamers, with their need for ‘the good Steam’, but that’s a stretch. Maybe it was an article about Lego Architecture Studio? Nah. That’s a different kind of construction entirely.

Aha! It was John’s draconian and violently enforced rules for games. The video, you see, is like watching a tutorial for a game I’ve already played.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Gang Beasts, even in pre-release form, is one of the best games I’ve played this year. It’s a multiplayer brawling game, with elements of Dreamcast classic Powerstone in among the wrestling and clumsy acrobatics. Whether you’re struggling to roll a momentarily unconscious foe out of a ferris wheel carriage, or stumbling headfirst into a meat grinder, Gang Beasts is a wonderful combination of applied skill and improvised farce. The next update, which will coincide with a Steam Early Access launch, places the game under the Double Fine umbrella. Details below.

… [visit site to read more]

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