Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

If Hearthstone is the Pokemon of today s free-to-play card battling, Duelyst [official site] sometimes feels like the Digimon lesser-known but still beloved and popular enough to get by. Also: objectively better in every way. Some big changes are coming in the next patch though, including the addition of AI-controlled bosses who will change every week and bleed rewards when you defeat them. That s good. Meanwhile, the daily challenges small one-turn problems that are Duelyst s equivalent to chess puzzles – are being put on hold. That s sad.

Let’s have a more detailed look at the changes, and what else is good or sad. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

The White Dwarf is not a euphemism. One does not pay a visit to The White Dwarf, pump him, poke him, sit on him, drain him, slurp him, or shake him, unless one wishes to lose an eye, then an arm, another eye, a rib, another rib, yet another rib etc. No, The White Dwarf is Grombrindal, a legendary (and possibly mystical) Warhammer warrior, and he’s now arrived in Total Warhammer [official site] as a Legendary Hero free for everyone. He was previously given to folks who popped into Games Workshop shops for vouchers but DON’T DO THAT, THAT’S HOW THEY GET YOU. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

The Steam charts are reliably staid much of the time – ever-present Counter-Strikes and GTAs, whatever the multiplayer survival flavour of the month is, and a big new release if there was one. This week brought a true oddity, however: Wallpaper Engine. It’s a desktop wallpaper tool, and it’s outselling almost everything else on Steam. Times, they are a changin’.

So, what is this thing, and why would an estimated (via SteamSpy; not necessarily accurate, of course) three quarters of a million people be using it instead of just, y’know, setting a desktop wallpaper? And, of course, is this 3/$4 application any good? The finest minds in Christendom gathered to investigate – and to show off the best and worst animated wallpapers they found for it. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Micro Machines, I have just learned, barely exist as modern toys. Times and fads change, of course, but I would think miniature vehicles are a natty enough idea to endure as more than a handful of Star Wars spin-offs. How are abandoned children supposed to protect themselves against invading burglars? Tch! Well, Micro Machines are at least livelier in the world of video games, as Codemasters have a Micro Machines racer for pocket telephones and today announced they’re bringing a new one to PC in April. Say hullo to Micro Machines World Series [official site]. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

Long before Valve took the mantle in my teens and early 20s, it was Sensible Software who seemed like the do-no-wrong game developers. Whether sports or strategy or whatever the heck Wizkid was, I loved everything I played of what they made.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

From the very first mission of The Long War 2, the stakes are different. Your enlarged squad isn’t doing anything as brash as blowing up an Advent statue; instead, they’ve managed to track down an under-strength patrol and are determined to take it down. Two things are immediately clear: the insurgency aren’t as bold as at the beginning of vanilla XCOM 2, but, as individuals and as squads, they’re far more cunning.

Mission one: eight soldiers, all with protective vests, frags and flashbangs. Tougher recruits for a tougher war. The fight for Earth isn’t just longer, it’s broader and more involved at every level. The Long War is available now and we’ve been in the thick of the right for the past few days.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

The abandoned ayslum of psychological explore-o-horror The Town of Light [official site] is being spruced up a bit. Developers LKA have been making The Town of Light prettier and a bit bigger for its upcoming console release, see, and say those changes will come back to PC. Our Adam quite liked The Town of Light when it hit last year, especially having visited the real-world ruined asylym it’s set in, so good, good news for folks with a similar horrorhead to that lad. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Torment: Tides of Numenera [official site] and the game which inspired it might prize frank exchanges of views above fisticuffs but sometimes one holds views such as “I believe splitting your lip would make me feel better” and, well, that can escalate. With the release of Torment now only five weeks away, a new trailer is out to demonstrate what happens when such views are expressed. While the trailer’s surprisingly surface-level, starting out explaining what stats and experience even are in RPGs, it does show some pretty places and spell effects so I’m content. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

(This is only about me, not about anyone else.)

I never used to care about framerates. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

I am glad to see that no one punches a shoggoth in the eyes in the new trailer for Cyanide’s Call of Cthulhu [official site], neither does our hero quip “I know your da sells Avon so what’s your excuse?” nor rack a shotgun and declare “It’s time to kick ass and take names, but I’m not sure if you prefer ‘Shub-Niggurath’ or ‘The Black Goat of the Woods with a Thousand Young’ or…?” No, generally the private eye investigating a mysterious murder on a misty island mostly seems to be losing his mind, as well he should when encountering forces from beyond the stars. Have a look: … [visit site to read more]

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