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Following the recent announcement of a crowdfunding campaign for Psychonauts 2, Double Fine and 2 Player Productions put out a three-part documentary about the origins of the original game. It s a lovely, candid look at how Tim Schafer and co. scraped together their first platformer without much of a clue how to pull it off. I ve yet to watch part three which just came out, but based on the previous installments it will be a fascinating combination of old footage from the game's development, other stuff from Double Fine s early years, and some hokey Tim-Schaferisms.
Rarely does the public get quite this sort of inside look at game development, particularly these days. A particular note of interest: Psychonauts was actually cancelled after leadership roles shifted at Microsoft, and some of their feedback said that the game might be too funny for a wide audience. Luckily, Double Fine finally secured a deal with Majesco to publish.
Watch the Psychonauts Retrospective: The Color of the Sky in Your World, parts 2 and 3 below.
Psychonauts 2 was announced at The Game Awards today, albeit in a roundabout way. It's not officially guaranteed to happen yet, with a $3,300,000 crowdfunding campaign underway on Fig. But Fig will only provide one portion of the development funds. Double Fine will be providing a big portion of the funds themselves and an unnamed outside partner will be providing the remainder.
The campaign page is live now, and is ticking up at a pretty quick rate. Rewards are doled out in tiers, similar to Kickstarter, and you can pick up the game, once/if it's completed, for $33 bucks. Donate enough to be an official investor, and you can pick up a piece of the profits.
Be sure to watch The PC Gamer Show next Tuesday, as we'll be talking to Tim Schafer himself. Join us as we try to take a peek into the industry veteran's mind about Double Fine's surprising endeavor.
Watch the pitch video below.
It's been almost three years since Double Fine Productions released the alternate-history tower defense/shooter hybrid Iron Brigade on Steam. That's a long time to wait to release the game's first update, and yet here it is: Some bug fixes, some tweaks, and, most important of all, the end of Games for Windows Live.
There's actually a pretty good reason for the new update, in spite of the years-ago release date. Double Fine announced yesterday that it has acquired the rights to the property from original publisher Microsoft, and thus it will now be a self-published game. "The great thing about this change is that now there are no obstacles to us creating the best possible experience for players," Iron Brigade creator Brad Muir said. "We have fixed all known issues as well as provided a great matchmaking experience for multiplayer. Vlad and his Monovision Menace are on the move again! In the best possible way!"
Iron Brigade was originally released in 2011 for the Xbox 360 under the title Trenched, although the name was quickly changed to Iron Brigade after a pre-existing trademark for a tabletop wargame named Trench came to light. The PC version, which includes the Rise of the Martian Bear DLC, came out a year later.
If you're curious, now might be the time to give Iron Brigade a shot. To celebrate the update, Double Fine has put the game on sale for 80 percent off its regular price, dropping it to $3/ 2 on Steam until June 2.