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Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Alec marries a zombie and gets into a fight in a zombie universe, from this piece first published October 2nd, 2008.>
So I gazed up at the mountain of games about guns due this Autumn, and I sighed a little. Did I burn myself out on all those FPSes last year? Are, heaven forfend, my baser instincts now somehow in check? I will> play Far Cry 2 and Dead Space and Fallout 3, but right now they’re not what appeal. I made it about 15 minutes into Crysis Warhead before the oh-this-again tedium hit, and I blame myself more than I do the game for that. I wanted something a little different, something I could sink into on more than a purely visceral level, but I didn’t know what.
Turns out it was King’s Bounty: The Legend, the RPG-strategy remake/sequel from some of the good (mad) folks behind Space Rangers 2. I’m not going to review it or even describe it here. Instead, I’m going to tell two stories that aptly demonstrate the insanity-ingenuity of the thing.
Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>
It’s all too easy to be glum about 1c’s now long-running comedy-fantasy, strategy-RPG series, given its sequels’ resolute resistance to do almost anything new, but let’s put grumbling aside and look back to when King’s Bounty: The Legend was the freshest face in freshtown. … [visit site to read more]
Modern tragedies:1) That quadrophonic music never took off2) Squirrels don’t make good pets3) Dexys’ comeback album was boring4) The wonderful King’s Bounty reboot has never had a proper sequel, instead just limping from samey standalone expansion to samey standalone expansion.
So, as much as my heart still performs the tiniest leap upon hearing that there’s a new expansion out, knowing it’s just a bolt on for 2012′s ambition-free Warriors of the North kills any anticipation. Sigh. Maybe I’ll try taming a squirrel again instead. (more…)