Community Announcements - alfred
We have released a Beta update for Day of Defeat.
Changes in this update are:
<ul><li>Enable detail textures for maps that support them
</ul>
Community Announcements - alfred
We are storming the beaches with updates for both Day of Defeat titles today. The update today makes both games officially available for Linux and converts both games to the new SteamPipe content delivery system for a faster and smoother patching process.
Community Announcements - alfred
Day of Defeat is now available as a Beta. This beta adds Linux and OS X support.

This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page, https://github.com/ValveSoftware/halflife/issues.

Linux and OS X users can simply install the Day of Defeat application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page. If you opt into the Beta under Windows please use the Local Files tab in Steam to validate your install once you have opted into the beta.
Announcement - Valve
Today's Deal: Save 75% off Day of Defeat titles!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
Updates to the GoldSrc Dedicated Server have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Added sv_logsecret support
  • Added sv_filetransfermaxsize to limit the size of a file the game server will try to send to a client
  • Added halflife.wad and xeon.wad to the not allowed to download to a client list
  • Increased max heapsize of 128mbyte for the dedicated server, default to 40mb still
  • Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set still allow local downloads
  • changed motd_write to only work if the process is running an active server and the command is from the console
  • prevented several client redirection exploits when connecting to a server
  • Changed "Non-sprite set to glow!\n" debug console output to be dev only
Kotaku

Hey, Mac owners, you can now play Day of Defeat, courtesy of Steam.


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