Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

I came for the shark-stabbing, but I stayed for the underwater potato-farming. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Well, that's living for you.

Oh sure, this new trailer for else Heart.Break() gives a lovely look at the computer-programming, romance-finding adventure-y RPG-ish game from Blueberry Garden creator Erik Sved ng and friends, but the real question is: what’s up with that syntax change? Last time we cooed and ahhed over its PlayStation 1-era look, the name was stylised as else { Heart.break() }> and gosh, doesn’t the Internet enjoy scrutinising other people’s code? Are you happy now, backseat programmers?

More to the point, doesn’t this game look delightful?

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Konstantinos Dimopoulos)

A not particularly spooky door and a pointer.

The Deepest Sleep is a first person, horror point-and-click adventure; the last installment in a trilogy of adventures involving sleeping rather deeply. Happily, never having played its two prequels didn’t spoil my enjoyment. The Deepest Sleep has you diving deep into your nightmares and fighting to find a way out, while avoiding the scary creatures that want you to never wake up again.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

eat a sandwich, man

This is a pleasant surprise: Lucas Pope, he of the wildly acclaimed, extremely well-observed and reliably gut-wrenching Papers, Please, has snuck out a free demo of his next game. First person sort-of-adventure Return of the Obra Dinn has a somehow both retro and hyper-modern 1-bit art style (which looks a bit like a dot matrix printer was fed green paper), and concerns a Marie Celeste-style naval mystery. It’s TBC whether this too will make one lose all faith in humanity. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

I AM SAD.

If you’ve been playing Middle-earth: Shadow of Mordor for a while, you’re probably thinking “Hey! Why did Johnny Stabman here stop being so angsty? I miss that angst! When will he be angsty again?” Well, my friend, you’re in luck. Warner Bros. yesterday released a free little DLC pack with a costume that lets you dress like a… I was thinking like a black metal lifestyler, but look how chipper and delightful the Vegan Black Metal Chef is. Why can’t Johnny Stabman be more like him?

Perhaps the free Epic-level runes the pack gives you too might cheer him up.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Pew.

Jagged Alliance sits in an uncomfortable middle-ground of nostalgia, where folks remember it warmly enough for companies to keep it alive, but not quite enough to pay for an all-singing, all-dancing, all-not-wonky modern version. In the last few years we’ve seen a pants Jagged Alliance browser game and a disappointing JA2 remake Back in Action (plus DLC and an expandalone). Perhaps the best recent hope has been Space Hulk devs Full Control’s Kickstartered “reset” of the series, Jagged Alliance Flashback. After five months on Steam Early Access, yesterday it properly launched.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Like Towerfall before it, Laza Knitez is a local multiplayer game that has made its way to the PC and Mac from the Ouya. It actually looks quite similar to Towerfall, supporting up to four players who battle across a single screen, snagging powerups, and attacking with projectiles and melee strikes. It’s top-down Joust. With shotguns. Have a gander.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jack de Quidt)

Eidolon is a beautiful survival game inside which John starved to death on video back in August. We asked Jack de Quidt, writer for The Tall Trees, to live a little longer and write a little more about his experiences with the game.>

When you first open up your journal in Eidolon you re met with wonderful, terrifying blankness. You have no objective. You have no map. You have nothing in your inventory. There are spaces for these things, but they re utterly empty. One icon in particular drew my attention – a little hand-drawn pencil that opened a tab with a single blinking cursor. I closed my journal. I looked out at the landscape. I opened my journal again.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Robert Florence)

Okay, I will show some mercy this week and tell you about a game that isn’t very expensive and is tiny in size. Board games often suffer from being TOO DEAR and TOO BLOOMIN’ BIG, so it’s nice to be able to recommend something that is neither. It’s a game that uses cards to tell the story of a band of adventurers raiding a dungeon. It is called, therefore, ADVENTURER BAND STORY. No, sorry. Actually it’s DUNGEON RAIDERS.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

It’s a little tricky to avoid feeling that a review of The Pre-Sequel (!) is superfluous. Surely everyone in the world has had a taste of Borderlands at this point, and have made their minds up about it? This is very much more of that same formula, with zaniness turned up to… What’s that, Steve? You’ve never> played a Borderlands game? Wow.

Well then, I’d better explain!

… [visit site to read more]

...

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