Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jeremy Laird)

Sometimes, the numbers aren’t enough. When you compare what the new Nvidia GeForce GTX 980M looks like on paper with what it will actually do stuffed into a laptop PC, grudgingly you concede this is one of those times. Nvidia’s latest graphics chip for laptops looked good at launch, but a few weeks later I’ve now had a play and it’s burst right through my cynical, dessicated, world-weary attitude to the technology refresh cycle. This thing takes laptop gaming to a new level. Great. But here’s the real question. Is it good enough to finally put that desktop vs laptop debate to bed? Time to find out… … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

The original was a Fauvist view of the Thames from London Bridge - it was a trade-heavy section of the river featuring a lot of cargo ships and activity

Tate gallery group has announced Tate Worlds; a project wherein artworks are being transformed into explorable Minecraft maps.

According to Tate, “The maps allow players of Minecraft to explore a range of paintings and sculpture, undertaking various activities and challenges that relate to the themes of the artworks, or exploring how they were made. Tate has teamed up with some of Minecraft s best known mapmakers to create these virtual artworks, offering a unique combination of art, history and adventure.” I’m not so sure.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

I am wandering down an empty road in a snowy, forested landscape and rustling through every pile of rubbish I see discarded in the gutter. Behind me, in the distance, I can still hear the groans. When I started playing 7 Days To Die, I was sceptical. The crudeness of the graphics and the presentation in the trailer suggest some kind of rough hewn Minecraft clone, a bargain bucket DayZ. But one (in-game) week into this blocky zombie apocalypse and I am thoroughly enjoying myself, finding the game still has lots to offer. Years of videogames should have taught me by now that visual quality means nothing when it comes to how the thing actually plays. As the old saying goes: You should never judge a procedurally-generated doomsday scenario with extensive crafting mechanics by its cover.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

How are your guts doing?

As someone with eyes too shrewd to fall for the smoke and mirrors of Oculus Rift (the images don’t merge), I seek alternative entertainment from cybergoggles. I want to stand by and titter as people with gullible eyes experience horrible and terrifying things, wailing and flailing as they sit in comfy chairs with black boxes strapped for their foreheads. I am very keen to watch people playing NoLimits 2 Roller Coaster Simulation with its newly-added Rift support. I might shake their chair gently then leap back away from the torrent of vomit. You and your foolish eyes.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Mordheim: City of the Damned has been on my radar since I first saw it at Gamescom earlier this year. An adaptation of one of Games Workshop’s Warhammer Fantasy spin-offs, it’s a tactical game of skirmishing warbands in a chaos-stricken city. I’ve been poking around the city since Early Access began a few days ago and while the foundations are impressive, it’s not quite ready for an influx of new inhabitants.>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Adam reported on Endless Legend‘s free add-on Visions of the Unseen last week, but now it’s out, we know the details of what it contains, and it comes alongside a smaller but similarly free add-on for Amplitudes previous 4X strategy game, Endless Space. Visions of the Unseen? More like posts> of the seen>, right?

Right.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

It was long ago and it was far away, and it was so much better than it was today. That’s not true, actually, it’s been an amazing year for games. But Proun still feels like it came from another era, one of surprise and subversion. Just a matter of abundance, I suppose – throw a rock in the air and you’ll hit three-hundred-and-eighty-two indie games trying something interesting today. The PC had long been home to formalist racing games when Proun arrived, and with clarity and panache (and a ball) it threw the doors open to everyone. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

SPOICE MURINES?

Games Workshop have been a bit weird with their licensing since the fall of THQ and the end of Relic’s glorious Warhammer 40,000 games, greenlighting an unexpected variety of games. Sure, this has lead to humdrum oddities like WH40K: Storm of Vengeance, but I can’t imagine they’d have given 40K: Armageddon the go-ahead before either.

It’s a serious-looking turn-based strategy game by the folks behind Panzer Corps, recreating the Second War of Armageddon across a big campaign with hundreds of different units and variants. And it’s out now. Come watch some orks get squished in an hour of livestreamed action.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Let’s play a game of good news, bad news.

Good news! DayZ‘s developers have laid out their development roadmap for 2015 and it includes long desired features, and should finally bring parity with and improvements over the original mod. These additions include basic vehicles and better zombie AI in early 2015, and eventually will stretch to construction and base building in late 2015. The game also has a projected final release date sometime in the first half of 2016.

Bad news! The game’s price is going to increase gradually over the remaining development period and to begin with has increased from $30 to $35 and then immediately been discounted by 15% back down to $30 as part of the current Steam sale. Depending on your point of view this is either a nice way to soften the blow of an understandable and inevitable price increase or, in the UK at least, a breach of consumer protection guidelines.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Continuing a Dragon Age: Inquisition diary. Pretty heavy spoilers in this one, probably.>

It’s not easy, being a member of a magical class that most of the world is convinced will destroy it. It’s also not easy being a member of a race who like demons and have, in the eyes of some, a culture of religious oppression. This place doesn’t trust mages and it doesn’t trust Qunari, but its only known hope that the evil spirits invading from the sky can be stopped rests on my Qunari mage shoulders. As such, I get asked for my opinion, and my decision, rather a lot. … [visit site to read more]

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