Happy New Year, may your marauding be prosperous in 2013! To celebrate the New Year we’ve got Bomb Trucks for sale on the Black Market. You can get four Bomb Trucks for only three Gems! The offer stands until the end of January 1st!
Be careful with your new Bomb Trucks though. <a href="http://www.isotx.com/?p=4961"><span style="color: #ff9900;">As we have written before</span></a>, the Bomb Truck is a double edged sword in your army. While proper use of these volatile units can let you control your adversary’s movement, indirect fire at your Bomb Truck can wipe out part of your army pretty fast.
Though we think we’ve done a good job rewarding community contributors who make cosmetics and weapons, we could definitely do more for TF’s diligent, underappreciated map makers. With that in mind, we’re trying two new approaches to the problem.
<b>Map Stamp Improvements</b>
After taunting in a community map that you’ve contributed to, you now leave behind a trail of large stamps. The more you contribute, the longer the trail!
We’re now also tracking hours played in each map. In the “Maps” section of the in-game Mann Co. Store, you can see how many hours you’ve played each community map and how many times you’ve contributed to it. Plus, occasionally, on check out, you’ll be gently reminded that it might be nice to add a stamp to your cart for a map that you’ve played frequently but haven’t contributed much to. After you’ve seen this reminder once, you can have it show other map stamp suggestions by checking the “Support Community Map Mapers” box near the “check out” button.
<b>Map-Specific Strange Filters</b>
Sold in the store, these new filters let you set your strange weapons to only track events on specific community maps. For instance, if you only care about kills on “Yukon”, you can change the filter on your shotgun to just capture that. When filtering stats for a weapon, you’ll also get a custom rank modifier. So, in the aforementioned “Yukon” example, you’d now have a “Strange Canadian Shotgun”. The goal is to give players who really like specific community maps a way to both track their stats on those maps and broadcast their interest even when they’re playing on other levels.
Note that in both cases, 100% of the revenue (minus net taxes) goes to the contributor, so let’s get out there and support our map makers!
With snow threatening the skies of Atelia, the large, mopey looking snow hoppers are becoming a big problem for airship crews. Every year, just after Christmas, these rabbit-like creatures sneak aboard your ship in search of a warm, cosy bed.
One wouldn’t be such a big deal. There are tales of a Marauder captain who kept a snow hopper as pet. One is fine, because the real problem with these things is their breeding habits. Airships are dry and have food aplenty, and scientist believe that the electrical wiring of airships is somehow beneficial to the snow hoppers' reproduction rate. It is said that is why they like to chew on cables, but what exactly turns them on so much is unknown.
Is your airship infested with these creatures as well? Best head for a more tropical climate. For obvious reasons these things only stay inside during the cold winter months. As soon as they feel a little bit of warm sun, they’ll hop right out of your ship.
Primarily composed of foreigners hailing from places even further afield than southern Fahrong or the eastern edges of Karthonie, the Cordon Pirates are known for launching raids on lightly defended merchant convoys with their customized vehicles. Cordon Pirate vehicles are almost always Assault Archoses or Savar Tanks, chosen for their speed. Before they use them, the Cordon Pirates will add extra armor plating and improve internal systems to allow the vehicles to fire their weapons more rapidly. A variety of adjustments are made to the engines, mostly to accommodate the new armor plating without any loss of speed.
The most distinctive decorative feature of their vehicles is the ‘Eye of Beyda’. The Cordon Pirates do not follow established religions like Trithinism or Iperon, but neither are they atheists like the people of Rahmos. Most people assume that they follow some strange religion that the foreign members of the Cordon Pirates brought with them from their homes, but they never speak of their faith to outsiders, so no-one knows for sure. The eye is related to some form of trickster god, who is skilled at identifying the weaknesses of a person and exploiting them mercilessly. The Cordon Pirates aim to do the same, targeting the weak who cannot fight back, while avoiding the strong. <p style="text-align: center;"><a href="http://www.isotx.com/wp-content/uploads/2012/12/cordon-pirate2.png"><img class="aligncenter wp-image-5415" title="cordon pirate" src="http://www.isotx.com/wp-content/uploads/2012/12/cordon-pirate2-1024x576.png" alt="" width="614" height="346" /></a></p>
While the Cordon Pirates will not work as mercenaries, many marauders who defeat them in battle will try and fix their damaged vehicles and take them for their own, since the Cordon Pirate vehicles are a little better than equivalent marauder vehicles of the same type. In this way, Captains can find these vehicles to hire themselves, though the crew won’t be real Cordon Pirates.