We hope you're out enjoying the nice weather, preferably leaned back in a lawn chair, placidly nurturing a tasty beverage. That's what we would do, if we weren't sitting here typing out a fresh, new and exciting change list.
This time we actually have some meat on them bones. Just check out the very first bullet point, if you don't believe us. Reading speed setting. "Does that mean I don't have to click through all the dialogue lines manually anymore?", we hear you ask.
Why, yes. That's exactly what it means. Just set the slider to whatever speed is comfortable for you. You can also turn it off entirely, if you prefer to go old-school. As we know some of you do.
Anyway, here's the full list of changes:
• Engine: Added a reading speed setting [keyboard shortcut: R] • Game: Added sliders to the settings UI • Game: Stopped the main menu button from occasionally disappearing • Game: Fixed slight stutter in the chapter selector UI • Game: Fixed a bug preventing permanent states from loading [web only] • Chapter 2 & 3: Swapped some graphical assets to hand-made equivalents • Chapter 2 & 3: Upgraded some graphical assets to high-res versions • Chapter 4: Added some auto save points to Edie's dream
We hope you like it, and as always don't be shy if you find something strange or buggy in the game.
We've just released another update to delight and amuse you. It contains a little bit of everything - reminiscent of what we in Sweden call a "Smörgåsbord". My personal favourite is the additional reading aid cues you can get if you have problems reading small text. I wouldn't recommend it to anyone not afflicted, but it's always fun to play around with voice synthesizers. I think it's strange that more games don't have such features.
Oh well. Enough ranting.
• Engine: Addressed general stability issues • Engine: Optimized depth sorting • Game: Tweaked UI • Game: Added reading aid cues (Steam PC version only) • Chapter 1: Reinserted high-resolution guitar (due to overwhelming popular demand) • Chapter 1: Tweaked elevator buttons • Chapter 4: Tweaked recipe puzzle
Here's another slew of fixes and additions for the game. They're mostly minor things, but should - taken as a whole - lead to a more rewarding playing experience. That's the theory at least. What do I know? These things are tricky.
• Engine: Increased sound ducking during menus • Engine: Fixed sound transition issue • Engine: Added sound fade out during app termination • Game: Tweaked UI • Chapter 1: Removed guitar • Chapter 1: Tweaked note piece behavior • Chapter 2: Fixed graphical glitch in dream arrival area • Chapter 2: Addressed a problem with Alicia at the end of the chapter • Chapter 3: Fixed spelling errors • Chapter 4: Added hearing aid cues • Chapter 4: Fixed spelling error • Chapter 4: Tweaked soundscapes
As if a new year wasn't enough cause for celebration, we've just released an update that improves the game in several ways. Read and rejoice. In that order.
• Engine: Fixed bug that prevented permanent states from loading • Game: Enabled Steam overlay • Game: Improved performance during game menus • Game: Increased sound ducking during menus • Game: Tweaked UI • Game: Fixed a text line appearing in the wrong place • Chapter 1: Fixed two item behaviours during close-ups • Chapter 2: Fixed scaling issue in Mr Morton's dream • Chapter 3: Added hearing aid cues • Chapter 4: Fixed gramophone code issue
We've just released an update that improves the game in several ways. Aside from general performance improvements, we also addressed some issues some of you've been having during the tea party scene. We also added more visual hearing cues, so people who have hearing impairments can more easily play the game.
• Engine: Made sure task list items aren't skipped • Game: Improved performance during game menus • Game: Stopped the game menu icon from appearing during menus • Chapters 1, 2, 3 & 4: Added hearing aid cues • Chapters 2 & 4: Fixed item behaviours in Morton's bedroom • Chapter 4: Fixed missing object description in Neff's hallway • Chapter 4: Fixed missing object description in Neff's bedroom • Chapter 4: Fixed pot content bug • Chapter 4: Fixed door code generation issue • Chapter 4: Fixed water boiling bug • Chapter 4: Added flies to big cactus • Chapter 4: Fixed pot duplication bug • Chapter 4: Fixed minor navigational issue in Edie's dream
Don't be shy if you encounter issues with the game.
We just released a patch that should get rid of some of the freeze issues people have been experiencing, particularly while loading new rooms in Edie's dream. While we were at it, we also included a few other tweaks, mostly minor graphical upgrades here and there.
• Chapter 4: Fixed freeze during loads in Edie's dream • Chapter 4: Added auto save points in Edie's dream • Chapter 4: Fixed minor graphical issue in Edie's dream • Chapter 4: Fixed two spawning issues in Edie's dream • Chapter 2: Upgraded some graphical assets to high-res versions • Chapter 2: Fixed minor graphical issue in Morton's basement • Chapter 2 & 4: Tweaked music in Morton's apartment • Chapter 1, 2 & 4: Fixed rare bug that sometimes hindered leaving Neff's apartment • Chapter 1 & 2: Fixed items descriptions changing too early in Neff's hallway