Jan 30, 2014
I couldn't quite bear the thought of watching VGX (formerly the Spike Video Game Awards) live, but thankfully I didn't have to: its assorted trailers and reveals have now spilled out into the wild. One of the most interesting announcements was really two announcements: the reveal of a duo of new Telltale series based on Game of Thrones and, er, Borderlands. Wait, what? Click on for teaser trailers and morsels of information.
Firstly, and most excitingly, that Game of Thrones game. Nothing was revealed in the following word-filled trailer apart from the fact that a) it exists and b) it features the famous swordy chair in some form, but as VG247 note, Telltale are saying that it will be "similar to other Telltale games" and feature "large battles", just like the HBO series regularly doesn't for budgeting reasons.
Game of ThronesGet More: Comedy Central
Of course, we already sorta knew that Telltale were working on a Game of Thrones title, but the news that they're making a Borderlands tie-in was brand new information. It's called Tales from the Borderlands, and it will concern a bunch of - according to Gearbox's Randy Pitchford - "wannabe vault hunters". Telltale's Kevin Bruner elaborated at the event, revealing that "you get to shoot stuff, but in a different way. It's gonna play like a Telltale game you're going to be engaging characters and developing relationships, but it's very much in the Borderlands world. It's this great hybrid of everything that's great about Borderlands and everything that's great about Telltale." (Thanks Kotaku.)
You can find the debut trailer below. Both games - or their first episodes, at least - will be out in 2014. They'll be joined by season 2 of The Walking Dead and the rest of The Wolf Among Us's first season - Telltale sure have a lot of on their plate at the moment.
Tales from the BorderlandsGet More: Comedy Central
Gearbox, the developer behind the Borderlands series, has been putting out great behind-the-scenes content via its Inside the Box blog. The blog’s newest post dives deep into field of view, and what it means for players prone to motion sickness or players using extra widescreen settings.
User Interface programmer Kyle Pittman is apparently the guy to thank for Borderlands 2’s adjustable FOV slider, as he championed the change after Borderlands 1’s 70 degree field of view was a big complaint from gamers.
“An FOV that feels appropriate when sitting several feet away from a TV probably isn’t going to feel right when seated directly in front of a monitor,” Pittman writes. “This discrepancy is what can cause motion sickness or a feeling of tunnel vision.”
This also explains why sometimes the most vomit-inducing thing in gaming is to stand over someone’s shoulder watching them play a first-person game. The field of view is meant for them, not for you, and the difference in the angles is like being stuck in the vomit comet without a seatbelt.
Pittman also discusses the various bugs introduced to the game when the FOV slider was first implemented, then has some fun with the math involved—though I barely understood a word of it.
If you’ve ever wondered about the ideal FOV for gaming or how difficult varying FOV is to implement in games with cut-rate PC ports, check out the full post at Inside the Box.
Telltale has dusted off its green, felt battlefield of chips and difficult-to-remember card combinations for Poker Night 2, and it's calling up another quirky cast hailing from games and TV/film to humorously overreact whenever you're dealt a superior hand. You'll practice your poker face against Borderlands' Clatrap, Brock Samson from The Venture Bros. show, the beady-eyed Sam from Sam & Max, and the always-groovy Ash Williams from Army of Darkness.
Telltale explains the stakes: "Poker Night 2 will offer the chance to win Bounty Unlocks: rewards for use within other games when special goals are achieved. With cunning and skill, players will unlock prizes, including exclusive skins and heads for use within Borderlands 2 and character accessories for Team Fortress 2."
I'd also advise against any shady movements, because Portal's very own GLaDOS is Poker Night 2's dealer, and she has a tendency to fire up a flamethrower or two for dishonesty. And for possessing flesh. In any case, you'll be able to grab the game near the end of this month.
Mar 24, 2013
There were plenty of delicious Borderlands announcements at PAX East today, but those who weren't present for the revelry may be feeling left out. Thus, a treat is in order! Gearbox was apparently handing out SHiFT codes, which give players access to special golden keys. Predictably, golden keys open golden loot chests. Also predictably, golden loot chests have rare loot inside. Seeing a pattern?
The nice thing about these codes is that they can be used by an unlimited number of players until they expire, so when someone posts a code online—like Redditor TripleRPD did this afternoon—they can be shared throughout the community. These codes (one for each platform) seem to be active still, but just in case, it's best not to delay.
- PC/Mac: W3WJ3-3JXTT-6RW5T-SB53B-XJBX9
- 360: K3KJT-6HRT5-BHRTT-3BBTJ-RBWJ9
- PS3: 5JKBJ-H5WCF-KWST6-K6BJB-FZ9BJ
Gearbox has been pulling this stunt at PAX East this weekend, and today during their panel they showed this video of a whole bunch of people getting punked.
I'll tell you one thing: if I ever see a Dr. Zed vending machine in a mall in Baltimore, I'm staying the hell away from it, no matter how much incendiary damage I've suffered.
Mar 24, 2013
Gearbox showed off a little trailer that looks like Tiny Tina is playing something of a Dungeons and Dragons-esque board game, but Brick, Mordecai and Lilith aren't quite understanding her rules.
Could this teaser trailer—shown off during Gearbox's PAX East panel today—be hinting at upcoming DLC? An official Borderlands 2 board game? A mobile spin-off? A sequel where it's just you playing against Tiny Tina in board games?! Gearbox isn't telling yet. But when I officially know, you'll know.
Tiny Tina's game is called Bunkers & Badasses. Roll for initiative!
Gearbox announced a new playable class at their PAX East panel today, but now you can see the psycho bandit in action, in-game.
Check out the devs playing as Krieg in the video above.
Axe-swinging, dynamite-throwing...wow. He looks awesome and ragey and I want to play.
Here's some more:
Gearbox's last Borderlands 2 loot chests were such a hit, they decided to make a new version to match the style (aka diamond plated) of the in-game chests in the sequel.
It's a collaboration with Think Geek, and they're only releasing 5,000 of them.
The chests will be stocked with new content, including redeemable in-game legendary weapons or items that will scale to your character's specific level. It also comes with a Goliath mask that you—your real, fleshy self—can wear, as well as a Shift code (found on the back of your mask) to redeem a customizable Goliath head for your in-game self. There's some art in there, too: wanted posters for each of the original vault hunters.
It'll be available in May for $99.99 on Think Geek's site, or ShopGearbox.com (for international folks, you can pick one up at forbiddenplanet.co.uk).
Mar 24, 2013
The next character class in Borderlands 2 is a big, bad, psycho (you know, one of those bandits you shoot and kill all the time) named Krieg. An ex-psycho bandit that you can actually play as.
Gearbox has been teasing the next playable character class for Borderlands 2—a hulking, silhouetted baddie—since SXSW. But we finally got a few new details about the guy today at Gearbox's PAX East panel.
Krieg's main action skill is melee-based as we suspected, and it incorporates his Buzz Axe. When you attack with the action skill activated, Krieg swings his buzz axe at an enemy to get his full health returned to him. Of course, you can tweak the skill trees to your liking, but that's basically how it will work.
The DLC character will be available sometime this May for $10.
Update: We've got the teaser trailer up above, but we also got a bit of info on the skill trees for you in the images below. Sorry for the not-so-perfect angle: