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Counter-Strike: Global Offensive

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PC Gamer
CSGO thumb


It seems a bit unfair that the only multiplayer FPS that's been burdened with a gross sounding nickname is Codblops. Don't get me wrong, I'm not saying we should stop, just that we shouldn't single Black Ops out. Surely there are other icky contractions to find. For instance, Counter Strike: Global Offensive, which were currently letting off lightly with the totally normal CS:GO. I say we start calling it GlobOff instead.

Whatever we choose, it's having a free weekend on Steam. You can install it now by clicking these words.

In addition to the trial, the game is also on sale, making it $7.50/£5.99 until Monday. It's a price just low enough that it might tempt the most committed of card traders, now that that's a thing Steam does. On the plus side, the influx of newbies might make me look halfway competent for once. So see you in Globoff. Nope, I've gone off it already.
Product Update - Valve
Release Notes for 5/15/2013

[ MAPS ]
- de_train: Fixed grenade collision bug, other minor bugs.

[ MISC ]
- Added a convar sv_vote_allow_in_warmup defaulting to off and controlling whether votes are allowed during warmup.
- Shooting through a nodraw surface now doesn't count as a gun penetration (you can always shoot through nodraw).
- Consolidated Map Groups in Classic Casual and Demolition modes.
PC Gamer
steam trading cards


If you don't have beta participation turned on in your Steam settings, go do that so you can start collecting trading cards, earning XP, and leveling up. Yup, Steam just got gamified.

The games participating in the Trading Cards beta are Don't Starve, Dota 2, Counter-Strike: Global Offensive, Team Fortress 2, Portal 2, and Half-Life 2, and "up to half the card set" for each can be earned by playing them. The other half of each set is "earned through your collecting prowess," which presumably means trading with Steam users who got different drops.

Once you collect a complete set, you'll be able to craft a game badge which will appear on your profile and unlock "marketable items like emoticons, profile backgrounds, and coupons." Badges can be leveled up by collecting the required trading cards again, and all badges—including any you already have—now give you XP which contributes to your "Steam Level." Leveling up has its own benefits, awarding you "non-tradable items like profile showcases, extra friends list slots, and more."

Now that playing games on Steam is a game, are you bothered that someone out there is already beating you? If so, the PC Gamer Steam group may be a good place to start looking for trades.
PC Gamer
steam trading cards


Join the Steam Trading Cards group on Steam to score a beta invite so you can start collecting trading cards, earning XP, and leveling up—yup, Steam just got gamified.

The games participating in the Trading Cards beta are Don't Starve, Dota 2, Counter-Strike: Global Offensive, Team Fortress 2, Portal 2, and Half-Life 2, and up to half of the new virtual trading cards for each can be earned by playing them. The other half of each set is earned "through your collecting prowess," which presumably means trading with Steam users who got different drops.

Once you collect a complete set, you'll be able to craft a game badge which will appear on your profile and unlock "marketable items like emoticons, profile backgrounds, and coupons." Badges can be leveled up by collecting the required trading cards again, and all badges—including any you already have—now give you XP which contributes to your "Steam Level." Leveling up has its own benefits, awarding you "non-tradable items like profile showcases, extra friends list slots, and more."

Now that playing games on Steam is a game, are you bothered that someone out there is already beating you? If so, the PC Gamer Steam group may be a good place to start looking for trades.
Product Update - Valve
Release Notes for 5/10/2013

[ MISC ]

- Fixed an exploit of CTs boosting and picking up hostages through thin floors.
- Restored proper grenade interaction with breakable surfaces.
Product Update - Valve
Release Notes for 5/8/2013

[ GAMEPLAY ]
- Mag7 - reduced cost to 1800.
- Mac10 - increased price to 1050.
- XM1014 - reduced damage to 20.
- Body parts penetration code will not register headshot damage when penetrating into the neck hitbox through the chest hitbox, only chest damage will be dealt in this case.

[ MAPS ]
- Updated de_favela to latest version.
- Fixed some bugs in de_inferno where the player could get stuck on geometry, fixed some minor bugs (Thanks Wλve!).

[ MISC ]
- If a player was vote kicked from too many recent competitive games the matchmaking system will assign them a competitive cooldown.
- Added sever command line support for -net_port_try 1 to prevent servers from trying to climb ports if the request port was busy.
- Fixed a rare grenade physics interaction that could cause grenades to spin in place when thrown at certain kinds of physics props or players.
- Adjusted default value of sv_maxusrcmdprocessticks server convar to 16 for community servers with default settings to successfully process all user commands from even lowest tickrate and framerate clients.
- When going to overtime players who survived in the last round will start with empty inventory even though teams don't switch sides.
- Fixed flashbang number not updating on the hud if you had set "close after buy."
Announcement - Valve

Operation Payback is LIVE



Operation Payback


Since we launched the CS:GO Maps Workshop back in February, over 1,400 maps have been uploaded. The CS team has been consistently blown away by how complex, well thought out, and just plain fun so many of these maps have been.

We really wanted these maps to reach a wider audience, and also get the people making these amazing new gameplay experiences rewarded for their efforts. But how? Luckily, in the time it takes a CT to hold up a flashbang and announce that it’s a flashbang, we hit upon the answer.

Operation Payback” marks the first of an ongoing series of limited-time updates aimed at giving a well-earned financial reward to some of CS:GO’s most popular and prolific mapmakers. For a limited time, you can buy a pass half-priced for $2.99. That’ll get you unlimited access to a Classic Casual map group featuring seven of the highest-voted Workshop Maps. Invite your friends (even if they don’t have a pass) and enjoy uninterrupted low-ping play on official servers—all while rewarding CS:GO’s top-voted virtual mapmakers with real money. Buying a pass also gets you a one-of-a-kind challenge coin, upgradable by playing and viewable wherever your avatar is shown. “Operation Payback” will be live from now until July 31st, and it’s currently half-priced, so get in there!

And remember: “Payback” is just the beginning. Future Operations will highlight all-new collections of popular maps. So stay tuned, keep mapmaking, and keep upvoting!
Product Update - Valve
Release Notes for 5/1/2013

[ GAMEPLAY ]
-Tweaked weapons
   DEAGLE: Reduced inaccuracy.
   Mag-7: Increased cycletime. Increased cost.
   XM-1014: Increased ArmorRatio. Increased cycletime.
   UMP-45: Reduced price. Reduced recoil angle variance.
   Mac-10: Increased maxspeed. Reduced price.
-Classic Competitive now allows 2 flashbangs and 4 grenades total.
-Implemented bodygroups penetration for maximum damage, now shooting through arms at the enemies head will apply headshot damage, or shooting through arms at the stomach will apply stomach damage multiplier.
-Removed aimpunch resulting from getting shot in the arms or legs.
-Auto switch when dropping a weapon (or after throwing a grenade) avoids weapons with 0 bullets in the clip.
-Reduced environment fog when scoped with a weapon.

[ MAPS ]
-CS_Militia: Fixed collision in CT spawn, added radar names
-CS_Assault: Added radar names
-CS_Museum: Fixed and updated radar and overview scales.
-DE_Library: Fixed bug where some clients would crash on bomb explosion.
-DE_Favela: Fixed bug were a prop was causing server lag, other gameplay tweaks
-DE_Seaside: Fixed bug were players would get stuck near Terrorist spawn.


[ MISC ]
-Weapon inventory HUD now displays the number of grenades held of a single type.
-Fixed a sound bug that resulted in ghost footsteps when taking over bots.
-Fixed player money getting set to the wrong value if the player took over a bot in competitive and survived to the end of the round.
-Added a server convar "sv_maxusrcmdprocessticks" to limit maximum number of user commands backlog, defaulting at 3; observed player speed by others will now always be within max movement speed even when user is cheating, experiencing high packet loss or exteremely low fps.
-Vote kick will record user's SteamID in the banlist and remove user from ongoing competitive match even if the user disconnected from game server before required number of votes have been collected.
-Spectating Operation Payback games via GOTV is now allowed without Operation Payback pass.
-Fixed crash on exit.
PC Gamer
ESEA


Update: ESEA co-founder Craig "Torbull" Levine has responded with a more official statement, posted to the ESEA news page. He admits they were testing Bitcoin integration, to "determine whether it was a feature that we might want to add in the future." Ultimately, Torbull says, they decided against it.

He goes to claim that "an employee who was involved in the test has been using the test code for his own personal gain since April 13, 2013."

"The owners and management at ESEA all apologize to each of you that were impacted by the recent events and intend to make things right," Torbull continues. "ESEA has issued a free month of ESEA Premium to all of our community members who were enrolled in Premium for the month of April. We also ask anyone who has experienced any physical damage to their computers to open an ESEA support ticket.

"In an effort to maintain complete transparency, we have released all of the Bitcoin wallet addresses as well as data dumps of the wallets themselves. The value of the mined Bitcoins was $3,713.55 and ESEA will be donating 100% of the $3,713.55 to the American Cancer Society. ESEA will also match 100% of this amount for a total of $7,427.10 donated. ESEA is also increasing the Season 14 League prize pot by $3,713.55."

Original Story: Multiplayer eSports network ESEA was found to have malware in its anti-cheat client, which used users' graphics cards to mine for Bitcoins. Information about the exploit was posted to the ESEA's forums by user "ENJOY ESEA SHEEP", who found he had been unwittingly farming Bitcoins for someone in the community after noticing excessively high idle GPU usage.

Mining is the legitimate, and deliberately system-intensive process of adding transaction records to Bitcoin's public ledger - generating Bitcoins for the miner in the process. The ESEA client had been pooling the GPUs of users in order to generate more money for wallets held by ESEA staff.

ESEA co-founder Eric ‘lpkane’ Thunberg responded to the accusation, initially claiming it was a mistakenly released April Fool's joke. His first statement is kind of amazing:

"Lol that got aggressive quickly.

"Back towards the end of march, as BTC was skyrocketing, Jaguar and I were talking about how cool it would be if we could use massive amounts of GPUs logged into the client to mine.

"We went back and forth about it, considered doing something for April fools, didn't get it done in time, and eventually elected to put some test code in the client and try it on a few admin accounts, ours included.

"We ran the test for a few days on our accounts, decided it wasn't worth the potential drama, and pulled the plug, or so we thought.

"Fast forward to 48 hours ago, a fuck up in the client server results in a restart which results in a setting getting changed which enables it for all idle users, and here we are."

Thunberg claimed the combined efforts of ESEA users' unaware mining netted them roughly 2BTC, or $280, which he promised would be put towards the Season 14 prize pot.

He returned with a second statement a few hours later, after users pointed out that anti-viruses had been flagging the client for longer than the claimed 48 hours. He admits the mining had been part of the client since 14th April, and that the overall money mined totaled $3,602.21, before going to say:

"So first the bad news, this is way more shady than I originally thought, and as the person who is ultimately responsible for everything it's 100% my fault.

"Now the good news, as of the client update released in the last hour, all the BTC stuff is out which should solve the GPU and AV warnings."

Thunberg once again promised to use the now substantially higher total as part of the Season 14 prize pot, and that - as recompense for the additional strain that's been placed on user's GPUs - would gift a free one month Premium code for Premium account holders. He finished by saying, "once again, our bad, thanks for keeping us honest."

Thanks, Cadred and PCGamesN.
Product Update - Valve
Release notes for 4/26/2013

[ MISC ]

- Reduced cl_radar_scale minimum from 0.4 to 0.25.
- Fixed a problem where workshop maps included in Operation Payback weren't playable on community servers without Operation Payback Pass.
- Fixed a problem where Operation Payback banner could sometimes show up over friends in Play With Friends lobby.
- Added an explanation to Operation Payback Pass to indicate that Operation Payback is a mapgroup for Classic Casual mode.
...

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